NeosWiseman Posted July 29, 2011 Report Share Posted July 29, 2011 Another single card. Enjoy and comment! ^^ [center][IMG]http://i662.photobucket.com/albums/uu346/NeosWiseman/DADA-BG049IllegalMove.png[/IMG][spoiler=Lore:][i]When a monster is Special Summoned to your opponent's field during your turn, negate the Special Summon and destroy that monster. No monsters can be Special Summoned to your opponent's field until your 2nd Standby Phase. You can remove this card in your Graveyard from play to activate 1 Trap Card from your hand.[/i][/spoiler] [/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 29, 2011 Report Share Posted July 29, 2011 change 1 thing though: the last effect since you didn't say WHEN you can remove it from the graveyard, that must mean you can do it whenever you feel like it, that could make it OPed secondly. if you're going to activate a trap from your hand, it's basically like Makyura the Destructor's effect, though I recommend you say that trap you activate cannot be ANOTHER "Illegal Move" Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 It's pretty much designed to activate the Trap Card whenever you want. But the last thing you suggest is good. *thumbs up* Thanks! ^^ Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2011 Report Share Posted July 30, 2011 no problem you make the modifications and I'll rate it Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 [quote name='ragnarok1945' timestamp='1312001637' post='5400376'] no problem you make the modifications and I'll rate it [/quote] Well, the modification is just 1 word - Normal Maybe it's a little better now Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2011 Report Share Posted July 30, 2011 good enough, I'll give the card 8.6/10 Link to comment Share on other sites More sharing options...
Omi Glad Posted July 30, 2011 Report Share Posted July 30, 2011 [quote name='NeosWiseman' timestamp='1312003346' post='5400439'] Well, the modification is just 1 word - Normal Maybe it's a little better now [/quote] I like the effect. However it is a bit stronger the one would think but is not all that game breaking. I love the concept! Excelent choice of immage! 10/10 Link to comment Share on other sites More sharing options...
Dementuo Posted July 30, 2011 Report Share Posted July 30, 2011 Card is Superbad (In the good way) and the pic is hilarious. Code Geass FTW. Link to comment Share on other sites More sharing options...
Icy Posted July 30, 2011 Report Share Posted July 30, 2011 Feels like it breaks Token Decks, it dont though... lol. But meh, it takes 3 turns to activate this. Not really an issue. Interesting card for sure though. I do want to test this card out in a Token Deck now ... *refuses to mention specific cards*... So yeah kudos Neos, I like this card a lot. @Ragnarok: Regardless of the change, unless it declares that it can do something during the opponents turn from outside the field it is assumed to be activated during the owners turn only. I don't know what it said before, but if word holds out right the change was redundant. Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 [quote name='ragnarok1945' timestamp='1312003504' post='5400443'] good enough, I'll give the card 8.6/10 [/quote] Thank you! ^^ [quote name='Omi Glad' timestamp='1312003616' post='5400445'] I like the effect. However it is a bit stronger the one would think but is not all that game breaking. I love the concept! Excelent choice of immage! 10/10 [/quote] Thanks, man! [quote name='Okami - Shiranui' timestamp='1312003893' post='5400452'] Card is Superbad (In the good way) and the pic is hilarious. Code Geass FTW. [/quote] Oh, so it's recognizable Thank you! [quote name='Icyblue' timestamp='1312004049' post='5400456'] Feels like it breaks Token Decks, it dont though... lol. But meh, it takes 3 turns to activate this. Not really an issue. Interesting card for sure though. I do want to test this card out in a Token Deck now ... *refuses to mention specific cards*... So yeah kudos Neos, I like this card a lot. @Ragnarok: Regardless of the change, unless it declares that it can do something during the opponents turn from outside the field it is assumed to be activated during the owners turn only. I don't know what it said before, but if word holds out right the change was redundant. [/quote] Thanks! The original card was basically the same just you could activate any kind of Trap Cards not just Normal. Though, I was intending the last effect to be activate-able during either player's turn... Maybe I should mention it... or that will break it. What do you think? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2011 Report Share Posted July 30, 2011 either player's turn seems a little bit too much here........ Link to comment Share on other sites More sharing options...
Omi Glad Posted July 30, 2011 Report Share Posted July 30, 2011 [quote name='ragnarok1945' timestamp='1312004758' post='5400470'] either player's turn seems a little bit too much here........ [/quote] It is meant to bring back Bluffing. Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 [quote name='ragnarok1945' timestamp='1312004758' post='5400470'] either player's turn seems a little bit too much here........ [/quote] Yeah, i guess you're right Link to comment Share on other sites More sharing options...
Omi Glad Posted July 30, 2011 Report Share Posted July 30, 2011 [quote name='NeosWiseman' timestamp='1312005378' post='5400481'] Yeah, i guess you're right [/quote] NO ITS NOT What does this do other then shield the card from destruction. Not that big a deal. Nerfing away the any turn ruins the effect. it is a bluff card. if you cant bluff on the opponents turn with it what point is there to the card? Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 [quote name='Omi Glad' timestamp='1312005900' post='5400502'] NO ITS NOT What does this do other then shield the card from destruction. Not that big a deal. Nerfing away the any turn ruins the effect. it is a bluff card. if you cant bluff on the opponents turn with it what point is there to the card? [/quote] Idk, man, I'll just leave it as it is. Thanks, though! Link to comment Share on other sites More sharing options...
Omi Glad Posted July 30, 2011 Report Share Posted July 30, 2011 [quote name='NeosWiseman' timestamp='1312012685' post='5400631'] Idk, man, I'll just leave it as it is. Thanks, though! [/quote] np this game needs more bluffing in it to add more skill back to the game. To many face roll decks right now. Link to comment Share on other sites More sharing options...
NeosWiseman Posted July 30, 2011 Author Report Share Posted July 30, 2011 Well, I suppose you're right. I'm not following the released cards for like year and a half now. Don't really know the tendencies. Just making cards for fun. That's probably the reason for me to be posting in the Pop Culture Section mostly Link to comment Share on other sites More sharing options...
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