Dandelo Posted September 10, 2011 Report Share Posted September 10, 2011 [center][center][size=5][b]Se[/b][/size][size=5][b]t Info:[/b][/size] [/center][/center] [center][center]This archtype features Warrior-Type monsters of various Attributes whose effects revolve around and take advantage of your opponent's monsters while in Defense Position. [/center][/center] [center][center]Their effects vary, and can be used in conjunction with themselves quite easily. The effects usually deal with the following:[/center][/center] [center][center]- Switching your opponent's monsters to Defense Position. - Stat manipulation, i.e. decreasing your opponent's DEF, and increasing your own ATK. - The most vital aspect of the archtype is inflicting piercing Battle Damage ([i]During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent[/i]). -Effects dealing with banishing your own cards and gaining effects when a certain number are banished.[/center][/center] [center][center]- And an assortment of other, mostly offense-orientated, effects. This set will feature 30 (or possibly more) cards. There will be no Tuner, Sychro, Fusion, or Excess Monsters involved, just simple stuff, like Effect Monsters and a few Spell and Trap Card support. And for trivia fun, the monsters are all named after chemical elements, just for the hell of it. [size=4]Comments and, better yet, reviews are greatly appreciated, and will be rewarded with +likes. It's kind of my goal to have this be the first archtype I actually continue and finish, but I need your support for that. Cards will be added semi-regularly, depending on the amount of activity on this thread. Thanks for taking the time to look, and enjoy.[/size] [size=2][size=3][color=#ff0000][u][i][b][size=6]Disclaimer:[/size][/b][/i][/u] [/color]I am well aware of the pictures being from Mega Man; but obviously, it is not my intent to have this be a Mega Man set. Any complaints about the pictures, or opinions of the this-should-be-moved-to-Pop-Culture variety, will be negged accordingly, simply because [u][b]images do not make the cards[/b][/u]. Thanks, and image credit goes to [i].:Kai Hiwatai:.[/i][/size][/size] [spoiler=Effect Monsters: 14/??] [/center][/center] [center][center][img]http://img854.imageshack.us/img854/7248/212065.jpg[/img] [img]http://img196.imageshack.us/img196/7248/212065.jpg[/img] [/center][/center] [center][center][b]Atom LV2:[/b] If your opponent controls 2 or more Defense Position monsters, you can banish this card to Special Summon 1 Level 4 or lower "Spunky Soldier" monster from your Graveyard or hand. The Summoned monster inflicts piercing Battle Damage. During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Spunky Soldier - Atom LV4" from your hand or Deck.[/center][/center] [center][center] [/center][/center] [center][center][b]Atom LV4: [/b]If your opponent controls at least 1 Defense Position monster, you can banish 1 "Spunky Soldier" monster you control to Special Summon 1 Level 4 or lower "Spunky Soldier"from your Graveyard, hand, or Deck. The Summoned monster inflicts piercing Battle Damage. During the End Phase of the turn a monster you control inflicted piercing Battle Damage to your opponent, you can send this face-up card to the Graveyard to Special Summon 1 "Spunky Soldier - Atom LV6" from your hand or Deck. [/center][/center] [center][center][img]http://img607.imageshack.us/img607/5373/212065f.jpg[/img] [img]http://img638.imageshack.us/img638/1110/212065ja.jpg[/img] [/center][/center] [center][center][b]Atom LV6:[/b] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Spunky Soldier - Atom LV4". Once per turn, if your opponent controls a Defense Position monster, you can banish 1 Warrior-Type monster you control or in your hand to Special Summon 1 "Spunky Soldier" monster (excluding "Spunky Soldier - Atom LV2" or "Spunky Soldier - Atom LV4) from your hand, Graveyard, Deck, or Banished Zone. The Summoned monster inflicts piercing Battle Damage. [/center][/center] [center][center][b]Zircon: [/b]If this card inflicts piercing Battle Damage to your opponent, you can banish 1 card in either player's Graveyard. [/center][/center] [center][center][img]http://img832.imageshack.us/img832/1060/212065w.jpg[/img] [img]http://img97.imageshack.us/img97/7248/212065.jpg[/img] [/center][/center] [center][center][b]Curi:[/b] When 1 or more "Spunky Soldier" monsters you control would be destroyed by the effect of an opponent's Spell or Trap Card, you can banish this card you control or in your hand instead. If you do, the effect of the Spell or Trap Card becomes "Select 1 monster you control and switch it to Defense Position."[/center][/center] [center][center] [/center][/center] [center][center][b]Neon: [/b]When this card is Summoned, select a number of your opponent's monsters equal to the number of "Spunky Soldier" monsters you control, and switch them to Defense Position. Then, you can banish 1 Warrior-Type monster in your hand to roll 1 six-sided die. While this card is face-up on the field, monsters your opponent controls lose DEF equal to the result x 150. Monsters Summoned after this effect's activation are excluded. [/center][/center] [center][center][img]http://img204.imageshack.us/img204/7248/212065.jpg[/img] [img]http://img11.imageshack.us/img11/1091/212065x.jpg[/img] [/center][/center] [center][center][b]Oxy:[/b] When this card is Summoned, switch it to Defense Position. While this card is face-up on the field, when a monster you control destroys a Defense Position monster, you can return it to the top of your opponent's Deck instead of sending it to the Graveyard.