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marcher boyz

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Hm. Can effectively neutralize any archetype-related effect, and has reasonable drawbacks to balance. Also is almost impossible to counter, as no cards like this exist. I like it, it's powerful.

But it can only add letters, and actually subtracting or changing the existing letters also could work, as well as offering more options. You never know, you may be able to change a card into something else.
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[quote name='Dragon7OP' timestamp='1309462715' post='5322820']
Hm. Can effectively neutralize any archetype-related effect, and has reasonable drawbacks to balance. Also is almost impossible to counter, as no cards like this exist. I like it, it's powerful.

But it can only add letters, and actually subtracting or changing the existing letters also could work, as well as offering more options. You never know, you may be able to change a card into something else.
[/quote]
It's easy to counter, you just run Plant Synchro/ something that isn't an archetype.

too many words needed for that/ it makes a good card waaaaaaaay too versatile

I just realised that this limits itself.

:/
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I think the best comment I've seen so far is that it bans itself not only that it gets obliterated by prohibition. Its good on paper but I could only see it as a side deck card which means its even worse because in order for me to side it in I would have to change most cards in my deck just in case I run three copies of certain cards or two of the semi-limited.

I will say it is creative if anything though.

I think the best comment I've seen so far is that it bans itself not only that it gets obliterated by prohibition. Its good on paper but I could only see it as a side deck card which means its even worse because in order for me to side it in I would have to change most cards in my deck just in case I run three copies of certain cards or two of the semi-limited.

I will say it is creative if anything though.
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[quote name='Beginning446' timestamp='1309528193' post='5324901']
Its good on paper but I could only see it as a side deck card which means its even worse because in order for me to side it in I would have to change most cards in my deck just in case I run three copies of certain cards or two of the semi-limited.[/quote]
ITT: creating multiple good new decks is meh and your side is a magical dimension where card limits don't apply
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I think you may have taken it the wrong way in dealing with the issues of having every possible name. Before it was interesting and potentially fun; now it seems a bit silly. Perhaps it could have the 'it's name is everything' effect everywhere but the deck - it becomes less abusable (but there's still enough potential to abuse it from the hand/grave/banished zone), but doesn't move every card in existence one level up the banlist just by it's presence.
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why would I destroy half of its interactions

You can smoke signal/ tengu/ spy/ darksoul/ gadget/ gearframe/ e-emergency call/ 5 gajillion other cards into a card that stops sabers/ 6sam and gets all the support cards in the game; I'm talking about Saber Hole, Divine Punishment, Royal Tribute, w/e. That's awesome. Giving up limited stuff is fair dues.

[quote name='Time Psyduck' timestamp='1309529086' post='5324923']
Before it was interesting and potentially fun; now it seems a bit silly.[/quote]
you silly
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But it can't be used in advanced, meaning it's only use is in the format which, from my limited understanding, is full of decks running all the stuff that's banned in advance (and thus limited there). In fact, can it be used in traditional? It also has the name of illegal cards, which can't be used in any official duel, so unless those are worked out in a different way, then it can't be used anywhere.

It's a shame that all those interactions would go, but they'll all be weakened anyway because everything is at 2 at best. The ideal solution would be to change the way the "Maximum of 3" rule works and say that for deck construction it's only what's printed on the top of the card that counts, meaning this would have to be limited the same way as everything else, but would be usable in advanced.

It's silly because it's 2000/2000 on a level 3, which looks at best as though it were overpowered on purpose, and at worst as though the person making it had no idea what realistic stats were.
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No offense but now the card went from being completely interesting and not useable by technicality to just not being useful. I mean like Shakespeare said "what's in a name?" so now when its dead it can be anything, but that doesn't help in my opinion. Maybe if you did like harpie queen and made field and graveyard that would make it versatile and nice.
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[quote name='Beginning446' timestamp='1309547757' post='5325605']
No offense but now the card went from being completely interesting and not useable by technicality to just not being useful. I mean like Shakespeare said "what's in a name?" so now when its dead it can be anything, but that doesn't help in my opinion. Maybe if you did like harpie queen and made field and graveyard that would make it versatile and nice.
[/quote]

This.

The first one was interesting and overall very usable. But you just ruined it almost. Rating lowered to 8/10
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