This Account is Unplayable Posted June 8, 2011 Report Share Posted June 8, 2011 [center]In a high-tech era, there has been a large shortage of metals that would usually be used as armour on battle machines. However, using their resources scientists have figured out a way of combining circuits and weaponry with rocks, and thus forming a new league of powerful battle creatures. Most of these mechanisms are able to combine to fortify each other and create one of the most powerful mechanical forces ever. The ultimate goal of these, appropriately named, "RockBots" is to prevent their core from being destroyed, as it fuels all the research and technical advancements in the lab. All image credit goes to HP Doom. [spoiler=Monsters][img]http://img853.imageshack.us/img853/480/388937j.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. This card can be equipped by up to 3 "RockBot" Union monsters. If this card is equipped by a "RockBot" Union monster it gains the following effect: o This card inflicts Piercing Battle Damage. Once per turn, if a card equipped to this card would be destroyed, you can discard 1 "RockBot" monster instead.[/spoiler] [img]http://img35.imageshack.us/img35/1313/388937h.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is destroyed as a result of battle, return 1 "RockBot" Union monster from your Graveyard to your hand. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys a monster by battle, your opponent discards 1 random card.[/spoiler] [img]http://img52.imageshack.us/img52/7416/388937y.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is sent from your hand or Deck to the Graveyard by an opponent's card effect, Special Summon it. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys a monster by battle, destroy 1 Spell/Trap card on your opponent's side of the field.[/spoiler] [img]http://img849.imageshack.us/img849/1585/388937s.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. When this card is Normal Summoned, you can return 1 "RockBot" Union monster from your Graveyard to your hand. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o This card cannot be destroyed by battle.[/spoiler] [img]http://img804.imageshack.us/img804/4527/388937r.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o Any monster that battles with this card is destroyed at the end of the Battle Phase. This effect is not negated if the equipped card is destroyed before the end of the Battle Phase.[/spoiler] [img]http://img820.imageshack.us/img820/1313/388937h.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. This monster is treated as 2 Tributes for the Tribute Summon of a "RockBot" monster. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o This monster can attack twice during the same Battle Phase. Once, if the card equipped to this monster is destroyed, you can half this card's original ATK to return the destroyed card to your hand.[/spoiler] [img]http://img703.imageshack.us/img703/2908/388937lt.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 "RockBot" Union monsters from your Spell/Trap card zones to the Graveyard. This card is also treated as a Machine-Type monster. If this card is equipped by a "RockBot" Union monster, it gains the following effect: o This card is unaffected by your opponent's monster effects and Trap cards.[/spoiler][/spoiler] [spoiler=Union Monsters][img]http://img695.imageshack.us/img695/4234/388937z.jpg[/img] [spoiler=Lore]You can Special Summon this card from your hand by banishing 1 Spell card from your Graveyard while you control a non-Union "RockBot" monster. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1500 DEF. Once per turn you can change the equipped monster to Defence Position with this card's effect. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img9.imageshack.us/img9/7669/388937.jpg[/img] [spoiler=Lore]If you have 2 or fewer cards in your hand, you can Special Summon this card from your hand. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 600 ATK. Once per turn, you can select 1 Level 4 or lower monster your opponent controls and change its battle position. (A face-down monster is treated as Level 0) (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img12.imageshack.us/img12/3572/388937d.jpg[/img] [spoiler=Lore]If this card is Normal Summoned, you can Normal Summon 1 "RockBot" monster in addition to your Normal Summon or Set this turn. This card cannot be equipped to another monster during the turn you use this effect. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 400 ATK and any monster that battles with it has its effect negated. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img684.imageshack.us/img684/9894/388937l.jpg[/img] [spoiler=Lore]This card cannot be destroyed by your opponent's Spell and Trap cards. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 500 ATK and DEF. