ParadoxCaller Posted July 14, 2011 Report Share Posted July 14, 2011 [center] [/center] [font="Palatino Linotype"][size="3"]Okay, so I'm made a major make over, all Paradoxes are now Psychic, 'cause it sorta fits their Battle Effect Damage theme. Also added new Trap Enjoy! [spoiler='Monsters'][img]http://img827.imageshack.us/img827/4773/37882t.jpg[/img][spoiler='Effect']Once per turn, you can reveal this card in your hand to gain 500 Life Points for every "Paradox" Psychic-Type monster you control. If you do, this card remains revealed until the End Phase, and cannot be sent to the Graveyard or Summoned. When this face-up card is destroyed by battle, you can add 1 "Paradox Asteron" from your Deck to your hand.[/spoiler] [img]http://img840.imageshack.us/img840/5121/37882r.jpg[/img][spoiler='Effect']There can only be 1 face-up "Paradox Caller" on the field. This card cannot attack your opponent directly. This cannot be destroyed by battle (damage calculation is applied normally.). During the Damage Step, this gains ATK equal to the Battle Damage you took from 1 battle involving this card. This cannot be used as Synchro Material Monster, except for the Synchro Summon of a "Paradox" Psychic-Type Synchro Monster.[/spoiler] [img]http://img228.imageshack.us/img228/3615/37882x.jpg[/img][spoiler='Effect']When this card is Normal Summoned: If you control no other cards; you can pay 1000 Life points to reveal the top 4 cards on your Deck and Special Summon all Level 4 or lower "Paradox" Psychic-Type monsters among them. Return all the other cards to the top of your Deck in any order.[/spoiler] [img]http://img534.imageshack.us/img534/4458/37882.jpg[/img] [img]http://img196.imageshack.us/img196/7384/37882f.jpg[/img][spoiler='Effect']If this is the only card in your hand, you can Special Summon it in face-up Attack Position. During the Damage Step, you can banish this card in your Graveyard to prevent 1 "Paradox" Psychic-Type monster you control from being destroyed by battle (damage calculation is applied normally.).[/spoiler] [img]http://img9.imageshack.us/img9/4458/37882.jpg[/img] [img]http://img703.imageshack.us/img703/1161/37882a.jpg[/img][spoiler='Effect']This cannot be Special Summoned from the Graveyard. This cannot be destroyed by battle (damage calculation is applied normally.). When this card is attacked, inflict 600 damage to your opponent and control of this is switched at the end of the Damage Step.[/spoiler] [img]http://img38.imageshack.us/img38/2356/37882n.jpg[/img][spoiler='Effect']This card can attack your opponent directly. If it does, switch it to Defense Position at the end of the Damage Step. When this face-up card is sent to the Graveyard: You can equip it to 1 monster on the field; it loses 400 ATK and DEF.[/spoiler] [img]http://img705.imageshack.us/img705/4246/37882z.jpg[/img] [img]http://img839.imageshack.us/img839/1713/37882u.jpg[/img][spoiler='Effect']Once per turn, when a "Paradox" Psychic-Type monster you control targets a Defense Position monster your opponent controls for an attack, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict piercing Battle Damage to your opponent.[/spoiler] [img]http://img600.imageshack.us/img600/7552/37882h.jpg[/img] [img]http://img851.imageshack.us/img851/4458/37882.jpg[/img] [img]http://img42.imageshack.us/img42/4458/37882.jpg[/img][spoiler='Effect']The effect(s) of your opponent's monsters that this card battles or destroy by battle are negated. When this destroys an opponent's monster by battle, inflict damage to your opponent equal to the Level of the destroyed monster x300.[/spoiler] [img]http://img109.imageshack.us/img109/4458/37882.jpg[/img][spoiler='Effect']This cannot be Special Summoned. If you control a "Paradox" Psychic-Type monster: You can Normal Summon this card without a Tribute. Once per turn, you can Normal Summon 1 "Paradox" Psychic-Type monster in addition to your Normal Summon or Set. You cannot use this effect during the turn this is Summoned.[/spoiler] [img]http://img834.imageshack.us/img834/6048/37882i.jpg[/img] [img]http://img191.imageshack.us/img191/8236/37882y.jpg[/img] [img]http://img135.imageshack.us/img135/4458/37882.jpg[/img][/spoiler] [spoiler='Spells'][img]http://img62.imageshack.us/img62/3615/37882x.jpg[/img] [img]http://img41.imageshack.us/img41/5121/37882r.jpg[/img] [img]http://img826.imageshack.us/img826/4458/37882.jpg[/img][spoiler='Effect']Target 1 "Paradox" Psychic-Type monster you control. That monster cannot attack this turn. Look at your opponent's hand and select 1 Monster Card in it. If the selected Monster Card has an ATK equal to or lower than that of your monster, send the Monster Card to your opponent's Graveyard and inflict 500 damage to your opponent.