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[Alcander's Set] Spirit Gathering [14/??]


▼AlcaNdeR▼

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Well this is a set I was working on a while ago based on Fiend and Spirit Monsters, there might be some OCG errors since I made this a little too fast, please if you find anything just say it and I'll fix.
Well there's nothing more to say that "enjoy".

[spoiler='Normal Monsters'][center][center] [/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/Bloodthirster.png[/img]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/Magshields.png[/img]
[/spoiler]
[spoiler='Effect Monsters']
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[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/BoneSpirit.png[/img]
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[center][center][i][b]-Lore-[/b][/i]
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[center][center][i]"Cannot be Normal Summoned or Set; can be Special Summoned by banishing 2 Fiend-Type monsters in your Graveyard; this card's ATK is equal to the first banished monster's ATK. Once per turn: You can pay 800 Life Points; treat this card's effect as the second banished monster's effect used to Special Sumon this card. This card returns to the owner's hand during the End Phase of the turn that it is Special Summoned unless you Tribute another Fiend-Type monster you control; take damage equal to half that monster's ATK.[/i]"[/center][/center]
[center][center] [/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/Zupay.png[/img]
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[center][center][b]-Lore-[/b][/center][/center]
[center][center] [/center][/center]
[center][center][i]"Cannot be Set. Once per turn: You can show this card from your hand to your opponent; Spellcaster-Type monsters cannot be destroyed by battle during this turn. During the turn a monster is banished: Select 2 cards from your Graveyard and 1 card in your Banished Pile Cards; shuffle the selected cards at random. Then move 1 random card to your Banished Pile Cards, 1 to your Graveyard and 1 to your Deck; shuffle the Deck. This card returns to the owner's hand during the End Phase of the turn that it is Summoned." [/i]
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[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/NightmareOverseer.png[/img]
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[center][center][b]-Lore-[/b][/center][/center]
[center][center] [/center][/center]
[center][center][i]"Once per turn, when a Spirit Monster is returned to it's owner's hand: This card can attack directly this turn. If this card is destroyed while there is a Spirit Monster on the field: add this card to the bottom of your Deck; Spirit Monster(s) cannot return to the owner's hand during the end of this turn."[/i]
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[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/SpiritSummoner.png[/img][/center][/center]
[center][center] [/center][/center]
[center][center][b]-Lore-[/b][/center][/center]
[center][center] [/center][/center]
[center][center][i]"Once per turn, during your Main Phase 1: You can pay 800 Life Points; Spirit Monsters cannot return to the owner's hand during the end of this turn. While you control this card: Your opponent can only target this card for an attack or a monster's effect your opponent controls that involves another monster you control. When this card is destroyed by battle: You can add 1 Spirit Monster from your Graveyard to your Deck; shuffle the Deck."[/i]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/EnchancedMagshield.png[/img]
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[center][center][b]-Lore-[/b]

[i]"When this card is Summoned: Activate 1 of the following effects.[/i]
[i]*While you control a Spirit Monster: Players cannot use Trap Cards during Battle Phase.[/i]
[i]*Once per turn, while you control "Magshields": Spirit Monsters you control cannot be targeted for a Spell Card's effect.[/i]
[i]When this card is destroyed by battle: You can Special Summon 1 "Magshields" in face-up Defense Position from your Deck during your End Phase."[/i]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/OnigiriPuppet.png[/img][/center][/center]
[center][center] [/center][/center]
[center][center][b]-Lore-[/b]
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[center][center][i]"Cannot be Normal Summoned or Set. You can Special Summon this card by returning 1 Fiend-Type monster you control to your hand. When this card is Special Summoned: Monsters Special Summoned this turn your opponent control returns to their hand or Extra Deck during the end of this turn. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned."[/i][/center][/center]
[center][center] [/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/UnloyalJester.png[/img]
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[center][center][b]-Lore-[/b]
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[center][center][i]"Cannot be Special Summoned. If this card inflicts damage to your opponent: Your opponent must discard 1 card from their hand during their next Draw Phase. You can banish 1 Spirit Monster from your Graveyard: see the top card of your Deck and return it to the bottom of your Deck; if it was an Spirit Monster: You can return 1 monster on the field to its owner's hand or Extra Deck. This card returns to the owner's hand during the End Phase of the turn that it is Summoned."[/i]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/BlazingTotem.png[/img]
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[center][center][b]-Lore-[/b]
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[center][center][i]"Cannot be Special Summoned. If this card Tributed by a FIRE monster's effect you control: that card is unaffected by Trap Cards until the end of this turn. When this card returns to it's owner's hand: Inflict damage to your opponent equal to the number of cards in their hand x300. This card returns to its owner's hand during the End Phase of the turn it is Summoned unless you control another FIRE monster except "Blazing Totem."[/i]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/ImperialLionFlame.png[/img][/center][/center]
[center][center] [/center][/center]
[center][center][b]-Lore-[/b]
[/center][/center]
[center][center][i]"When an Spirit Monster is destroyed and sent to the Graveyard: Inflict damage to your opponent equal to the times that monster was Summoned x500. When this card is targeted for an attack: You can Tribute 1 Spirit Monster you control; this card gains 350 ATK until the end of this turn."[/i][/center][/center]
[center][center] [/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/ImmortalSwallower.png[/img]
[/center][/center]
[center][center][b]-Lore-[/b] [b][u][color=#FF0000]NEW CARD![/color][/u][/b]

