crashedwin Posted June 25, 2011 Report Share Posted June 25, 2011 [center] [size="5"]Proto Set. all images came from HP Doom[/size] [img]http://img705.imageshack.us/img705/7816/438266e.jpg[/img] [img]http://img841.imageshack.us/img841/1210/438266m.jpg[/img] You can banish one Protoman #1 from your graveyard to Special Summon this card from your hand. [img]http://img863.imageshack.us/img863/5242/438266q.jpg[/img] When this card is used in the Synchro Summon of a Machine type Synchro monster, it is banished instead of going to the graveyard. [img]http://img9.imageshack.us/img9/5444/438266l.jpg[/img] This card cannot be Normal Summoned or Set. This card can only be Summoned by the effect of "The Proto Dimension". When this card is Summoned, you can Special Summon as many banished "Proto" monsters as possible. This card cannot be destroyed by the effects of Traps. [img]http://img651.imageshack.us/img651/7793/438266.jpg[/img] You can only activate this card if Protoman #1, Protoman #2,and Protoman #3 have been banished. Special Summon ProtoMan Revolution from your Deck in face up attack position. [img]http://img87.imageshack.us/img87/7793/438266.jpg[/img] this card can attack your opponent's Life Points directly if there are no level three or lower monsters on your opponent's side of the field. [img]http://img199.imageshack.us/img199/7793/438266.jpg[/img] Once per turn, you can discard one card to Special Summon one level four or lower Proto monster from your Deck in face-up attack position. If you use this effect, you must skip your Battle Phase. [img]http://img221.imageshack.us/img221/4599/438266j.jpg[/img] 1 Proto Tuner + 1 or more non-Tuner monsters This card does Piercing Damage. [img]http://img850.imageshack.us/img850/7793/438266.jpg[/img] 1 Proto Tuner + 1 or more non-Tuner monsters [img]http://img696.imageshack.us/img696/7793/438266.jpg[/img] This card can only be equipped to a Proto monster. The equipped monster gains 800 ATK for every monster on your side of the field, and is the only one that can attack. [img]http://img402.imageshack.us/img402/9209/438266u.jpg[/img] You can only equip this to a Proto monster. The equipped monster gains 800 ATK. Once per turn, you can randomly discard one card from you opponent's Hand. if you use this effect, your monster loses 100 ATK, and cannot attack this turn. [img]http://img198.imageshack.us/img198/7793/438266.jpg[/img] You can only use this card if one of your Proto monsters is destroyed by battle. After the Damage Step, Special Summon Two Proto Tokens with the same attack and defense as the destroyed monster, and end the Battle Phase. [img]http://img197.imageshack.us/img197/7793/438266.jpg[/img] You can Special Summon this card from your Hand by banishing one Level 4 or lower Proto monster from your Deck. [img]http://img718.imageshack.us/img718/7793/438266.jpg[/img] Proto Synchron + one or more non-Tuner monsters Once per turn you can banish one card from your Graveyard. if you do, this card can attack twice this Battle Phase. when this card is sent to the Graveyard, Special Summon one monster that was banished with this cards effect. [img]http://img19.imageshack.us/img19/7793/438266.jpg[/img] If your opponent controls a monster and you control no monsters, you can Normal Summon this card from your Hand without Tributing. Once per turn you can discard one Spell or Trap card to add a Spell or Trap card from your Deck to your Hand. [/center] Link to comment Share on other sites More sharing options...
Professor Strawberry Posted June 25, 2011 Report Share Posted June 25, 2011 OCG errors are everywhere, and the Teleporter's effect seems a little strong, but I like them. 9/10 Link to comment Share on other sites More sharing options...
crashedwin Posted June 25, 2011 Author Report Share Posted June 25, 2011 thanks i tried to keep everything balanced. i know there are OCG errors, that is what i need the most help with, i know how to fix teleporter as well Link to comment Share on other sites More sharing options...
crashedwin Posted June 25, 2011 Author Report Share Posted June 25, 2011 bump Link to comment Share on other sites More sharing options...
