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Blinding Light


Luna Lovegood

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[b][center][img]http://img13.imageshack.us/img13/6162/54808.jpg[/img]
During the Battle Phase, flip a coin. If the result is Heads, the turn player it is selects one monster they control. If it is tails, their opponent selects a monster the turn player controls. Then, roll a die. The monster attacks the Monster Zone in the number rolled. If the result is 6 negate the attack and end the Battle Phase. If there is no monster in the selected Monster Card Zone, the attack is treated as a direct attack.[/center][/b]
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The effect of your card is funny, lol. It's anyone's game with that card. The pic is fine, but could be better.

+ I tried fixing up your description, but I'm most likely leaving stuff out. Tell me how does this sound

[i]"Either player can activate this card's effect during their Battle Phase. Flip a coin. If the result is heads, that player can select 1 monster they control. If the result is tails, their opponent selects 1 monster they control. Only the selected monster can declare an attack this turn. Then roll a die.. etc"[/i]

Everything else looks fine. Very creative effect.
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Oh, alright:

[i]"[b]Both players must[/b] activate this card's effect during their Battle Phase. Flip a coin. If the result is heads, that player can select 1 monster they control. If the result is tails, their opponent selects 1 monster they control. Only the selected monster can declare an attack this turn. Then roll a die.. etc"[/i]

Hope this is better. D:
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My turn for OCG:

During the Battle Phase, flip a coin. If the result is Heads, the turn player it is selects one monster they control. If it is tails, their opponent selects a monster the turn player controls.

Rest seems fine. In all seriousness, seems like a pretty hard effect to word :/

Card is interesting, and while it could set up OTKs, it's entirely luck based, so abuse would be hard. Not sure if this could be used with Second Coin Toss or Die Re-roll since it uses both.
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I can't believe I'm doing a Grammar Correction but here:
[i]During the Battle Phase, flip a coin. If the result is Heads, the turn player it is selects one monster they control. If it is tails, their opponent selects a monster the turn player controls. Then, roll a die. The monster attacks the Monster Zone in the number rolled. If the result is 6 negate the attack and end the Battle Phase. If there is no monster in the selected Monster Card Zone, the attack is treated as a direct attack.[/i]

Eh... Seems too funky. Not a fan of it, but it'd make for some genuinely funny duels.
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