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler][/spoiler] [spoiler=Fusion Monster][img]http://img853.imageshack.us/img853/8559/388937o.jpg[/img] [spoiler=Lore]RockBot Golem + 2 "RockBot" Union monsters A Fusion Summon of this card can only be conducted by returning the above cards from the field to your Deck. (You do not use "Polymerization".) Once per turn, you can Tribute 1 Rock-Type monster you control to have this card gain ATK equal to the Tributed monster's ATK until the End Phase. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys an opponents monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.[/spoiler][/spoiler] [spoiler=Xyz Monster][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/Macewielder2.png[/IMG] [spoiler=Lore]2 or more level 4 monsters This card is also treated as a Machine-Type monster. Once per turn, you can remove 1 Xyz Material monster from this card; target 1 Union monster in your Graveyard: Return the targeted card to your hand. If this card is equipped with a “RockBot” Union monster, it gains the following effect: o Once per turn you can remove 1 Xyz Material monster from this card to destroy all face-up monsters with more ATK than this card.[/spoiler][/spoiler] [spoiler=Spells][img]http://img833.imageshack.us/img833/1295/388937k.jpg[/img] [spoiler=Lore]This card can only be equipped to a face-up "RockBot" monster. The equipped monster gains 500 ATK. During a turn where the equipped monster destroys an opponent's monster by battle, you can return 1 "RockBot" Union monster from your Graveyard to your hand.[/spoiler] [img]http://img17.imageshack.us/img17/7669/388937.jpg[/img] [spoiler=Lore]Each time a "RockBot" monster is equipped by a "RockBot" Union monster you can place 1 Counter on this card. During your Main Phase, you can remove Counters from this card to Special Summon 1 "RockBot" Union monster from your Graveyard who's level is equal to the number of Counters removed.[/spoiler][/spoiler] I understand the numerous summoning effects of the Union monsters aren't completely necessary when Frontline Base exists, but I think it just gives them even more flavour. Rate/Comment/Critique.[/center] Link to comment Share on other sites More sharing options...
Nightmare Moon Posted June 8, 2011 Report Share Posted June 8, 2011 [font="Arial"]Very nice set, dude. ^.^ And I think those are Reploids from the classic series of Megaman. ^^[/font] Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 8, 2011 Author Report Share Posted June 8, 2011 [quote name='~.:Anime Fangirl:.~' timestamp='1307570571' post='5267874'] [font="Arial"]Very nice set, dude. ^.^ And I think those are Reploids from the classic series of Megaman. ^^[/font] [/quote] Only Megaman game I've ever played was Megaman V, I think. So, I guess that's kinda interesting to know. x3 Link to comment Share on other sites More sharing options...
SirtyStan Posted June 9, 2011 Report Share Posted June 9, 2011 Nice cards. I like them. Nothing to say except GOOD JOB!!! 9.5/10. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 9, 2011 Report Share Posted June 9, 2011 for the Fort card, the effect of "When this card is destroyed by a card effect, destroy 1 "RockBot" monster on the field." <---did you mean destroy a Rockbot monster on the field INSTEAD? Or just once destroyed via card effect you MUST destroy a Rockbot monster with it? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 9, 2011 Author Report Share Posted June 9, 2011 [quote name='ragnarok1945' timestamp='1307595597' post='5268711'] for the Fort card, the effect of "When this card is destroyed by a card effect, destroy 1 "RockBot" monster on the field." <---did you mean destroy a Rockbot monster on the field INSTEAD? Or just once destroyed via card effect you MUST destroy a Rockbot monster with it? [/quote] Just to destroy another RockBot monster. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted June 9, 2011 Report Share Posted June 9, 2011 10/10 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 9, 2011 Author Report Share Posted June 9, 2011 RockBot Titan added under "Fusion Monster". Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 9, 2011 Report Share Posted June 9, 2011 so the last effect is like Ring of Destruction combined with Ring of Def personally if you're going to do that, you may want to consider negating the battle damage if that monster is like lv7 or higher or something Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 9, 2011 Author Report Share Posted June 9, 2011 [quote name='ragnarok1945' timestamp='1307637595' post='5269533'] so the last effect is like Ring of Destruction combined with Ring of Def personally if you're going to do that, you may want to consider negating the battle damage if that monster is like lv7 or higher or something [/quote] You say that as if nothing strong has ever used that effect in the past. If you could justify why it's OP'd, then I would consider it. Link to comment Share on other sites More sharing options...