Professor Strawberry Posted June 25, 2011 Report Share Posted June 25, 2011 Protoman #2: You may banish 1 "Protoman #1" from your Graveyard to Special Summon this card from your Hand. #3: When this card is used in the Synchro Summon of a Machine-Type Synchro monster, it is banished instead of going to the Graveyard. Revolution: This card cannot be Normal Summoned or Set. This card can only be Summoned by the effect of "The Proto Dimention". When this card is Summoned, you can Special Summon as many banished "Proto" monsters as possible. This card cannot be destroyed by the effects of Traps. Dimention: You can only activate this card if "Protoman #1", "Protoman #2",and "Protoman #3" have been banished. Special Summon "ProtoMan Revolution" from your Deck in face-up Attack Position. Sniper: This card can attack your opponent's Life Points directly if there are no Level 3 or lower monsters on your opponent's side of the field. Boxer: This card does Piercing Damage. Cannon: This card can only be equipped to a Proto monster. The equipped monster gains 800 ATK for every monster on your side of the field, and is the only one that can attack. Blaster: You can only equip this to a Proto monster. The equipped monster gains 800 ATK. Once per turn, you can randomly discard one card from you opponent's Hand. if you use this effect, your monster loses 100 ATK, and cannot attack this turn. "Dimention" is spelled "Dimension". Link to comment Share on other sites More sharing options...
crashedwin Posted June 25, 2011 Author Report Share Posted June 25, 2011 [quote name='SmileyOfChaos' timestamp='1309020734' post='5309825'] Protoman #2: You may banish 1 "Protoman #1" from your Graveyard to Special Summon this card from your Hand. #3: When this card is used in the Synchro Summon of a Machine-Type Synchro monster, it is banished instead of going to the Graveyard. Revolution: This card cannot be Normal Summoned or Set. This card can only be Summoned by the effect of "The Proto Dimention". When this card is Summoned, you can Special Summon as many banished "Proto" monsters as possible. This card cannot be destroyed by the effects of Traps. Dimention: You can only activate this card if "Protoman #1", "Protoman #2",and "Protoman #3" have been banished. Special Summon "ProtoMan Revolution" from your Deck in face-up Attack Position. Sniper: This card can attack your opponent's Life Points directly if there are no Level 3 or lower monsters on your opponent's side of the field. Boxer: This card does Piercing Damage. Cannon: This card can only be equipped to a Proto monster. The equipped monster gains 800 ATK for every monster on your side of the field, and is the only one that can attack. Blaster: You can only equip this to a Proto monster. The equipped monster gains 800 ATK. Once per turn, you can randomly discard one card from you opponent's Hand. if you use this effect, your monster loses 100 ATK, and cannot attack this turn. "Dimention" is spelled "Dimension". [/quote] thanks, ill fix that all now Link to comment Share on other sites More sharing options...
crashedwin Posted June 25, 2011 Author Report Share Posted June 25, 2011 done! i made teleporters effect weaker, and i gave #2 a little more attack, but other than that, i only changed what you suggested Link to comment Share on other sites More sharing options...
Professor Strawberry Posted June 26, 2011 Report Share Posted June 26, 2011 And the set looks better than ever. 10/10. Link to comment Share on other sites More sharing options...
Phœnīcius Infīnius VII Posted June 26, 2011 Report Share Posted June 26, 2011 Yes I see many minor OCG errors but I think they're all great! Link to comment Share on other sites More sharing options...
crashedwin Posted June 26, 2011 Author Report Share Posted June 26, 2011 thanks! i am just working on a couple more now! what other mistakes? i'm trying to buffer these out the best i can. Link to comment Share on other sites More sharing options...
Professor Strawberry Posted June 26, 2011 Report Share Posted June 26, 2011 Hand is always capitalized, "by banishing one Level 4", Deck is always capitalized. Link to comment Share on other sites More sharing options...
crashedwin Posted June 26, 2011 Author Report Share Posted June 26, 2011 thanks, i noticed hand, ill get the other ones Link to comment Share on other sites More sharing options...
crashedwin Posted June 26, 2011 Author Report Share Posted June 26, 2011 bump Link to comment Share on other sites More sharing options...
crashedwin Posted June 27, 2011 Author Report Share Posted June 27, 2011 bump Link to comment Share on other sites More sharing options...
