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Random Cards [4/?] [Please Rate]


Tokyo Duel

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[img]http://img846.imageshack.us/img846/3755/21646.jpg[/img]
[spoiler= Lore]
1 Fiend-Type Tuner + 1 or more non-Tuner FIRE Monsters.
Once per turn: You can reveal any number of Fiend-Type Monsters in your hand. This card can attack a number of times equal to the number of cards you revealed until the End Phase.[/spoiler]


[img]http://img59.imageshack.us/img59/3755/21646.jpg[/img]
[spoiler= Lore]
1 Warrior-Type Tuner + 1 or more non-Tuner EARTH Monsters.
When this card battles a monster with the same level: Destroy that monster without applying damage calculation and inflict damage to your opponent equal to that monster's original ATK.[/spoiler]

[img]http://img23.imageshack.us/img23/3755/21646.jpg[/img]
[spoiler= Lore]
If this card is used as a Synchro Material Monster for the Synchro Summon of a Warrior-Type monster: Your opponent cannot select another monster you control as an attack target.[/spoiler]

[img]http://img853.imageshack.us/img853/229/21646u.jpg[/img]
[spoiler= Lore]
While this card remains face-up on your field: all face-up monsters you control are treated as FIRE Monsters. While you control another face-up FIRE Monster, besides "Scorching Flame Incarnate": this card cannot be destroyed by battle (damage calculation is still applied).[/spoiler]

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(Ifrit)
1 Fiend-Type Tuner + 1 or more non-Tuner FIRE Monsters.
When this card is Synchro Summoned: Add 1 Level 4 or lower Fiend-Type Monster from your Graveyard to your hand. Once per turn: You can reveal any number of Fiend-Type Monsters in your hand. This card can attack a number of times equal to the number of cards you revealed until the End Phase.

OCG: 3/4
Uniqueness: 4/4
Balance: 1/4
Total: 8/12 (Divided by 3) = 2.66/4 = C+

The OCG was fine, a few minor mistakes here and there. This card is unique IMO, I haven't seen one like it. However, it's actually very underpowered. I can't think of a single deck that can run Fiends and FIRE monsters in perfect harmony. Plus, to make use of it's effect, you'd need to have atleast 2 Fiends in your hand, which could be cloggy. Although......it DOES recycle Tour Guide.....

(Astrend)
1 Warrior-Type Tuner + 1 or more non-Tuner EARTH Monsters.
When this card battles a monster with the same level: Destroy that monster without applying damage calculation and inflict damage to your opponent equal to that monster's original ATK.

OCG: 3/4
Uniqueness: 4/4
Balance: 2/4
Total: 9/12 (divided by 3) = 3/4 = B

Like Ifrit, a few minor OCG mistakes. Another unique card. This card has a very nice effect, however the reason it's not really balanced is because it's limited to level 8 monsters. 2500 ATK is easily run over nowadays and if your opponent doesn't have a level 8 out, well this card is pretty useless.

All in all, very nice tries.

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This card belongs in Pop-*stabbed*

For the first card: FlamvellFabledWorld? I really don't see the materials of this card stacking up that nicely. The last effect is kinda broken-ish, especially if you play said deck style (which is crazy disorganized, but still a possibility), since you can attack like 5 times in a turn.

For the second card: An interesting mechanic. Can easily clear away RDA or other such spammable Synchros. SDD not so much, because it is a "destroy" effect. As for OCG, "monster" and "level" should be lowercase.

Since the first card is broken, I can't rate it, but I give the second one a 8/10.

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