The Omega Magician Posted July 17, 2011 Report Share Posted July 17, 2011 First off the Power Heroes are heroes based around the power of the power Token. [IMG]http://i56.tinypic.com/2i29ytw.jpg[/IMG] [IMG]http://i54.tinypic.com/122kd2r.jpg[/IMG][IMG]http://i54.tinypic.com/mh911j.jpg[/IMG] [IMG]http://i51.tinypic.com/2w1uqsk.jpg[/IMG][IMG]http://i54.tinypic.com/1so8rk.jpg[/IMG] [IMG]http://i56.tinypic.com/14y2ubl.jpg[/IMG][IMG]http://i56.tinypic.com/4uuijc.jpg[/IMG] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 17, 2011 Report Share Posted July 17, 2011 there's no description in Power Token, even if it's just a vanilla for Turret Man, why have the tokens be DIVINE attribute? Hotshot and Nitro Fire have way too simple effects,and Hotshot's stats are too weak for lv5 anyway 6/10 Link to comment Share on other sites More sharing options...
Icy Posted July 17, 2011 Report Share Posted July 17, 2011 [quote name='ragnarok1945' timestamp='1310927053' post='5363376'] there's no description in Power Token, even if it's just a vanilla for Turret Man, why have the tokens be DIVINE attribute? Hotshot and Nitro Fire have way too simple effects,and Hotshot's stats are too weak for lv5 anyway 6/10 [/quote] How is Power Token a Vanilla? He said it was a picture for what the tokens look like, similar to how Scapegoat works. Or do you think that Scapegoat uses actual cards despite requiring 4 to be summoned to the field? And if they are DIVINE, you can assume he means LIGHT for balance purposes. My only problem with this set right now is that they feel way too slow (and likely are). But I did enjoy Security, I would really just tone down the levels and up the effects considerably for now. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 17, 2011 Report Share Posted July 17, 2011 unless the Power Token there is the same as that in Turret Man, I will consider the vanilla background as the indicator Link to comment Share on other sites More sharing options...
Icy Posted July 17, 2011 Report Share Posted July 17, 2011 The CardMaker does not have the proper color Scheme for Token "cards" even though they're NOT cards. What indicator? ;-; Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 17, 2011 Report Share Posted July 17, 2011 the vanilla background of the card is the indicator Link to comment Share on other sites More sharing options...
Althemia Posted July 17, 2011 Report Share Posted July 17, 2011 [quote name='ragnarok1945' timestamp='1310928287' post='5363445'] the vanilla background of the card is the indicator [/quote] [img]http://images.wikia.com/yugioh/images/a/af/SkyblasterTokenTKN3-EN-C-UE.png[/img] This is a token. This is something that the cardmaker doesn't have, which means the closest thing to this is a vanilla. It should be obvious that it's a Token, as it has Token in it's card name and every single one of the cards has the Token clause in the effect. If it was a vanilla, he would of put a description for it. You should really stop picking for straws. OT: This is a really good idea, but it looks as if the set needs a bit of Spell/Trap support. Liking the idea, though. Link to comment Share on other sites More sharing options...
The Omega Magician Posted July 17, 2011 Author Report Share Posted July 17, 2011 Thank you and the Token is Divine because the Power Heroes are all different elements. Link to comment Share on other sites More sharing options...
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