MujinTengu Posted August 10, 2011 Report Share Posted August 10, 2011 As you can see I build-up a new archetype....currently I finished 14/? cards. I'll update my topic post every time i finished 2 to 3 Cards (it can be more). before all...please people i need your comments to help me fix and understand things i done wrong or not so good and otherwise. a little about the cards>> this archetype is a warrior-type (from what i see now, but it could be another type in some updates. not sure yet) monsters with an attribute of EARTH (mostly) and all the rest...they have high statuses (DEF especially) and they hardly destroyed becose of their effects. they have some drawback supports and some distractions effects. monsters types: Effect Monsters, Synchro Monsters and Fusion Monsters (currently now no xyz monsters). I'm welcoming OCG error fixes and any rate (bad or good). [spoiler=Signature Card][center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img828.imageshack.us/img828/3209/154564m.jpg[/img][/center][/center] [center][center]Effect[/center][/center] [center][center][b]1 Tuner+1 or more non-Tuner monsters[/b][/center][/center] [center][center][b]This card cannot be destroyed by battle with a monster that has less then 5000 combined ATK and DEF. If this card attacks an equipped monster, destroy the monster immediately with this card's effect without applying damage calculation.[/b][/spoiler] [spoiler=Updates][spoiler=15.5.2011][/center][/center] [center][center][img]http://img849.imageshack.us/img849/9598/154564j.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]If a "Dastur-Dwarf" monster you control is targeted for an attack, you can send this card from your Hand to the Graveyard, and negate that attack. Once per turn, at your Main Phase 1, you can tribute 1 "Dastur-Dwarf" monster you control. If you do, this card can attack your opponent directly this turn.[/b] [/center][/center] [center][center][img]http://img23.imageshack.us/img23/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]Negate the activation and effect of a card your opponent controls that target this Defense Position monster, and destroy it. At your Main Phase, After a Spell Card you control was activated and resolved, you can halve the DEF of 1 other "Dastur-Dwarf" monster you control and destroy 1 Spell or Trap Card on the field, this effect cannot be negated.[/b] [/center][/center] [center][center][img]http://img199.imageshack.us/img199/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]If you control at least 1 "Dastur-Dwarf" monster, you can Special Summon this card from your Hand. .While this card is attacking, it cannot be destroyed by battle with a monster that has less DEF then this card. Destroy any equipped monster this card attacks at the end of the Damage Step[/b] [/center][/center] [center][center][img]http://img706.imageshack.us/img706/8646/154564s.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]Each Standby Phase place 1 Dwarf Counter on this card. You can remove Dwarf Counters from this card to apply the following effects. ● 2 Counters: Special Summon 1 "Mandara Token" to your opponent's field and equip it to a monster your opponent's control as an Equip Spell Card. ● 4 Counters: Add 1 "Dastur-Dwarf" monster from your Deck to your Hand. ● 6 Counters: Special Summon 1 "Dastur-Dwarf" monster from your Deck. its ATK is reduced by 200. ● 8 Counters: Special Summon 1 "Dastur-Dwarf" monster from your Extra Deck. His effects are negated. ● 16 Counters: Special Summon 1 Monster from your Extra Deck that lists at least 1 "Dastur-Dwarf" monster as a Material Monster Card.[/b] [/spoiler][/spoiler] [spoiler=All Cards][spoiler=Monster Cards] [/center][/center] [center][center][img]http://img849.imageshack.us/img849/9598/154564j.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]If a "Dastur-Dwarf" monster you control is targeted for an attack, you can send this card from your Hand to the Graveyard, and negate that attack. Once per turn, at your Main Phase 1, you can tribute 1 "Dastur-Dwarf" monster you control. If you do, this card can attack your opponent directly this turn.[/b] [/center][/center] [center][center][img]http://img23.imageshack.us/img23/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]Negate the activation and effect of a card your opponent controls that target this Defense Position monster, and destroy it. At your Main Phase, After a Spell Card you control was activated and resolved, you can halve the DEF of 1 other "Dastur-Dwarf" monster you control and destroy 1 Spell or Trap Card on the field, this effect cannot be negated.[/b] [/center][/center] [center][center][img]http://img199.imageshack.us/img199/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]If you control at least 1 "Dastur-Dwarf" monster, you can Special Summon this card from your Hand. .While this card is attacking, it cannot be destroyed by battle with a monster that has less DEF then this card. Destroy any equipped monster this card attacks at the end of the Damage Step.[/b] [/center][/center] [center][center][img]http://img189.imageshack.us/img189/3167/154564q.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]If you summon this card to your field while you control no monsters, this card's original ATK becomes 2200. Your opponent cannot target "Dastur-Dwarf" monsters you control for attacks, except "Dastur-Dwarf Destroyer".[/b] [/center][/center] [center][center][img]http://img6.imageshack.us/img6/6874/154564.jpg[/img] [/center][/center] [center][center]Effect:[/center][/center] [center][center][b]This card is unaffected by the effects of Trap Cards. If this card is changed from Defense Position to Attack Position, switch this card's ATK and DEF.