newhat Posted June 9, 2011 Report Share Posted June 9, 2011 Megaman Zero. Good times. One thing about the lore: Regular Monsters are "equipped [b]with[/b]" Union Monsters. Not "equipped [b]by[/b]" Union Monsters. Dimensional Prison is very, very bad for this set. RockBot Reaper blocks it, but it's not easy to get out. RockBot Gunman won't connect against it. I like how the DEF boost is actually useful for getting the Fusion out. It would also be useful if one of these could attack directly. Ever fought Morphtronic Radion + Morphtronic Boarden + Spirit Burner? RockBot Launcher's second cost is unnecessary. A +1 would be perfectly acceptable. RockBot Fort isn't terribly useful. RockBot Assassin would have synergy with it if Fort didn't negate its effect. The artwork is rich, though Grunt, Gunman, and Assassin are rather similar. 9/10 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 9, 2011 Author Report Share Posted June 9, 2011 [quote name='newhat' timestamp='1307662305' post='5270344'] Megaman Zero. Good times. One thing about the lore: Regular Monsters are "equipped [b]with[/b]" Union Monsters. Not "equipped [b]by[/b]" Union Monsters.[/quote] Thank you. Lores have been changed. [quote]Dimensional Prison is very, very bad for this set. RockBot Reaper blocks it, but it's not easy to get out. RockBot Gunman won't connect against it. I like how the DEF boost is actually useful for getting the Fusion out. It would also be useful if one of these could attack directly. Ever fought Morphtronic Radion + Morphtronic Boarden + Spirit Burner? RockBot Launcher's second cost is unnecessary. A +1 would be perfectly acceptable. RockBot Fort isn't terribly useful. RockBot Assassin would have synergy with it if Fort didn't negate its effect. [/quote] Depending on what you get, Reaper can be very easy to summon, actually, but anyway... I've changed Fort's effect entirely, should prevent most simple removal cards from completely ruining them, and should help them keep a strong field presence. I also find that Launcher really should stay at +0, since otherwise it really does become a +1 every turn. [quote]The artwork is rich, though Grunt, Gunman, and Assassin are rather similar. 9/10 [/quote] Because there is practically no combination of rocks and machines of the same art style or even of any style at all, it makes it incredibly hard to even find pictures for. Fortunately HP Doom had enough to make a set out of, but that's basically why they look similar. And thanks for the rate. c: Link to comment Share on other sites More sharing options...
TheGreatMachine Posted June 10, 2011 Report Share Posted June 10, 2011 If you don't know by now I LOOOOVE Megaman, Zero, Etc. Just for that 10/10 But for the cards themselves... 10/10 Link to comment Share on other sites More sharing options...
Boss Z Posted June 10, 2011 Report Share Posted June 10, 2011 Was planning on using these pictures for my own set but you have created a very clever idea I'd like u to turn one or two of the Level 4s into Level5 or Level6, but thats just me... I'd also say you should make an Xyz Monster or two as you have so many Level4s You could use either faster draw or summoning mechanics but that is ur call... Like this very much though and I actualy took the time to read all of them... Wow... Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 10, 2011 Author Report Share Posted June 10, 2011 [quote name='∞ Skiel ∞' timestamp='1307674112' post='5270888'] Was planning on using these pictures for my own set but you have created a very clever idea I'd like u to turn one or two of the Level 4s into Level5 or Level6, but thats just me... I'd also say you should make an Xyz Monster or two as you have so many Level4s You could use either faster draw or summoning mechanics but that is ur call... Like this very much though and I actualy took the time to read all of them... Wow... [/quote] I was contemplating making some level 5 and 6 monsters, but the thing is, they wouldn't get used. What's the point if you have faster summoned level 4s who get good effects and a single battle immunity? Also, I would make an Xyz... but I ran out of images to use... Link to comment Share on other sites More sharing options...
Boss Z Posted June 10, 2011 Report Share Posted June 10, 2011 So go back and change some into Xyz Monsters... and level 5s and 6s can be fast to summon as well... that is why most have an SS clause that makes them useable... Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 10, 2011 Author Report Share Posted June 10, 2011 Changed Macewielder into an Xyz. Link to comment Share on other sites More sharing options...
