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Design your own 1 V 1 game


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Remember those games like Tekken, SoulCalibur, and Mortal Kombat?
Well what if you had the opportunity to make your own 1 v 1 game?
What characters would you use to fight?
How would the design be?
Post your own version here!

Mine would be like this...

Name-Death Lock!
Design-15 Heroes, 15 Villains, 3D

Tier-30 characters

Consoles that can play this game-PS3 Exclusive

Characters-Heroes: Negi Springfield, Son Goku, Ichigo Kurosaki, Edward Elric, Sora(KH1), Bayonetta, Mikoto Misaka, Yuna(X-2), Dante(DMC4), Shizuo Heiwajima, Naruto(Shippuden), Clare(Claymore), Siegfried Schtauffen(SC4), Raiden...

Villains:Fate Averuncus, Vegeta, Ichigo Kurosaki(Evil), King Bradley, Ansem(KH1), Jeanne, Accelerator, Yunalesca(X), Vergil, Izaya, Sasuke(Shippuden), Priscilla(Claymore), Nightmare(SC4), Shinnok...

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Lol, My friend thought of a 1V1 Game where it is Nintendo vs Shonen Jump despite him disliking the main Mangas in there.

My idea of a 1v1 game:

Name: Polynomiosus (It just randomly came up outta nowhere)
A random game with random characters because I thought it'd be cool.

Consoles: PS3, Xbox 360, Wii, and PC for modding lulz.

Character Ratio: 1-3 from every random universe I know but want to put in. Random 3D graphics because I don't wanna use the 2D no sidestepping and want to use random environment interactivity.

The Characters:
[url="http://www.youtube.com/watch?v=-T9Ivt7PNAc"]Makoto Kikuchi[/url] (IDOLM@STER), Jack Atlas (5D's), Black Rock Shooter (BRS), Dead Master (BRS), Kenshiro (Fist of the North Star), Charmander, Master Asia (Gundam G), Wesker (RE5), Old Solid Snake (MGS4), Old Liquid Ocelot (MGS4), Fujiwara no Mokou, Kaguya Houraisan, Ganandorf (Legend of Zelda), Nanoha Takamachi (Nanoha A's), Fate Testarossa (Nanoha A's), Waddle Dee (but more epic), Misaka Mikoto (Railgun), Yuri (Tails of Vesperia), Jin Kazama, Char Aznable, Yoshimitsu, and Astro Boy.

Boss Enemies in Arcade Mode/Story Mode just for lulz:
Finn McMissile (Cars 2), Promethus-3 Nubilum (Chihaya's Robot, IDOLM@STER Xenoglossia), Shao Kahn (Mortal Kombat), Metal Gear Rex, Godzilla, The Big O, Machine King, Perfect Machine King, The Hulk, Bowser (but becomes playable for lulz), The Ginyu Force (DBZ), Catherine (Catherine lolwut), Rainbow Dash, and a T-Rex, Blue-Eyes Ultimate Dragon.

Final Bosses becomes Playable Character once defeated:
Batman, Kamina (TTGL), Schwarz Bruder (G Gundam), Master Chief (Halo in Xbox 360 Version), Kratos (God of War in PS3), Ryu Hayabusa (Ninja Gaiden), Raiden (MGS), Seto Kaiba (YGO), Scorpion (Mortal Kombat), Pikachu, Buzz Lightyear, Reimu Hakurei, Marisa Kirisame, Mermaid Man ("EVIL!!!!" Spongebob), and Lightning (Final Fantasy).

Final Final Boss: Still in development

I would put Kirby, but the whole copy thing is making me debate whether want or not want.
Too lazy to organize them, so yea.

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  • 2 weeks later...

lol, random charachters.

Name: Superheros VS YGO!!!
Design: Superheros and YGO monsters. 3D.
Console: PS3, XBOX 360, DS, Wii
Teh Charachters
Superheros: Superman, Spiderman, Iron Man, Hulk, Batman, Wonder Woman, Aquaman, Flash, Green Lantern, All the X-Men, Captain America, Giant Man, Wasp, and anyone I forgot.

Yu-Gi-Oh: Dark Magician, E-Hero Stratos, D-Hero Plasma, E-Hero Neos, Celtic Guard, Junk Warrior, Speed Warrior, Splendid VENUS, Machina Fortress, Dragunity Knight-Gae Bulg, Airknight Parshath. I am open to suggestions.

