Lightning Bagon Posted September 6, 2011 Report Share Posted September 6, 2011 [img]http://img824.imageshack.us/img824/9730/149222u.jpg[/img] Lore: You can discard this card to add 1 "Alchemy Circle" from your deck to your hand. Once per turn you can put 1 Alcemy Counter on this card (max 3). Once per turn you can send 3 Alchemy counters from this card to select 1 face-up monster on the field that moneter gains 500 ATK and has its level increased by 1 [img]http://img851.imageshack.us/img851/3640/149222.jpg[/img] Lore: During your Stanby Phase you can place 1 Alchemy counter of one card on the field. Once per turn you can remove 4 Alchemy counters from the field to Special Summon 1 "Alchemist" monster from your hand. By removing 3 Alchemy counters from the field you can select 1 face-up monster on the field it gains 400 ATK but its effect is negated until the End Phase [img]http://img221.imageshack.us/img221/3640/149222.jpg[/img] Lore: When this card is Normal Summoned place 1 Alchemy Counter on all face-up monsters you control. During each players Stanby Phase place 1 Alchemy counter of this card (max. 1) Once per turn you can remove 1 Alchemy counter from this card to Special Summon 1 "Alchemy Token"(Spellcaster-Type/LIGHT/Level 1/ATK 0/DEF 0) Rate/Comment/[s]Hate[/s] [spoiler=fail] [s][img]http://img143.imageshack.us/img143/3640/149222.jpg[/img][/s][img]http://img143.imageshack.us/img143/3640/149222.jpg[/img][/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 6, 2011 Report Share Posted September 6, 2011 "By removing 3 Alchemy counters from the field you can select 1 face-up monster on the field it gains 400 ATK but its effect is negated until the End Phase" This part isn't really worth it. Better to keep the effect than gain atk you shouldn't have said negate effect Link to comment Share on other sites More sharing options...
Lightning Bagon Posted September 6, 2011 Author Report Share Posted September 6, 2011 Okay ill change it. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted September 8, 2011 Author Report Share Posted September 8, 2011 bump Link to comment Share on other sites More sharing options...
-Chaos Zero- Posted September 8, 2011 Report Share Posted September 8, 2011 i think you should change the spell card effect to by removing 3 alchemy counters from this card to special summon 1 alchemy monster (not in ocg form xD) so the monster gains the ATK boost,. i would suggest increasing the ATK given by both effects to 600 till the end phase beccause i dont think its worth gettin rid of that amount of counters. look forward to seeing more 9 / 10 Zero Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 9, 2011 Report Share Posted September 9, 2011 [quote name='Lightning Bagon' timestamp='1315337911' post='5496719'] Okay ill change it. [/quote] it's better, I'll give you 8.2/10 now Link to comment Share on other sites More sharing options...
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