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Monster Mash


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[center][IMG]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/MonsterMash4.png[/IMG]



This is just how I interpret a monster mash deck that can still perform the Gallis OTK, but usually I win without it. Of course, I'm probably forgetting some useful techs, and thus I resort to lolYCM in hopes that someone here does know what they're doing, and can thus correct where I've likely gone wrong.


So yeh, fixes are appreciated.[/center]

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[quote name='Vough' timestamp='1311790897' post='5392320']
Should be running Faders and triple tour guide

I don't see Sangan either. Big problem.
[/quote]
Negged:

Elder
1 Swap Frog
Unknown Synchron
1 Raiza


Added:

3 Tour Guide
1 Sangan


Wouldn't know what to neg for Fader, think it's fine without it though, but I could be wrong.

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[quote name='shelds9' timestamp='1311796322' post='5392616']
You should find room for 3 Key Mouse/Koa'ki Meiru Boulder/Genex Power Planner
Add them based on what you need to search.

I suggest:
-1 Ho-Oh
-1 Caius
-1 Sphere
[/quote]
Sphere's the best searcher in the deck. Either way, the deck's meant to function without resorting to the OTK, adding those and negging the others would hinder the deck in that respect.

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[quote name='shelds9' timestamp='1311796322' post='5392616']
You should find room for 3 Key Mouse/Koa'ki Meiru Boulder/Genex Power Planner
Add them based on what you need to search.

I suggest:
-1 Ho-Oh
-1 Caius
-1 Sphere
[/quote]
Caius should be@3 in this deck at all times.
Also:
-Triforce
+Locomotion.

Hes running 3 Caius and 3 Birdman. Locomotion should be at least@2

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