[/spoiler] [img]http://img148.imageshack.us/img148/4458/37882.jpg[/img] [img]http://img26.imageshack.us/img26/4458/37882.jpg[/img][spoiler='Effect']Equip only to a Level 4 or lower "Paradox" Psychic-Type monster. The equipped monster's effect(s) is negated. Once per turn, during your Main Phase, you can halve the equipped monsters ATK until the End Phase. If you do, it can attack your opponent directly this turn. When this is destroyed by a card effect, you can select 2 "Paradox" Psychic-Type monsters in your Deck or Graveyard and add them to your hand.[/spoiler][/spoiler] [spoiler='Traps']New card [img]http://img638.imageshack.us/img638/4458/37882.jpg[/img] [img]http://img812.imageshack.us/img812/4458/37882.jpg[/img] [img]http://img98.imageshack.us/img98/4458/37882.jpg[/img][spoiler='Effect']Activate only when your opponent's monster declares an attack. Any "Paradox" Psychic-Type monsters you control cannot be destroyed by battle by that attack (damage calculation is applied normally.). Also, you can banish 1 "Paradox" Psychic-Type monster in your Graveyard to halve the Battle Damage you take from that attack, and draw 1 card.[/spoiler] [img]http://img713.imageshack.us/img713/3615/37882x.jpg[/img] [img]http://img35.imageshack.us/img35/4458/37882.jpg[/img] [img]http://img109.imageshack.us/img109/1457/37882j.jpg[/img][/spoiler] [spoiler='Synchro'][img]http://img233.imageshack.us/img233/4458/37882.jpg[/img][spoiler='Effect']"Paradox Caller" + 1 or more non-Tuner Psychic-Type Monsters This can only be Special Summoned from the Extra Deck. This card's original ATK and DEF is equal to the ATK of the "Paradox Caller" used to Synchro Summon this. Once per turn, you can select 1 non-Synchro "Paradox" Psychic-Type monster in your Graveyard and equip to this card (you can only equip 1 monster to this card.). This card gains ATK equal to half the ATK or DEF of the equipped monster, whichever is lower. This gains the same effect(s) as the equipped monster, in addition to its effect. When this card leaves the field, destroy the equipped monster.[/spoiler] [img]http://img143.imageshack.us/img143/4773/37882t.jpg[/img][spoiler='Effect']"Paradox Caller" + 1 or more non-Tuner Psychic-Type Monsters This monster can only be Special Summoned from the Extra Deck. This card's original ATK and DEF is equal to the ATK of the "Paradox Caller" used to Synchro Summon this. After this card attacks, it can attack once more if your opponent controls a monster. During either player's turn, you can tribute this card to destroy all the cards on the field.[/spoiler] Formerly Paradox Chaos God [img]http://img62.imageshack.us/img62/8236/37882y.jpg[/img][spoiler='Effect']"Paradox Caller" + 2 or more non-Tuner Psychic-Type Monsters This monster can only be Special Summoned from the Extra Deck. This card's original ATK and DEF is equal to the ATK of the "Paradox Caller" used to Synchro Summon this. Once per turn, during either player's turn, you can have this card lose 1000 ATK to destroy 1 card your opponent controls. When this leaves the field, you can pay 1000 Life Points to return this card to your Extra Deck and Special Summon 1 of the non-Tuner Synchro Material Monsters used to Synchro Summon this from your Graveyard.[/spoiler][/spoiler] [spoiler='Support'][img]http://img825.imageshack.us/img825/1457/37882j.jpg[/img][spoiler='Effect']When a "Paradox" Psychic-Type monster you control is destroyed by battle, you can Special Summon this from your hand. When you Synchro Summon a "Paradox" Psychic-Type Synchro Monster, you can banish this card in your hand as 1 of the Synchro Material Monsters.[/spoiler] [img]http://img810.imageshack.us/img810/4458/37882.jpg[/img][spoiler='Effect']Once per turn, during your Main Phase, you can equip this card to a "Paradox" Psychic-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains ATK and DEF equal to its Level x100. When the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)[/spoiler] [img]http://img17.imageshack.us/img17/4458/37882.jpg[/img][spoiler='Effect']Once per turn, you can treat this face-up card's name as "Paradox Caller" and have it gain 1000 ATK for every face-up "Paradox" Psychic-Type monster you control. If you use this effect, you cannot conduct your Battle Phase this turn.[/spoiler][/spoiler][/size][/font] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 14, 2011 Report Share Posted July 14, 2011 for Meteor Form, given the fact that the Paradox callers are relatively weak, I think the 800 atk boost can be a little bit higher, like up to 1200ish or something 8.1/10 Link to comment Share on other sites More sharing options...
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