Big Lez Posted June 27, 2011 Report Share Posted June 27, 2011 I really like the looks of it. Cards look great, OCG doesnt need to be corrected. For a Level 1 Member the OCG is good enough. Youre gonna learn some basics with the time. And i made the promise, that i wont rate OCG when it comes to rate "Newbies" I like the Concept, i like the pics, i like how the cards work together..I like the balance..i dont like the Synchro Support.(this has different reasons..and wont be part of my rating..like the ocg) well... 8/10 (Newbie Bonus included ^^) This was the last nice Rating for you .. be prepared and make another nice set - even better than this one.and youre gonna be good ^^ Link to comment Share on other sites More sharing options...
crashedwin Posted June 27, 2011 Author Report Share Posted June 27, 2011 thanks ill add my newest card Link to comment Share on other sites More sharing options...
Big Lez Posted June 27, 2011 Report Share Posted June 27, 2011 Well, since you do the same mistakes over and over again..some basic OCG Corrections one = 1 Hand = hand Spell / Trap / Monster card = Spell / Trap / Monster Card Rating still the same Link to comment Share on other sites More sharing options...
MibeR Posted June 28, 2011 Report Share Posted June 28, 2011 graveyard=Graveyard, Spell and Trap Cards, face-up Attack Position. Just watching out the Capz carefully. What a waste the Synchro Isnt have an effect? I love the easily in SSed. You should focusing on that spot so this Set would be wonderful, that's it for now. 8/10 Link to comment Share on other sites More sharing options...
crashedwin Posted June 29, 2011 Author Report Share Posted June 29, 2011 the point that he doesn't have an effect is so he doesn't get over powered. I also don't like Synchro monsters always getting all the glory, but if you have any suggestions for an effect, i am all ears Link to comment Share on other sites More sharing options...
wattsynchron423 Posted June 29, 2011 Report Share Posted June 29, 2011 Im making my first set as well, and I gotta say, these are really good. One correction, if I may. Your card "Protoman Revolution" has the word "dimension" spelled wrong in its effect. Link to comment Share on other sites More sharing options...
crashedwin Posted June 29, 2011 Author Report Share Posted June 29, 2011 wow, nice catch, ill get right on that. thanks Link to comment Share on other sites More sharing options...
mackconn Posted June 29, 2011 Report Share Posted June 29, 2011 lol if there were made into real cards il get them they could be a awsome deck to use Link to comment Share on other sites More sharing options...
crashedwin Posted June 30, 2011 Author Report Share Posted June 30, 2011 bump Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted June 30, 2011 Report Share Posted June 30, 2011 I like the Equips. They have nice, simple effects, and give a good boost to Stats. [quote] You can only use this card if one of your Proto monsters is destroyed by battle. After the Damage Step, Special Summon [b]Two[/b] Proto Tokens with the same attack and defense as the destroyed monster, and end the Battle Phase.[/quote] I have a slight problem with this card. I would think that Summoning 2 Tokens would be a bit much for a monster that was just destroyed. I guess what I am saying is....it's OP. [quote] This card does Piercing Damage.[/quote] Revised: [quote] This card inflicts Piercing Battle Damage. [/quote] For such great cards, your Synchros need better effects. There is only one Synchro monster in the Yu-Gi-Oh universe that doesn't have an effect; we don't want you to fall into that pit of "uncreativity". One was bad enough..... Four = 4, "it is banished instead of going to the graveyard" = "it is banished instead of being sent to the Graveyard". Minor OCG, tried to point some of the obvious errors out. Pretty good for a one-star. Breakdown: 8/10 - Concept and originality 8/10 - OCG 8/10 - Artwork (even though they aren't yours) Total: 8/10 (Great) Link to comment Share on other sites More sharing options...
Neo-MasterX Posted July 1, 2011 Report Share Posted July 1, 2011 Great thing even thou I'm not familiar with the new OCG yet it seems it has some mistakes but still great pics, name and idea, 8/10 Link to comment Share on other sites More sharing options...
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