EndlessOcean Posted June 24, 2011 Report Share Posted June 24, 2011 For those who are unfammilar with my Fading Chaos TCG, [url="http://forum.yugiohcardmaker.net/topic/253134-fading-chaos-tcg-trading-card-game/"]Click Here![/url] So, discuss my Samurai Archetype. Is it overpowered, underpowered, or just right? Also, anyone who who talks about six sams will be negged. Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 24, 2011 Report Share Posted June 24, 2011 [font="Times New Roman"][size="1"][s]six samurai[/s][/size][/font] In all seriousness, they're completely overpowered. Link to comment Share on other sites More sharing options...
EndlessOcean Posted June 24, 2011 Author Report Share Posted June 24, 2011 How so? I'm am terrible at all TCG's, even my own. Whats wrong with them? Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted June 24, 2011 Report Share Posted June 24, 2011 I think they are too quick too bringing themselves out, you will ALWAYS have a samurai out with their effects Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 24, 2011 Report Share Posted June 24, 2011 [quote] Samurai King, Inzuno Rare Creature Card Attack Power: 13 Health: 10 Recoil: 12 Ability: You must send to "Samurai" Creatures you own to the discard pile to play this card. You can pay half your Block Power (Rounded down) to send all cards your Enemy owns to the discard pile. If you have 10 or less Block Power, you can play a Creature 2 times a turn. [/quote] This is broken. Seriously. [quote] The True Samurai, Kuzaku Common Creature Card Attack Power: 10 Health: 10 Recoil: 15 Ability: You can half this cards attack power or health and pay 5 Block Power to play an additional "Samurai" monster from your hand.[/quote] And this. Link to comment Share on other sites More sharing options...
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