[/center][/center]
[center][center] [/center][/center]
[center][center][i]"Up to twice per turn: You can Tribute 1 Spirit Monster; this card gains 650 ATK until the end of this turn; Cannot attack directly. Activate 1 of the following effects depending on the number of Spirit Monsters you have in Graveyard.[/i][/center][/center]
[center][center][i]*1-3: If this card destroys a monster by battle: Destroy 1 face-down card your opponent controls at random[/i][/center][/center]
[center][center][i]*4-7: During your Battle Phase: Your opponent cannot use Spell/Trap Cards.[/i][/center][/center]
[center][center][i]*8-10: Monsters you control inflict Piercing Battle Damage when they attack a Defense Position monster."[/i]
[/spoiler]
[spoiler='Synchro Monsters]
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[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/OverlordSpirit.png[/img][/center][/center]
[center][center] [/center][/center]
[center][center][b]-Lore-[/b][/center][/center]
[center][center] [/center][/center]
[center][center][i]"1 Tuner + 2 or more Spirit Monsters[/i][/center][/center]
[center][center][i]Cannot be Special Summoned. This card's Synchro Summon cannot be negated. While you control this card: Spirit Monsters cannot return to it's owner's hand during the End Phase. Once per turn: You can return 1 non-Spirit monster to it's owner's hand; during the next 2 turns: neither player can Summon a monster with the same card's Level. During your Main Phase: You can Tribute 1 Spirit Monster you control; this card unaffected by Spell or Trap Cards until the End Phase." [/i]
[/spoiler]
[spoiler='Xyz Monsters]
[/center][/center]
[center][center][img]http://i753.photobucket.com/albums/xx171/AlcaidPB/EmissaryofSpirits.png[/img][/center][/center]
[center][center] [/center][/center]
[center][center][b]-Lore-[/b] [b][u][color=#FF0000]NEW CARD![/color][/u][/b]
[/center][/center]
[center][center][i]"3 Level 4 Spirit Monsters[/i][/center][/center]
[center][center][i]"This card's Summon cannot be negated. When an effect your opponent controls target 1 of your monsters: You can detach 1 Xyz Material from this card; negate and destroy that card. Once per turn, when this card is targeted for an attack while you control an Spirit Monster: You take no Battle Damage this turn. If this card is destroyed, while it has at least 1 Xyz Material: You can Special Summon 1 Spirit Monster used to Xyz Summon this card regardless it's Summoning conditions during your next Main Phase."[/i]
[/center][/center]
[center][center] [/center][/center]
[center][center][/spoiler]

If I have the succes I hope with these I will make more cards.
[color=#FF0000][b][u]CnC.[/u][/b][/color]

[b][u]Thanks to Judas for card's template.[/u][/b][/center][/center]

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[quote name='FF Fan' timestamp='1315614357' post='5503368']
These cards are beautiful. Are you using Juda's template? I don't see how the synchro is a spirit given his effect.
[/quote]
Yes I'm using Juda's Template and Yeah I thought the same too about the Synchro, have to change it's effect, thanks for your comment :)

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[quote name='ragnarok1945' timestamp='1315882052' post='5511466']
I'm guessing it's the last 2 on the list for the effect ones

well Totem's burn isn't all that useful. Most times your opponent won't have more than 3 cards in his/her hand, and 300 burn is very little. You should have said 300 LP per card in his/her hand
[/quote]
forget what I said, I have some new ideas, anyways the set won't pass the 20 cards so its almost finished.
Totem's effect modified
Added 1 Effect monster an a Xyz Monster [i](About the Xyz Monster, in card's text; the last effect says "during your End Phase" but I've changed it to "during your next Main Phase" this way SS monster gets more use because its a Spirit Monster)[/i].

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