Jump to content

Dark and Wind cards (Dark Simorgh Support)


Agro

Recommended Posts

Here are the 3 originals; Kelpie was the most recently edited. 3 New cards on post 10:

[img]http://img694.imageshack.us/img694/9693/259230.jpg[/img]
Slipstream Kelpie
When this face-up card is returned to the hand, destroy all Set cards on the Field. If this card is returned to the hand this way, this monster cannot be Normal Summoned.

[img]http://img5.imageshack.us/img5/9693/259230.jpg[/img]
Dark Scout Bird
lore: This card cannot be destroyed by battle while in Attack position and you take no battle damage from those battles. This card must attack if able. When this card would be affected by a Quick-Play Spell or Trap effect: banish this card and add 1 DARK Winged Beast-type Monster from your Deck to your hand. That monster cannot be summoned this turn.

[img]http://img600.imageshack.us/img600/9693/259230.jpg[/img]
Blackbird Swarm
lore: Return 1 monster you control to your hand to Special Summon 1 Level 4 or lower DARK monster from your Graveyard. It cannot declare an attack or activate its effect.

Link to comment
Share on other sites

My bad on the Kelpie, I meant to make him level 4.

As to the question of whether or not they are Dark Simorgh support. I was considering a deck based around DS, Reborn Tengu, and Genex Ally Birdman. The goal would be to eliminate all set spell and trap cards and then special summon Dark Simorgh and start up a lockdown.

EDIT: Kelpie is at Level 4

Link to comment
Share on other sites

Edited Kelpie's effect. Also, 3 NEW CARDS!

[img]http://img27.imageshack.us/img27/9693/259230.jpg[/img]
Ancient Simorgh of the Blazing Sky
lore: You may Special Summon this card from your hand by banishing 1 WIND monster in your Graveyard. You may Special Summon this card from the Graveyard by banishing 1 WIND monster from your hand. When this card is Special Summoned, flip all set cards face-up (Card effects are not activated at this time); Any non-Continuous Spell/Trap cards are sent to the Graveyard.

[img]http://img847.imageshack.us/img847/9693/259230.jpg[/img]
Ancient Simorgh of the Winter Moon
lore: You may Special Summon this card from your hand by banishing 1 DARK monster in your Graveyard. You may Special Summon this card from the Graveyard by banishing 1 DARK monster from your hand. When this card is Special Summoned, set all cards on the field other than this card, if a card cannot be set, send it to the Graveyard.

[img]http://img196.imageshack.us/img196/9693/259230.jpg[/img]
Scout Android
lore: Once per turn, you can pay 600 Life Points: select 1 card on the field and apply the following effects: Monster: It cannot change its battle position, attack, or activate its effect until your Opponent's next End Phase. Spell/Trap: If set, your opponent reveals it to you without activating it; that card cannot be activated until your Opponent's next End Phase.

Link to comment
Share on other sites

[quote name='ragnarok1945' timestamp='1314920841' post='5485314']
"When this card is Special Summoned, flip all set cards face-up (Card effects are not activated at this time); Any non-Continuous Spell/Trap cards are sent to the Graveyard."

This could be like a weaker form of Heavy Storm, not sure if that was your intent or not
[/quote]
It's not simply a Heavy Storm. First off, this card [i]sends[/i] cards to the Graveyard (which could honestly classify it as an overpowered GT). Secondly, it does not simply work with set Spell/Traps, the effect to flip everything up works on, just that, EVERYTHING. It's like a light of intervention and a heavy storm mixed together and given a little salt.

Link to comment
Share on other sites

[quote name='AggroDrago' timestamp='1314939040' post='5485907']
It's not simply a Heavy Storm. First off, this card [i]sends[/i] cards to the Graveyard (which could honestly classify it as an overpowered GT). Secondly, it does not simply work with set Spell/Traps, the effect to flip everything up works on, just that, EVERYTHING. It's like a light of intervention and a heavy storm mixed together and given a little salt.
[/quote]

Yeah I know. Light of Intervention is still one of the Anti-Flip kings, adding HS just makes it even more powerful

Link to comment
Share on other sites

[quote name='ragnarok1945' timestamp='1314995885' post='5487155']

Yeah I know. Light of Intervention is still one of the Anti-Flip kings, adding HS just makes it even more powerful
[/quote]
Question is: Does that make it TOO powerful?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...