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Gold Sarcophagus


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In a way, its sort of like Foolish Burial for RFG monsters.

Card can create great pressure for your opponent to play around. Putting a 2 turn clock on the game until you can explode is really frustraiting for them to deal with. The best part about this card, is that its very balanced.

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[quote name='Canadian' timestamp='1312997421' post='5430470']
In a way, its sort of like Foolish Burial for RFG monsters.

Card can create great pressure for your opponent to play around. Putting a 2 turn clock on the game until you can explode is really frustraiting for them to deal with. The best part about this card, is that its very balanced.
[/quote]

This so far, is the best explaination in the entire thread.

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[quote name='Black W Mage' timestamp='1312999524' post='5430575']
I thought the point was that Leviair makes this a foolish burial.
[/quote]
Yes.

That's a good point


[quote name='Ohmic Rand' timestamp='1312999536' post='5430576']
good players will be able to f*** up your plans for a slow gamestate mars, that +1 that they have will always be turned into aggression
[/quote]

Oppression, Defensive Traps, Stall with Reaper in Xyzombies.

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[quote name='The blazing MARS' timestamp='1312999647' post='5430581']
Oppression, Defensive Traps, Stall with Reaper in Xyzombies.
[/quote]

1. you'd flip RO in Xyz Zombies before you've got an Xyz/ Synchro/ w/e on the field
2. You won't have enough backrows to stop stuff like Tengu/ floaters.
3. skill drain/ synchros/ other stuff, idk

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