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Xyz Fun - Says No to Warning!


Zextra

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[center]Just decided to make a new card for fun...
I tried to make it a simple "counter" to cards such as Warning or Judgment (though sadly it doesn't stop Bottomless Trap Hole)...

[IMG]http://img189.imageshack.us/img189/4829/gemzonedragonhq.png[/IMG]

[i][b]Lore:
2 Level 4 Monsters
The Xyz Summon of this card cannot be negated. During each of your Standby Phases: You can detach 1 Xyz Material Monster from this card; Special Summons and your card effects cannot be negated this turn.[/b][/i]

Anyway, please leave comments and constructive criticism.
Thanks![/center]

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card looks purdy lol :)
anyway, as much as like Rank 4 Xyz's and Dragons... i don't see much use in it's effect
i mean if you're planning on putting this card in a deck where you Special Summon a ton of monsters, it's not going to be that much help on the field.
i suggest adding another effect to probably help out those special summoned monsters, but thats a suggestion.
its a good card, i just dont think it will be that useful on the field except by using its brute force 2500 ATK ;)
8/10

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@ BFG - thanks; maybe I'll give it a Splendid Venus-like effect, making Traps and Spells un-negatable as well.
@ Sky - Thanks for your comment. However, your suggestion would mean a free 2-turn S/T lockdown for your opponent, and that means Cold Wave on crack, so it would be too OP'ed.

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9.3/10 Looks cool and the effect can be nice depending on the situation. However it would be better to put a secondary effect, as suggested above, of your choosing. I really like the image on the card though, somehow it looks like it fits for a YGO card. For now it's like a good beatstick, but I'm sure you can make it better with just a small extra effect or something. These are just suggestions, everything you want to do with this card is up to you. Looking forward for more Xyz and monsters! :)
-Kaz

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@ Sotos - Hi there! Hope you've been doing well! :) Thanks for your comment! Yeah, I'm not sure why the picture lost quality...I'll try a different method of resizing.

@ Kaz - Thanks for your comment! As mentioned above, I will try adding another effect to it later. This was actually more of a test run for the template than an actual card, lol :P

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yeah, I suppose your right... (why do I always make OP'ed cards!) But negating magics and traps like you said, would make this card so much more useful.

(if i sound like i am insulting you, im not trying to, i just don't know alot about these "Black Cards" lol but I just like to help.

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@ Sky - 'Don't worry about insulting me; you just gave an honest opinion, and that's nothing to be ashamed of (unless you're in the TCG section :P).
Anyway, I'll edit it tomorrow when I get the time :)

@ Varion - Solemn Warning and Solemn Judgment, Raioh, Royal Oppresion - yeah, not a wide variety of cards, but they're all pretty commonly used...

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[quote name='ragnarok1945' timestamp='1310577141' post='5351612']it's a shame you didn't say the special summon of this card can't be negated, would have been nice to counter Jowgen[/quote]

Oh you raggy and your no knowledge about YuGiOh and your lack of ability to read and understand card effects. Jowgen doesn't negate Special Summons, it [i]PREVENTS[/i] them.

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[quote name='Power Play' timestamp='1310593037' post='5352470']
Oh you raggy and your no knowledge about YuGiOh and your lack of ability to read and understand card effects. Jowgen doesn't negate Special Summons, it [i]PREVENTS[/i] them.
[/quote]

I know that, Xander. Don't mock me

Thus if you can't prevent the special summoning of the card, it can go around Jowgen. THAT'S what I was getting at

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[quote name='ragnarok1945' timestamp='1310596892' post='5352705']
I know that, Xander. Don't mock me

Thus if you can't prevent the special summoning of the card, it can go around Jowgen. THAT'S what I was getting at
[/quote]

You were saying that if Zextra's card Summon couldn't be [i]negated[/i], it could counter Jowgen. And now you're saying this. Make up your bloody mind.

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I finished fixing it.
I gave it a Splendid Venus-like effect, as I hinted earlier, preventing your card effects from being negated in general, so I hope it's more usable now :)

EDIT: Not that it really matters, but I also altered the template a bit.

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Artwork: 9 - Cool but not an awesome picture.

Balance: 10 - Not OP but an almost useless effect with but on some occasion a lifesaver.