[/center][/center] [center][center] [/center][/center] [center][center][b]Ruthen: [/b]When a "Spunky Soldier" is attacked by a monster your opponent controls, you can discard this card to select 1 Defense Position monster your opponent controls. The selected monster becomes the attack target. You can banish this card to have the attacking monster inflict piercing Battle Damage, until the End Phase. [/center][/center] [center][center][img]http://img193.imageshack.us/img193/9773/212065n.jpg[/img] [img]http://img851.imageshack.us/img851/7248/212065.jpg[/img] [/center][/center] [center][center][b]Tungst:[/b] If this card inflicts piercing Battle Damage, select 1 monster you control. The selected monster gains ATK equal to the piercing Battle Damage inflicted by this card, until the End Phase.[/center][/center] [center][center] [/center][/center] [center][center][b]Praeseo: [/b]While 2 or more "Spunky Soldier" monsters are banished, once per turn, this card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card attacks a Defense Position monster, you can destroy the monster immediately with this card's effect without applying damage calculation. Then, this card can attack again directly. [/center][/center] [center][center][img]http://img696.imageshack.us/img696/848/212065r.jpg[/img] [img]http://img21.imageshack.us/img21/9773/212065n.jpg[/img] [/center][/center] [center][center][b]Caes: [/b]If your opponent controls only Defense Position monsters, you can Special Summon this card from your hand by Tributing 2 face-up Defense Position monsters your opponent controls. If Summoned in this way, this card inflicts piercing Battle Damage. Cards you control cannot attack your opponent directly the turn this card is Special Summoned. [/center][/center] [center][center][b]Heli: [/b]This card can attack an opponent's Defense Position monster a number of times equal to the number of banished "Spunky Soldier" monsters (max. 3). Monsters this card attacks are not destroyed as a result of battle. [/center][/center] [center][center][img]http://img84.imageshack.us/img84/7248/212065.jpg[/img] [img]http://img17.imageshack.us/img17/7248/212065.jpg[/img] [/center][/center] [center][center][b]Nickel:[/b] If this card is banished, Special Summon it during your next Standby Phase. If Summoned in this way, monsters you control gain 200 ATK for a numnber of turns equal to the number of banished "Spunky Soldier" monsters. [/center][/center] [center][center][b]Nitro: [/b]While 3 or more "Spunky Soldier" monsters are banished, cards this card attacks are switched to Defense Position before the Damage Step. If this card inflicts piercing Battle Damage to your opponent, you can Special Summon 1 banished "Spunky Soldier" monster with an ATK equal to or lower than the damage dealt. [/center][/center] [center][center][/spoiler][/center][/center] [center][center] [spoiler=Spell Cards: 1/??] [/center][/center] [center][center][img]http://img233.imageshack.us/img233/7248/212065.jpg[/img] [/center][/center] [center][center][b]Sunder Shooter: [/b]Equip only to a "Spunky Soldier" monster you control. The equipped monster inflict piercing Battle Damage. If the equipped monster inflicts piercing Battle Damage due to another card effect, double any damage inflicted by the monster through piercing Battle Damage. If this card would be destroyed, you can banish 1 "Spunky Soldier" monster you control instead. You can add this card in your Graveyard to your hand instead of conducting your normal Draw Phase. [/center][/center] [center][center][/spoiler] [/center][/center] [center][center][spoiler=Trap Cards: 2/??] [/center][/center] [center][center][img]http://img59.imageshack.us/img59/7248/212065.jpg[/img] [img]http://img9.imageshack.us/img9/7248/212065.jpg[/img] [/center][/center] [center][center][b]Cleave Cannon: [/b]Activate only when a monster you control inflicts piercing Battle Damage. Double the damage that was inflicted. Then, destroy all Defense Position monsters your opponent controls with equal to or less DEF than the damage dealt. [/center][/center] [center][center][b]Falchion Flash: [/b]Activate only when your opponent Special Summons a monster. Banish 1 "Spunky Soldier" monster in your Graveyard with an ATK equal to or lower than the Summoned monster's ATK. If you do, banish the Summoned monster. [/center][/center] [center][center][/spoiler] [/center][/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 10, 2011 Report Share Posted September 10, 2011 well if you can't summon lv2 and 4 via lv6's effect then we'd need to see more of the Spunky soldiers right now lv6's effect isn't all that useful Link to comment Share on other sites More sharing options...
