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Dice Jar


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[img]http://images1.wikia.nocookie.net/__cb20070122050012/yugioh/images/thumb/a/ad/DiceJarDB2-EN-C-UE.jpg/374px-DiceJarDB2-EN-C-UE.jpg[/img]

[i]FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again.[/i]

I went through those wiki treks and look what I found. Discuss.
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Think I had this in my original Chaos deck since I just happened to have one and it's Light attribute. As an absolute last resort like. How young and naive I was then.

Can imagine how funny it would be if your opponent rolls a six and you had...
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[url=http://yugioh.wikia.com/index.php?title=Barrel_Behind_the_Door&image=BarrelBehindtheDoorDR1-EN-R-UE-jpg][img]http://images2.wikia.nocookie.net/__cb20061114042652/yugioh/images/thumb/8/8a/BarrelBehindtheDoorDR1-EN-R-UE.jpg/303px-BarrelBehindtheDoorDR1-EN-R-UE.jpg[/img][/url][/center]
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Lol, Debris target.
Pretty much, rig your dice, then hope they don't notice so you don't get DQ'd.

Lol, this makes gambling cards more fun.

[quote]Think I had this in my original Chaos deck since I just happened to have one and it's Light attribute. As an absolute last resort like. How young and naive I was then.

Can imagine how funny it would be if your opponent rolls a six and you had...
BarrelBehindDoor.jpg[/quote]
It wouldn't work because you don't know whether or not you're gonna take the damage, I believe.
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