[/b] [/center][/center] [center][center][img]http://img43.imageshack.us/img43/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]As long as this card remains face-up on the field, "Dastur-Dwarf" monsters you control gain 400 ATK and DEF.[/b] [/center][/center] [center][center][img]http://img221.imageshack.us/img221/9597/154564swy.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]This card cannot be destroyed by battle with a monster that has the same ATK as this card. A monster this card destroys by battle is banished. This card gain 100 ATK and DEF for each of your opponent's Level 4 or lower banished monsters. If this card was destroyed by battle, it is banished.[/b][/spoiler][spoiler=Spell Cards] [/center][/center] [center][center][img]http://img812.imageshack.us/img812/6874/154564.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]Once per turn, in your opponent's Standby Phase, look at your opponent Hand. If "The Warlord - Magelan" is not on your field, this card is destroyed. This card activation and effects cannot be negated. This card can only be destroyed by its own effect.[/b] [/center][/center] [center][center][img]http://img24.imageshack.us/img24/6874/154564.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]You must pay 800 Life Points before activating this card. Banish "Dastur-Dwarf" and or "Blood Dwarf" Fusion Material Monsters that are listed on a Fusion Monster Card from your hand, field or Graveyard, and Special Summon that Fusion Monster from your Extra Deck (This Special Summon is treated as a Fusion Summon). If the Fusion Monster leaves the field, Special Summon 1 of the banished Fusion Material Monsters to your field.[/b] [/center][/center] [center][center][img]http://img217.imageshack.us/img217/455/154564x.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]"Dastur-Dwarf" monsters you control gains 500 DEF and loses 200 ATK. "Dastur-Dwarf" monsters you control can attack while in Defense Position. If a "Dastur-Dwarf" monster you control attacks while in Defense Position, apply his ATK for damage calculation. each time a "Dasut-Dwarf" monster you control is destroyed, put 1 Dwarf Counter on this card. You can remove 5 Dwarf Counters and this card and tribute "Dastur-Dwarf" monsters you control. If you do, gain Life Points equal the combined DEF of the tribute monsters.[/b] [/center][/center] [center][center][img]http://img706.imageshack.us/img706/8646/154564s.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]Each Standby Phase place 1 Dwarf Counter on this card. You can remove Dwarf Counters from this card to apply the following effects. ● 2 Counters: Special Summon 1 "Mandara Token" to your opponent's field and equip it to a monster your opponent's control as an Equip Spell Card. ● 4 Counters: Add 1 "Dastur-Dwarf" monster from your Deck to your Hand. ● 6 Counters: Special Summon 1 "Dastur-Dwarf" monster from your Deck. its ATK is reduced by 200. ● 8 Counters: Special Summon 1 "Dastur-Dwarf" monster from your Extra Deck. His effects are negated. ● 16 Counters: Special Summon 1 Monster from your Extra Deck that lists at least 1 "Dastur-Dwarf" monster as a Material Monster Card.[/b][/spoiler][spoiler=Trap Cards] [/center][/center] [center][center][img]http://img805.imageshack.us/img805/6874/154564.jpg[/img][/center][/center] [center][center]Lore:[/center][/center] [center][center][b]When you control 2 or more monsters on the field while at least 1 of them is a "Dastur-Dwarf" monster, you can activate this card's effect. Negate the activation of an opponent's Spell or Trap Card and destroy it, then you can change the position of 1 monster you control.[/b][/spoiler][spoiler=Synchro Monsters] [/center][/center] [center][center][img]http://img828.imageshack.us/img828/3209/154564m.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]1 Tuner+1 or more non-Tuner monsters[/b][/center][/center] [center][center][b]This card cannot be destroyed by battle with a monster that has less then 5000 combined ATK and DEF. If this card attacks an equipped monster, destroy the monster immediately with this card's effect without applying damage calculation.[/b] [/center][/center] [center][center][img]http://img821.imageshack.us/img821/6874/154564.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]1 "Dastur-Dwarf" Tuner+2 or more non-Tuner monsters[/b][/center][/center] [center][center][b]If this card attacks, your opponent cannot activate any Trap Cards until the end of the Damage Step. This card cannot be destroyed by battle with a monster that has a lower Level then this card's Level. If this card inflicts battle damage, your opponent randomly discards 1 card.[/b][/spoiler][spoiler=Fusion Monsters] [/center][/center] [center][center][img]http://img148.imageshack.us/img148/816/154564z.jpg[/img][/center][/center] [center][center]Effect:[/center][/center] [center][center][b]"Dastur-Dwarf Destroyer"+"Dastur-Dwarf Hunter"[/b][/center][/center] [center][center][b]A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Your opponent cannot target monsters you control for attacks, except this one. As long as this card remains face up on the field, "Dastur-Dwarf" monsters you control have their ATK reduces by 200. This card gain 200 ATK for each "Dastur-Dwarf" monster you control.[/b][/spoiler][/spoiler][/center][/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 10, 2011 Report Share Posted August 10, 2011 For D-Dwarf Hunter, you should also say if your opponent destroys this card, it gets banished itself (that way it'll be more like Dark Magician of Chaos's effect) Arena Trap is a bit too bland. I would have allowed to be used more than once, so just make it continuous, but you can only use the effect once per turn Link to comment Share on other sites More sharing options...
