endphase Posted July 16, 2011 Report Share Posted July 16, 2011 . Link to comment Share on other sites More sharing options...
CDDRodrigo Posted July 16, 2011 Report Share Posted July 16, 2011 Why Reese? Link to comment Share on other sites More sharing options...
おジャマ・キング Posted July 16, 2011 Report Share Posted July 16, 2011 1. Add 6 more cards 2. Searchers Link to comment Share on other sites More sharing options...
Sander Posted July 16, 2011 Report Share Posted July 16, 2011 You need more searching so you could fetch the necessary pieces for the OTK, so +3 Gold Sarcophagus. Also, remove Reese, Magical Mallet and My body as a shield for some staples like Monster Reborn, Dark Hole, Giant Trunade, 2x Mystical Space Typhoon etc. Link to comment Share on other sites More sharing options...
endphase Posted July 16, 2011 Author Report Share Posted July 16, 2011 . Link to comment Share on other sites More sharing options...
CDDRodrigo Posted July 16, 2011 Report Share Posted July 16, 2011 Spirit Reaper is far better -.- Link to comment Share on other sites More sharing options...
endphase Posted July 16, 2011 Author Report Share Posted July 16, 2011 . Link to comment Share on other sites More sharing options...
CDDRodrigo Posted July 16, 2011 Report Share Posted July 16, 2011 [quote name='Brendan Saux' timestamp='1310830970' post='5360341'] [font=arial, verdana, tahoma, sans-serif][size=2]1. Spirit Reaper destroys itself when it is targeted. 2. Reese is a Tuner.[/size][/font] 3. Removed it in V2. [/quote] 1. Doesn't really matter 2. You don't need Synchros in this deck 3. k Link to comment Share on other sites More sharing options...
endphase Posted July 16, 2011 Author Report Share Posted July 16, 2011 . Link to comment Share on other sites More sharing options...
Vough Posted July 16, 2011 Report Share Posted July 16, 2011 [quote name='Brendan Saux' timestamp='1310832100' post='5360386'] 1. Right, but why would Spirit Reaper be better? Because it discards a card from your opponent's hand when it inflicts damage by a direct attack? You can nearly never attack with it. 2. I used it to remove the vulnerable Grinder Tokens and get a Synchro in return. 3. What do you think about V2? [/quote] 1. Yes. And it's invulnerable to all battle, not just LV4 or higher. Nothing targets anymore that wouldn't destroy reese anyway. And like you'd ever attack with reese >.< 2. You can't do that during the same turn, so why not Set Reaper? 3. Needs staples Link to comment Share on other sites More sharing options...
endphase Posted July 16, 2011 Author Report Share Posted July 16, 2011 . Link to comment Share on other sites More sharing options...
Vough Posted July 16, 2011 Report Share Posted July 16, 2011 From what I can tell, you are barely running any staples >.< Link to comment Share on other sites More sharing options...
Legionnaire Posted July 17, 2011 Report Share Posted July 17, 2011 Does the otk actually work? The nightmare archfiend tokens seem iffy. As tokens, do they still count as cards owned by you? Link to comment Share on other sites More sharing options...
Dementuo Posted July 17, 2011 Report Share Posted July 17, 2011 Run 3 Trade-Ins. It'll give you some much-needed Draw-power. Link to comment Share on other sites More sharing options...
endphase Posted July 17, 2011 Author Report Share Posted July 17, 2011 . Link to comment Share on other sites More sharing options...
Vough Posted July 17, 2011 Report Share Posted July 17, 2011 [quote] 2x Effect Veiler 1x Monster Reborn 2x Mystical Space Typhoon 1x Black Rose Dragon 1x Stardust Dragon 2x T.G. Hyper Librarian 1x Trishula, Dragon of the Ice Barrier [/quote] I doubt Hyper Librarian would do very well in this case. Needs Dark Hole, Solemn Judgment, Warnings, and Book of Moon Link to comment Share on other sites More sharing options...
.Rai Posted July 17, 2011 Report Share Posted July 17, 2011 Staples: x2 Mystical Space Typhoon x1 Monster Reborn x1 Giant Trunade x1 Dark Hole x1 [Optional] Book of Moon x2 Solemn Warning x1 Solemn Judgment x1 Call of the Haunted x1 Torrential Tribute x1 Mirror Force Link to comment Share on other sites More sharing options...
Welche the crab Posted July 17, 2011 Report Share Posted July 17, 2011 IMO Call, MST and Mirror are all optional. Link to comment Share on other sites More sharing options...
endphase Posted July 19, 2011 Author Report Share Posted July 19, 2011 . Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted July 19, 2011 Report Share Posted July 19, 2011 MST is not optional, Call should almost never be played, mirror force is only if you have space and already running 2-3 d prisons Link to comment Share on other sites More sharing options...
endphase Posted July 19, 2011 Author Report Share Posted July 19, 2011 . Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted July 19, 2011 Report Share Posted July 19, 2011 [quote name='Brendan Saux' timestamp='1311103516' post='5369701'] Do you mean that Dimensional Prison is better than Mirror Force[img]http://public.yugiohcardmaker.net/public/style_emoticons/default/huh.gif[/img]? [/quote] yes Link to comment Share on other sites More sharing options...
endphase Posted July 21, 2011 Author Report Share Posted July 21, 2011 . Link to comment Share on other sites More sharing options...
Welche the crab Posted July 21, 2011 Report Share Posted July 21, 2011 [quote name='Brendan Saux' timestamp='1311264784' post='5374366'] There are a lot of cards who can get around Mirror Force, but Mirror Force generates more field advantage. [/quote] Rarely. I normal get at best a +1 with mirror, but more commonly a +0. Link to comment Share on other sites More sharing options...
endphase Posted July 21, 2011 Author Report Share Posted July 21, 2011 . Link to comment Share on other sites More sharing options...
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