Lore (Effect) : 7 - Not much use of it but in some situations, it helps.

OCG (Official Card Grammar): 10 - Noe mistakes.

How it all Fits Together: 8 - Overall, makes a cool card, but it has little use in a duel. except for its brute ATK of 2500
Card (The Average of the all Above): 8.8

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[quote name='Varion' timestamp='1310622578' post='5353594']
Artwork: 9 - Cool but not an awesome picture.

Balance: 10 - Not OP but an almost useless effect with but on some occasion a lifesaver.

Lore (Effect) : 7 - Not much use of it but in some situations, it helps.

OCG (Official Card Grammar): 10 - Noe mistakes.

How it all Fits Together: 8 - Overall, makes a cool card, but it has little use in a duel. except for its brute ATK of 2500
Card (The Average of the all Above): 8.8
[/quote]
Thanks, but I think the purpose of the effect seems quite clear; it prevents your opponent from using common cards such as Solemn Warning and Solemn Judgment (along with Dark Bribe, 7 Tools if the Bandit, etc.), as well as common anti-meta cards such as Thunder King Rai-Oh, Royal Oppression, etc.
:)

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[quote name='Varion' timestamp='1310622578' post='5353594']
Balance: 10 - Not OP but an almost useless effect with but on some occasion a lifesaver.
[/quote]

Almost useless? An effect that locks your opponent from both stopping your Special Summons [i]and[/i] effects? I would err on the side of this card being slightly overpowered, considering it is easier to Summon than "Splendid Venus" (despite the short-term nature of the lock); and if it alone gets through, you can trigger as much as you want during your turn without problems.

Consider a lot of the "GX" meta and pseudo-meta archetypes use several Level 4s. They could easily swarm the field to Summon this, then get rid of the material they want to throw to protect themselves for the turn. Also, that those archetypes rely solely on Monster Effects to work. Example: Underlay a pair of "Glad Beasts" and use this card's effect. For the rest of the turn, "Gyzarus" is safe from "Divine Wrath" (and its counterparts), "Royal Oppression", "Solemn Warning/Judgment", "Forbidden Chalice" and "Stardust" among others. And even if that gets "BTH"-ed, you still have 2500 ATK waiting in the wings.

Since I played mainly during the "GX" era, I might be a little out of date, but the point stands. There are a lot of Level 4 monsters that can swarm. And given the new wave of Level-changing cards, this would be easy-to-summon Side tech in most Decks. And given it can provide its user with the breathing space they need to turn a duel around, for that reason I would say it is overpowered.

Perhaps just restrict it to a choice of Special Summons or Monster Effects?

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[quote name='Max Darkness' timestamp='1310679602' post='5355780']
Almost useless? An effect that locks your opponent from both stopping your Special Summons [i]and[/i] effects? I would err on the side of this card being slightly overpowered, considering it is easier to Summon than "Splendid Venus" (despite the short-term nature of the lock); and if it alone gets through, you can trigger as much as you want during your turn without problems.

Consider a lot of the "GX" meta and pseudo-meta archetypes use several Level 4s. They could easily swarm the field to Summon this, then get rid of the material they want to throw to protect themselves for the turn. Also, that those archetypes rely solely on Monster Effects to work. Example: Underlay a pair of "Glad Beasts" and use this card's effect. For the rest of the turn, "Gyzarus" is safe from "Divine Wrath" (and its counterparts), "Royal Oppression", "Solemn Warning/Judgment", "Forbidden Chalice" and "Stardust" among others. And even if that gets "BTH"-ed, you still have 2500 ATK waiting in the wings.

Since I played mainly during the "GX" era, I might be a little out of date, but the point stands. There are a lot of Level 4 monsters that can swarm. And given the new wave of Level-changing cards, this would be easy-to-summon Side tech in most Decks. And given it can provide its user with the breathing space they need to turn a duel around, for that reason I would say it is overpowered.

Perhaps just restrict it to a choice of Special Summons or Monster Effects?
[/quote]
Yay, someone who sees its worth! Thanks, Max :)
Also, I appreciate the detailed review. I'll take your suggestion into consideration, and I'll probably edit the card in another few days or so.

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