newhat Posted June 10, 2011 Report Share Posted June 10, 2011 And now Fort is too powerful. Resistance to generic removal is too much. Even if it does cost a card, this is too broad a range of protection. Perhaps it could just deal with cards that target. On the other hand, this would leave you without defense against Dark Hole and stuff. How about you use the new Union protection like on Machina Gearframe? Right now, the most effective card you have is Multi-Gun Arm, and the most effective combo is Grunt + MGA, as it kills everything up to Monarchs, creates advantage quickly, and can be recycled. Golem + Great-Arm is pretty sweet for dealing with big monsters. Reaper + Shield-Arm would be powerful if it didn't take 6 cards to get it out (2 Unions, 2 non-Unions, and the two themselves). On RockBot Launcher: What's wrong with +1 every turn? You have to destroy a monster by battle. Shura the Blue Flame does it. Macewielder lacks oomph. The cost for the first effect is the same as the cost for the second effect. At present, it can only use each of its effects once. I suggest either making the first effect free or killing [b]all[/b] higher-ATK monsters your opponent controls. This would give it some power in conjunction with Multi-Gun Arm. Looking back, RockBot Grunt should probably have 1700 ATK since it's a zero-loss card. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 10, 2011 Author Report Share Posted June 10, 2011 [quote name='newhat' timestamp='1307731059' post='5272264'] And now Fort is too powerful. Resistance to generic removal is too much. Even if it does cost a card, this is too broad a range of protection. Perhaps it could just deal with cards that target. On the other hand, this would leave you without defense against Dark Hole and stuff. How about you use the new Union protection like on Machina Gearframe? Right now, the most effective card you have is Multi-Gun Arm, and the most effective combo is Grunt + MGA, as it kills everything up to Monarchs, creates advantage quickly, and can be recycled. Golem + Great-Arm is pretty sweet for dealing with big monsters. Reaper + Shield-Arm would be powerful if it didn't take 6 cards to get it out (2 Unions, 2 non-Unions, and the two themselves). On RockBot Launcher: What's wrong with +1 every turn? You have to destroy a monster by battle. Shura the Blue Flame does it. Macewielder lacks oomph. The cost for the first effect is the same as the cost for the second effect. At present, it can only use each of its effects once. I suggest either making the first effect free or killing [b]all[/b] higher-ATK monsters your opponent controls. This would give it some power in conjunction with Multi-Gun Arm. Looking back, RockBot Grunt should probably have 1700 ATK since it's a zero-loss card. [/quote] Forgot entirely about how newer Union monsters prevent any destruction. Made all other necessary changes, not sure I should reduce Grunt's ATK though... Probably need to think about it some more. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 12, 2011 Author Report Share Posted June 12, 2011 Bump. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 13, 2011 Author Report Share Posted June 13, 2011 Bump. Link to comment Share on other sites More sharing options...
Cobalt2 Posted June 13, 2011 Report Share Posted June 13, 2011 This set is amazing! It reminds me so much of machinas, which I love! One question. If in the effect of unions that only 1 can be equipped but the effect of the other rockbot allows more than one... Remove the effect from the union. 9.99/10 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 13, 2011 Author Report Share Posted June 13, 2011 Except the general rule of Unions is that a monster can only be equipped with one at a time, the only difference in this case is that Core bypasses that rule, changing the effects of the Unions themselves wouldn't be correct. Link to comment Share on other sites More sharing options...
Millenium Master Posted June 13, 2011 Report Share Posted June 13, 2011 [quote name='Tristan T. Taylor' timestamp='1307569979' post='5267851'] [center]In a high-tech era, there has been a large shortage of metals that would usually be used as armour on battle machines. However, using their resources scientists have figured out a way of combining circuits and weaponry with rocks, and thus forming a new league of powerful battle creatures. Most of these mechanisms are able to combine to fortify each other and create one of the most powerful mechanical forces ever. The ultimate goal of these, appropriately named, "RockBots" is to prevent their core from being destroyed, as it fuels all the research and technical advancements in the lab. All image credit goes to HP Doom. [spoiler=Monsters][img]http://img853.imageshack.us/img853/480/388937j.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. This card can be equipped by up to 3 "RockBot" Union monsters. If this card is equipped by a "RockBot" Union monster it gains the following effect: o This card inflicts Piercing Battle Damage. Once per turn, if a card equipped to this card would be destroyed, you can discard 1 "RockBot" monster instead.[/spoiler] [img]http://img35.imageshack.us/img35/1313/388937h.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is destroyed as a result of battle, return 1 "RockBot" Union monster from your Graveyard to your hand. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys a monster by battle, your opponent discards 1 random card.[/spoiler] [img]http://img52.imageshack.us/img52/7416/388937y.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is sent from your hand or Deck to the Graveyard by an opponent's card effect, Special Summon it. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys a monster by battle, destroy 1 Spell/Trap card on your opponent's side of the field.