Bosses for Supers: Their enemy.
Bosses for YGO: Oblelisk, Slifer, Winged Dragon of Ra, BEWD, Darklord Asmodeus, Yubel - the Ultimate Nightmare, all the Earthbound Immortals. Again, open to suggestions.

Final Boss: Exodia or BEUD.

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  • 2 weeks later...

Lol everyone instantly assumed 1Vs1 as fighting game cross overs.
So anyways multiple ideas

[Spoiler=Spy vs. Spy (remake)]Back in the day when, childhood was way cooler they had this thing called MAD-T.V, which was pretty much a way cooler Saturday night live. In fact no, Saturday night live just sucks in comparison. So anyways every now and then they had a short series of cartoons about 2 spies always dicking around

This became huge potential for a 1Vs1 game and they made this http://www.youtube.com/watch?v=LJC7DIP5JIw&feature=related

Which was great, such an amazing game for its time I used to play it all the time on my NES back in the day against my brother.

But most people only remember things that are most recent and they just happen to make this for the Xbox
http://www.youtube.com/watch?v=Ct7DJhmx7cw&feature=related

WTF IS THIS s***?! See, back then the game used to be about cunning, clever traps, stabbings, just like the show and it stayed true to what it was meant to be, not this.... not this LOLLY GAGGING of a third-person whatever the f*** this is.

So what do I propose?

A remake of the original (now with more cunning, a forge your own traps system, same ol' stabbers, classic 1vs1 gameplay, upgrades on original traps, same ol' hidden items to find, bigger and more expanse mapping.[/spoiler]

[Spoiler=Metal slug arena]Metal slug was the new generation of contra, because Nintendo became stupid and made a 3d contra that required no skill. But amidst all the carnage made by the heavy machine gun, countless and numerous deaths of the opposition, and trillion in damage costs for destroyed bosses that casually take up at least 3/4 the entire screen you can’t help but wonder what it'd be like if these super soldiers all went at it in a side scrolling, super-fast paced, shoot 'em up..... Did I mention SUPER FAST PACED!?!?!?!?! Yeah imagine how insanely fun that could be, it’s the s*** that makes the game speed of TF2 look like chess.

Characters:
Marco: primary: heavy machine gun, secondary: pistol, melee: knife and punch combo, special skill: allied POW (the POW Hyakutaro Ichimonji helps you fight for until someone kills him/makes him run away)
Weak attributes: damage forced to be cumulative

Tarma: primary: shot gun, secondary: pistol, melee: kick and punch combo, special skill: motorcycle mow-down (receives a motor cycle to move around and possibly run over enemies)
Weak attributes: range, motorcycle has low health and if not jumped out of before exploding it will kill you.

Fio: primary: laser, secondary: pistol, melee: shove and kick combo, special skill: enemy chaser
Weak attributes: weak melee

Eri: primary: drop shot, secondary/melee from front: Zantetsu sword, melee from the back: choking wire, special skill: triple jump and dash
Weak attributes: range and vitality

Nadia: primary: super grenade, secondary: fat mode, melee (normal): pots and pans combo, melee (fat): belly smash, special skill: heavy health (healing and less damage received)
Weak attributes: slow

Trevor: primary: iron lizard, secondary: pistol, melee: knife and kick combo, special skill: rail gun- satellite (last until destroyed or out of battery which is 60 seconds)
Weak attributes: shots stick to ground and predictably avoidable

Clark: primary: hot-glue shot, secondary: dashing take down, melee: crush and throw combo, special skill: time of invincibility (30 seconds of invincibility)
weak attributes: primary is weak but slows down opponents speed (can stack), secondary does no damage but can instantly close distance and grab as long as there on the ground, jump is not very high

Ralf: primary: flame shot, grenade: everyone has the same type of grenades and can throw grenade except Ralf who sacrifices a secondary weapon for napalm grenades, melee: constant pounding, special skill: bull charge (takes only 10% damage or original damage and rams people for 90/100 HP.

f*** ton of awesomeness right there [/spoiler]
[spoiler=1Vs1 fighters >_>]

killer instinct X mortal kombat (self explanatory- for the gore)
blades of SNK X soul caliber (1st weapon based fighting game cross over)
KOF X Street fighter (they always had SNK vs capcom but not KOF vs street fighter specificly)
dragon ball X naruto (closer to the budakai game play system) [/spoiler]

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