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Discuss card I got out of the 5ds Manga and am about to trade for a Beast King Barbaros tomorrow when I go to the Comic store.

[img]http://images4.wikia.nocookie.net/__cb20110724005320/yugioh/images/thumb/a/aa/DarkHighlanderYF01-EN-UR-LE.jpg/300px-DarkHighlanderYF01-EN-UR-LE.jpg[/img]
1 [url="http://yugioh.wikia.com/wiki/Fiend"]Fiend[/url]-[url="http://yugioh.wikia.com/wiki/Type"]Type[/url] [url="http://yugioh.wikia.com/wiki/Tuner_Monsters"]Tuner[/url] + 1 or more non-[url="http://yugioh.wikia.com/wiki/Tuner"]Tuner[/url] [url="http://yugioh.wikia.com/wiki/Fiend"]Fiend[/url]-[url="http://yugioh.wikia.com/wiki/Type"]Type[/url] [url="http://yugioh.wikia.com/wiki/Monster"]monsters[/url]
Neither player can [url="http://yugioh.wikia.com/wiki/Synchro_Summon"]Synchro Summon[/url]. Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url], you can [url="http://yugioh.wikia.com/wiki/Select"]select[/url]1 monster your opponent controls that is [url="http://yugioh.wikia.com/wiki/Equip"]equipped[/url] with an [url="http://yugioh.wikia.com/wiki/Equip_Card"]Equip Card[/url]. [url="http://yugioh.wikia.com/wiki/Destroy"]Destroy[/url] all [url="http://yugioh.wikia.com/wiki/Equip_Cards"]Equip Cards[/url] [url="http://yugioh.wikia.com/wiki/Equipped"]equipped[/url] to that [url="http://yugioh.wikia.com/wiki/Monster"]monster[/url] and [url="http://yugioh.wikia.com/wiki/Inflict"]inflict[/url]400 damage to your opponent for each card [url="http://yugioh.wikia.com/wiki/Destroy"]destroyed[/url].

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[quote name='Devil's Advocate' timestamp='1314156387' post='5465082']
A walking Discord. And what's worse, there's no limit on it, and Discord does. Too OPed.

The only real reason that the card was made is so that Jack Atlas had a way to defeat Yusei Fudo's immensely over-equipped "Lightning Warrior".
[/quote]
No.

The fact that it requires Fiends balances it. And anyway, all good players run some effect destruction cards. Plus some decks don't even use synchros.

And the first time it was used in the manga, Jack used his own equips...Yusei couldn't even summon Lightning Warrior

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[quote name='GoldenMagicMonkey' timestamp='1314214568' post='5465954'] ITT: Avenger is a Normal Monster. It was pretty lulzy. I made this with a Level 4 Avenger and a Necromancer..[/quote]

Using Avenger's effect makes even less sense, because that means you have Anveger,Archfiend, and Necromancer, yet no OTK. That only happens if you had Archfiend effect with no Necromancer but you did have avenger, then you miracle draw necromancer next turn.

[quote name='Cursed Reaction' timestamp='1314213553' post='5465938'] ITT: Infernities have a good level 3 Tuner.[/quote]

Your post makes no sense at all. I asked how he stalled long enough to get 2 Necromancers on the field, yet in all that time never dumped a single Infernity Archfiend into the graveyard, despite that being the entire point to the deck. I know you were thinking Archfiend General, but when you're going to that extreme to summon a monster that locks down your own OTK even at 2800 atk I couldn't see this going well for you. For that matter, if your running general, your probably running the Exceed version of the deck, in which case your more cramped for space and you can get a monster out without using your avenger.

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[quote name='NumberCruncher' timestamp='1314216133' post='5465996']

Using Avenger's effect makes even less sense, because that means you have Anveger,Archfiend, and Necromancer, yet no OTK. That only happens if you had Archfiend effect with no Necromancer but you did have avenger, then you miracle draw necromancer next turn.

[/quote]

It was lulzy, or in simpler words a misplay on my end. It still got me the game against Tengu Synchro though.

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[quote name='Cursed Reaction' timestamp='1314215965' post='5465988']Because you can't do:
Necromancer > Get Necromancer from Grave > Get Avenger from Grave -.-[/quote]

I just re-read this and realized you weren't proposing General, but saying use one Necromancer to summon another.

Necromancer's effect:
[color=#000000]When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, [b]except "Infernity Necromancer".[/b][/color]

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[quote name='NumberCruncher' timestamp='1314244493' post='5467128']

I just re-read this and realized you weren't proposing General, but saying use one Necromancer to summon another.

Necromancer's effect:
[color=#000000]When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, [b]except "Infernity Necromancer".[/b][/color]
[/quote]

[quote name='Miror B.' timestamp='1314241332' post='5467030']
You can't :mellow:
[/quote]
Beat ya

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[quote name='Miror B.' timestamp='1314241332' post='5467030'] You can't :mellow:[/quote]
[quote name='NumberCruncher' timestamp='1314244493' post='5467128'] I just re-read this and realized you weren't proposing General, but saying use one Necromancer to summon another. Necromancer's effect: [color=#000000]When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, [b]except "Infernity Necromancer".[/b][/color][/quote]
[quote name='Miror B.' timestamp='1314244656' post='5467133'] Beat ya[/quote]

Man, can't beleive I missed that. It was right abovemine too. Now I feel silly

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