[/spoiler] [img]http://img849.imageshack.us/img849/1585/388937s.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. When this card is Normal Summoned, you can return 1 "RockBot" Union monster from your Graveyard to your hand. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o This card cannot be destroyed by battle.[/spoiler] [img]http://img804.imageshack.us/img804/4527/388937r.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o Any monster that battles with this card is destroyed at the end of the Battle Phase. This effect is not negated if the equipped card is destroyed before the end of the Battle Phase.[/spoiler] [img]http://img820.imageshack.us/img820/1313/388937h.jpg[/img] [spoiler=Lore]This card is also treated as a Machine-Type monster. This monster is treated as 2 Tributes for the Tribute Summon of a "RockBot" monster. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o This monster can attack twice during the same Battle Phase. Once, if the card equipped to this monster is destroyed, you can half this card's original ATK to return the destroyed card to your hand.[/spoiler] [img]http://img703.imageshack.us/img703/2908/388937lt.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 "RockBot" Union monsters from your Spell/Trap card zones to the Graveyard. This card is also treated as a Machine-Type monster. If this card is equipped by a "RockBot" Union monster, it gains the following effect: o This card is unaffected by your opponent's monster effects and Trap cards.[/spoiler][/spoiler] [spoiler=Union Monsters][img]http://img695.imageshack.us/img695/4234/388937z.jpg[/img] [spoiler=Lore]You can Special Summon this card from your hand by banishing 1 Spell card from your Graveyard while you control a non-Union "RockBot" monster. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1500 DEF. Once per turn you can change the equipped monster to Defence Position with this card's effect. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img9.imageshack.us/img9/7669/388937.jpg[/img] [spoiler=Lore]If you have 2 or fewer cards in your hand, you can Special Summon this card from your hand. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 600 ATK. Once per turn, you can select 1 Level 4 or lower monster your opponent controls and change its battle position. (A face-down monster is treated as Level 0) (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img12.imageshack.us/img12/3572/388937d.jpg[/img] [spoiler=Lore]If this card is Normal Summoned, you can Normal Summon 1 "RockBot" monster in addition to your Normal Summon or Set this turn. This card cannot be equipped to another monster during the turn you use this effect. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 400 ATK and any monster that battles with it has its effect negated. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler] [img]http://img684.imageshack.us/img684/9894/388937l.jpg[/img] [spoiler=Lore]This card cannot be destroyed by your opponent's Spell and Trap cards. Once per turn, you can equip this card to a "RockBot" monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 500 ATK and DEF. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)[/spoiler][/spoiler] [spoiler=Fusion Monster][img]http://img853.imageshack.us/img853/8559/388937o.jpg[/img] [spoiler=Lore]RockBot Golem + 2 "RockBot" Union monsters A Fusion Summon of this card can only be conducted by returning the above cards from the field to your Deck. (You do not use "Polymerization".) Once per turn, you can Tribute 1 Rock-Type monster you control to have this card gain ATK equal to the Tributed monster's ATK until the End Phase. If this card is equipped with a "RockBot" Union monster, it gains the following effect: o If this card destroys an opponents monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.[/spoiler][/spoiler] [spoiler=Xyz Monster][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/Macewielder2.png[/IMG] [spoiler=Lore]2 or more level 4 monsters This card is also treated as a Machine-Type monster. Once per turn, you can remove 1 Xyz Material monster from this card; target 1 Union monster in your Graveyard: Return the targeted card to your hand. If this card is equipped with a “RockBot” Union monster, it gains the following effect: o Once per turn you can remove 1 Xyz Material monster from this card to destroy all face-up monsters with more ATK than this card.[/spoiler][/spoiler] [spoiler=Spells][img]http://img833.imageshack.us/img833/1295/388937k.jpg[/img] [spoiler=Lore]This card can only be equipped to a face-up "RockBot" monster. The equipped monster gains 500 ATK. During a turn where the equipped monster destroys an opponent's monster by battle, you can return 1 "RockBot" Union monster from your Graveyard to your hand.[/spoiler] [img]http://img17.imageshack.us/img17/7669/388937.jpg[/img] [spoiler=Lore]Each time a "RockBot" monster is equipped by a "RockBot" Union monster you can place 1 Counter on this card. During your Main Phase, you can remove Counters from this card to Special Summon 1 "RockBot" Union monster from your Graveyard who's level is equal to the number of Counters removed.[/spoiler][/spoiler] I understand the numerous summoning effects of the Union monsters aren't completely necessary when Frontline Base exists, but I think it just gives them even more flavour. Rate/Comment/Critique.[/center] [/quote] How did you do the Xyz card? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 13, 2011 Author Report Share Posted June 13, 2011 [quote name='Masthragal' timestamp='1307971694' post='5280105'] How did you do the Xyz card? [/quote] Photoshop using J u d a s' template. You can find it in Tutorials. Link to comment Share on other sites More sharing options...
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