MujinTengu Posted August 10, 2011 Author Report Share Posted August 10, 2011 i'v took a liking to your opinions.....thanks Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 11, 2011 Report Share Posted August 11, 2011 no problem you going to have more added to this set soon? Link to comment Share on other sites More sharing options...
MujinTengu Posted August 11, 2011 Author Report Share Posted August 11, 2011 yeah i think by tomorrow i'll add about 2 or 3 more..cuz I'm tired at the moment to think about effects and so. Link to comment Share on other sites More sharing options...
MujinTengu Posted August 14, 2011 Author Report Share Posted August 14, 2011 It tooks me a while cuz i was in a vacation, but here they are. 4 new cards and a minor updates to existing cards. You can see them in the Topic first post... Link to comment Share on other sites More sharing options...
blackscorpion Posted August 14, 2011 Report Share Posted August 14, 2011 I think i think D-drawf-master have too much abilities...like [it cannot be destroyed by battle with a monster that has less DEF then this card] i mean even [b]DARK MAGICIAN and CYBER TWIN DRAGON cant destroy this.[/b] Link to comment Share on other sites More sharing options...
MujinTengu Posted August 14, 2011 Author Report Share Posted August 14, 2011 you miss the effect>>> If you control at least 1 "D-Dwarf" monster, you can Special Summon this card from your Hand. .[b]While this card is attacking[/b], it cannot be destroyed by battle with a monster that has less DEF then this card. Destroy any equipped monster [b]this card attacks[/b] at the end of the Damage Step. its only while he's attacks, and not being attacked. Link to comment Share on other sites More sharing options...
blackscorpion Posted August 14, 2011 Report Share Posted August 14, 2011 then its good...but will it destroy cyber end dragon which was summoned by future fusion... Link to comment Share on other sites More sharing options...
MujinTengu Posted August 14, 2011 Author Report Share Posted August 14, 2011 I dont sure but i think that a fusion monster that was ss by future fusion doesn't treated as an equipped monster. and If it is true so, no CyberED cannot be destroyed by DD master. Link to comment Share on other sites More sharing options...
MujinTengu Posted August 15, 2011 Author Report Share Posted August 15, 2011 BUMP Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 15, 2011 Report Share Posted August 15, 2011 for the new spell, I don't really see the point of 16 counters because that's a bit TOO unlikely Link to comment Share on other sites More sharing options...
MujinTengu Posted August 15, 2011 Author Report Share Posted August 15, 2011 There is a point . in fact its just for making you reconsider the fact that you can ss a powerful fusion monster. but after my next update which i can't say it will happen soon, i will add some powerful fusion monsters and at least 1 support card for "beyond the inside of the world". but as it is now that last effect dosent worth much Link to comment Share on other sites More sharing options...
JordanPark24 Posted August 15, 2011 Report Share Posted August 15, 2011 Spoiler after spoiler after spoiler... I hate having to click into an entirely new spoiler to view one card. What was wrong with posting them all in one spoiler? -sigh- I like the effect of D-Dwarf Black Dwarf, but it would only come in handy every once in a while since most people don't use equip cards that much... The combined Atk and Def thing seems original... What does D-Dwarf stand for? It kind of reminds of someone with a stutter. Link to comment Share on other sites More sharing options...
MujinTengu Posted August 15, 2011 Author Report Share Posted August 15, 2011 [quote name='JordanPark24' timestamp='1313437852' post='5445473'] Spoiler after spoiler after spoiler... I hate having to click into an entirely new spoiler to view one card. What was wrong with posting them all in one spoiler? -sigh- I like the effect of D-Dwarf Black Dwarf, but it would only come in handy every once in a while since most people don't use equip cards that much... The combined Atk and Def thing seems original... What does D-Dwarf stand for? It kind of reminds of someone with a stutter. [/quote] hh funny! Dastur-Dwarf (they name themselves D-Dwarfs[Dwarvens] fairy tale of serpophagus) I'm a writer in the Hebrew language (I'm kinda bad when it comes to english) and this set is one of my fantasy book worlds...the book isn't finished yet so don't think of searching for it...it will be translated to english by 2015-2017. this set will be supported by cards that equip on purpose your opponent's monsters to your benefits. There is currently now 2 cards, after the first update, that has effect(s) on equipped monsters, and one support card that has effect which equip your opponent's monsters. BTW I dont like to spoiler everything either, I just thought that this is what everyone do. but i dont gonna change it now though. Serpophagus - a very large underground city were the Dastur-Dwarfs lives in. it is placed beneath "The Ael Castle of Lightning" which will be my field spell card from the next set i'll build (not soon i presume). My cards pics are not originally mine (most of them from photobucket). Link to comment Share on other sites More sharing options...
MujinTengu Posted August 16, 2011 Author Report Share Posted August 16, 2011 I've updated a bit...now i uses those cards full name....and I've reduced the spoilers quantity. Link to comment Share on other sites More sharing options...
MujinTengu Posted August 16, 2011 Author Report Share Posted August 16, 2011 BUMP Link to comment Share on other sites More sharing options...
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