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Night Archetype: 5/40+ Night Sword Fiend - Tuner & Union Effect monster added.


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[u][b][size="5"][color="#800080"]The "Night" Archetype[/color][/size][/b][/u]

[i][size="3"]They are DARK attribute monsters who swarm and burn.[/size][/i]

[IMG]http://i54.tinypic.com/6eg5z4.jpg[/IMG]
Lore:
This card can be equipped to a "Night" monster you control whose name is different than this cards. A "Night" monster equipped with this card gains 300 ATK and can attack directly once per turn. If the equipped monster would be destroyed, destroy this card instead.

[spoiler=Night Summoner]
[IMG]http://i54.tinypic.com/2eohedk.jpg[/IMG]
Lore:
Once per turn, if this is the only "Night" monster you control, you can Special Summon 1 Level 4 or lower DARK monster from your hand.
[/spoiler]

[spoiler=Night Synchron]
[IMG]http://i53.tinypic.com/27xeznp.jpg[/IMG]
Lore:
If this is the only "Night" monster you control, this card can attack directly. If this card is usedas a Synchro Material Monster, inflict 500 damage to your opponent.
[/spoiler]

[spoiler=Night Trapcaster]
[IMG]http://i55.tinypic.com/2hdof2w.jpg[/IMG]
Lore:
Once per turn, when your opponent activates a Trap Card, you can banish 1 "Night" monter from your Graveyard to inflict 700 damage to your opponent.
[/spoiler]

[spoiler=Night Skull Fiend]
[IMG]http://i53.tinypic.com/25uicdg.jpg[/IMG]
Lore:
When a Spell Card is activated, place 1 Spell Counter on this card (max 3). When a "Night" monster you control destroys a monster your opponent controls, you can remove 1 Spell Counter to inflict 100x the destroyed monster's Level to your opponent.
[/spoiler]

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I like this archetype!

1st Card: I think that it is excellent overall, especially when it is the only "Night" monster on the field.

This effect + [url="http://images.wikia.com/yugioh/images/d/d0/DarkResonatorDTP1-EN-DCPR-DT.png"]Dark Resonator[/url] = Instant Synchro [url="http://images.wikia.com/yugioh/images/f/fe/ChaosKingArchfiendTSHD-EN-UR-1E.png"]Chaos King Archfiend[/url]/[url="http://images.wikia.com/yugioh/images/b/b9/BlackRoseDragonCT05-EN-ScR-LE.png"]Black Rose Dragon[/url]

In the case of Chaos King Archfiend, powerful beatstick and in the case of Black Rose, instant explosion.

I think this card is very versatile and would be used often. So, with that in mind + an excellent pic + perfect OCG, you get 10/10.

2nd Card: Very unique. When I first read it I thought it would act as [url="http://yugioh.wikia.com/wiki/Power_Wall"]Power Wall[/url], but it does a completely decent effect. It is very original.

This would be excellent if you made a Night Burn Deck, yu could literally slaughter your opponent.

I think it isn't as versatile as the other card and it wouldn't be used as much. Regardless of this, it is very good overall. So, that + an excellent pic + almost perfect OCG (you should have a space inbetween "100" and "x"), you get 9.3/10
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[quote name='ragnarok1945' timestamp='1307135071' post='5251725']
neat burn effect for the 2nd one

though the effect of "When a "Night" monster you control destroys a monster your opponent controls, you can remove 1 Spell Counter to inflict 100x the destroyed monster's Level to your opponent." you may consider limiting that to once per turn

9/10
[/quote]

Then what is the point of constantly getting them if he can only use them once per duel?

Plus I almost forgot to give you a rep. I'll only give 'em out if some makes a 9 or above rated card (in my opinion)
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[quote name='Kyng of Ice' timestamp='1307135254' post='5251735']
Then what is the point of constantly getting them if he can only use them once per duel?

Plus I almost forgot to give you a rep. I'll only give 'em out if some makes a 9 or above rated card (in my opinion)
[/quote]

Thanks mate, and I gave you one for constructive criticism and since you only give those who rate a 9 or more, that makes me feel good.

