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A nice bundle of Cards


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[center][img]http://img24.imageshack.us/img24/6234/150623n.jpg[/img]

Lore: A monster destroyed by this card as a result of battle becomes an Equip Card at the end of the Battle Phase. You can send a monster equipped to this card to the Graveyard, and based on the monster's attribute apply the proper effect: ● DARK: Destroy 1 card on each player's side of the field. ● LIGHT: Increase your Life Points by 200 points. ● FIRE: Inflict 500 points of damage to your opponent's Life Points ● WATER: Change the battle position of 1 monster your opponent controls. ● WIND: This card can attack twice during the turn you activate this effect. ● EARTH: Neither player can activate Trap Cards during the Battle Phase.

[img]http://img217.imageshack.us/img217/3074/150623q.jpg[/img]

Lore: A monster destroyed by this card as a result of battle becomes an Equip Card at the end of the Battle Phase. You can send 3 monsters equipped to this card to the Graveyard to Special Summon 1 "King of the Asylum" from your hand or Deck.

[img]http://img862.imageshack.us/img862/4792/150623t.jpg[/img]

Lore: This card is also treated as Dinosaur-Type. Once per turn, you can take control of 1 monster this card has attacked.

[img]http://img94.imageshack.us/img94/3416/150623m.jpg[/img]

Lore: This card can attack all monsters your opponent controls once each.

[img]http://img193.imageshack.us/img193/5507/150623p.jpg[/img]

Lore: You can Special Summon this card by discarding 2 cards in your hand. If you do, add 1 "Wicked Trick" from your Graveyard to your hand.

[img]http://img19.imageshack.us/img19/4825/150623s.jpg[/img]

Lore: When this card is Normal Summoned, it gains 300 ATK. When this card declares an attack, switch the battle position of the attack target.

[img]http://img199.imageshack.us/img199/403/150623r.jpg[/img]

Lore: During your Stand-By Phase, increase you Life Points by the total Level of monsters you control x100.

[img]http://img192.imageshack.us/img192/6447/150623v.jpg[/img]

Lore: Both players must discard 1 card from their hand. Then they must add 1 card from their Graveyard to their hand, except the discarded card. If the card isn't Normal Summoned or activated before the end of either player's respective End Phase, they lose 1000 points of damage.

[img]http://img97.imageshack.us/img97/2448/150623w.jpg[/img]

Lore: Increase the ATK of all monsters you control by the number of Monster's in each player's Spell and Trap card Zone x200. This card is unaffected by all Monster, Spell and Trap card effects until 3 turns after it's activation.

[img]http://img402.imageshack.us/img402/8513/150623x.jpg[/img]

Lore: After activation, Special Summon this card; it is treated as an Effect Monster Card (Warrior-Type/EARTH/Level 4/ATK 0/DEF 2200). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, when a monster is destroyed by battle and sent to the Graveyard, you can Set this card to add the destroyed monster to the bottom of your Deck.

I hope you enjoy these cards as much as I did making them![/center]
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