[quote name='ragnarok1945' timestamp='1307135239' post='5251734']
not necessarily

you said 3 Spell counters on the 2nd card

you never said you can't remove MORE than one per turn
[/quote]

Alright well I'll see if I want to or not, because that could get out of hand so I might as well change it. Thanks.
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[img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Master%20Kuriboh&cardtype=Monster&subtype=normal&attribute=Light&level=5&magictraptype=None&rarity=Ultra%20Rare&picture=http://images.yugiohcardmaker.net/425675/546257961.jpg&set1=&set2=&inset=false&type=Master%2FEffekt&description=Dieses%20Monster%20ist%20die%20Weiterentwicklung%20von%20Kuriboh.%20Es%20kann%20nur%20durch%20ein%20Monster%20des%20Wassers%20besiegt%20werden%20und%20kann%20Fallenkarten%20Zerst%C3%B6ren.&circulation=&atk=2500&def=3000&creator=Sprantox&year=2011&serial=42677542[/img]


;D
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1st New Card: Very simple and ballanced. Not a very original effect, but regardless it seems quite effective overall. I can't really say much about it.

So this + Excellent Pic + Okay OCG (The fact about it needing to be face up isn't needed. Monsters can only attack if they are face up) = 8.5/10

2nd New Card: I do prefer this card than your first. Despite it pretty much an alternate version of Skull Fiend. has same ATK & DEF and inflicts damage,it's unique by banishing and it only works with Traps.

This + [url="http://images.wikia.com/yugioh/images/3/34/DarkRoomofNightmareDR1-EN-C-UE.jpg"]Dark Room of Nightmare[/url] = 1000 straight off! Pretty effective!

This would work wonder's in a Night Burn Deck. Imagine this + [url="http://images.wikia.com/yugioh/images/4/40/NightmareWheelDR1-EN-UR-UE.jpg"]Nightmare Wheel[/url] together. Wow! Add that to Dark Room, and I think you've got an almost unstoppable combo, inflicting 1500 on the first turn and then 800 each turn after that. Ka-boom!

So, this + excellent pic + perfect OCG = 9.3/10

+ 1 rep! Well done! Keep up the good work!
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[quote name='Kyng of Ice' timestamp='1307199093' post='5253711']
1st New Card: Very simple and ballanced. Not a very original effect, but regardless it seems quite effective overall. I can't really say much about it.

So this + Excellent Pic + Okay OCG (The fact about it needing to be face up isn't needed. Monsters can only attack if they are face up) = 8.5/10

2nd New Card: I do prefer this card than your first. Despite it pretty much an alternate version of Skull Fiend. has same ATK & DEF and inflicts damage,it's unique by banishing and it only works with Traps.

This + [url="http://images.wikia.com/yugioh/images/3/34/DarkRoomofNightmareDR1-EN-C-UE.jpg"]Dark Room of Nightmare[/url] = 1000 straight off! Pretty effective!

This would work wonder's in a Night Burn Deck. Imagine this + [url="http://images.wikia.com/yugioh/images/4/40/NightmareWheelDR1-EN-UR-UE.jpg"]Nightmare Wheel[/url] together. Wow! Add that to Dark Room, and I think you've got an almost unstoppable combo, inflicting 1500 on the first turn and then 800 each turn after that. Ka-boom!

So, this + excellent pic + perfect OCG = 9.3/10

+ 1 rep! Well done! Keep up the good work!
[/quote]

Thanks and I appreciate your very constructive criticism and great strategy with other actual published cards so another +rep for you good sir.

[quote name='ragnarok1945' timestamp='1307228708' post='5255096']
trapmaster is pretty good, shame it doesn't negate the trap effect, would have been better than the burn

Though I'm unsure why you allowed it to do more than once per turn for it

8.5/10
[/quote]

I should change that to and I'm going to change the effects of the new cards to see if I can get you to rate a 9 or higher.
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