Dandelo Posted September 11, 2011 Author Report Share Posted September 11, 2011 Considering I stated there'd be thirty or more cards in the set, it's safe to assume you'll see more; thus, more cards for LV6 to Summon. Thanks for the comment, though! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 I thought as much, otherwise I'd be telling you modify lv6's effect Link to comment Share on other sites More sharing options...
Dandelo Posted September 11, 2011 Author Report Share Posted September 11, 2011 Although, if being able to Summon Atom LV2 or LV4 to be able to "nearly" constantly be able Special Summon other monsters of the Deck isn't considered overpowered, i'll gladly change LV6's effect a bit to where he can Summon his counterparts. Link to comment Share on other sites More sharing options...
MibeR Posted September 11, 2011 Report Share Posted September 11, 2011 Should be at Pop Culture. Link to comment Share on other sites More sharing options...
Nede Posted September 11, 2011 Report Share Posted September 11, 2011 If you need picture help, I can help you. Link to comment Share on other sites More sharing options...
Althemia Posted September 11, 2011 Report Share Posted September 11, 2011 [quote name='Syns' timestamp='1315742176' post='5506885'] Should be at Pop Culture. [/quote] ...and this is why I have, for some time now, preferred Ragnarok to you. :l That's REALLY saying something. OT: These are decent, they just need a bit more support. Might I suggest bumping up the ATK on Level 4 to 1800? Link to comment Share on other sites More sharing options...
Dandelo Posted September 11, 2011 Author Report Share Posted September 11, 2011 [quote name='Syns' timestamp='1315742176' post='5506885'] Should be at Pop Culture. [/quote] [size=2][size=3][color=#ff0000][u][i][b][size=6]Disclaimer:[/size][/b][/i][/u] [/color]I am well aware of the pictures being from Mega Man; but obviously, it is not my intent to have this be a Mega Man set. Any complaints about the pictures, or opinions of the this-should-be-moved-to-Pop-Culture variety, will be negged accordingly, simply because [u][b]images do not make the cards[/b][/u]. [/size][/size] [size=2][size=3]Read, next time. [/size][/size][quote name='Alisa Illinichina Amiella' timestamp='1315747645' post='5506976'] ...and this is why I have, for some time now, preferred Ragnarok to you. :l That's REALLY saying something. OT: These are decent, they just need a bit more support. Might I suggest bumping up the ATK on Level 4 to 1800? [/quote] Yeah, support is on the way. Was just waiting for more comments. Link to comment Share on other sites More sharing options...
Dandelo Posted September 12, 2011 Author Report Share Posted September 12, 2011 Four cards added! And please excuse the unnecessary spacing. Something is wrong with the editing, and I can't fix it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 12, 2011 Report Share Posted September 12, 2011 "Then, you can discard 1 Warrior-Type monster to roll 1 six-sided die. While this card is face-up on the field, monsters your opponent controls lose DEF equal to the result x 150. Monsters Summoned after this effect's activation are excluded." I don't get the 1st part for Neon. All you're doing is rolling a die and draining your opponent monsters' def Link to comment Share on other sites More sharing options...
Dandelo Posted September 12, 2011 Author Report Share Posted September 12, 2011 Lets say he's Summoned, and including him, you have three Spunky Soldier Monsters. You can then select up to three monsters your opponent controls (which is equal to the number of Spunky Soldiers you control), and switch them to Defense Position. The rolling the die effect is the optional one. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 13, 2011 Report Share Posted September 13, 2011 good enough then, I guess I'll give it 8/10 next update coming soon? Link to comment Share on other sites More sharing options...
Dandelo Posted September 14, 2011 Author Report Share Posted September 14, 2011 Five cards added and all effects updated! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 14, 2011 Report Share Posted September 14, 2011 next time please put a NEW next to the cards you added Caes will go well with Stumbling and all that, not sure if that was what you kind of thought of when you made this Tungst you need to specify the monster you control. Yes the atk gain only lasts 1 turn, but still you need a limit Link to comment Share on other sites More sharing options...
Dandelo Posted September 14, 2011 Author Report Share Posted September 14, 2011 [quote name='ragnarok1945' timestamp='1315984789' post='5513941'] next time please put a NEW next to the cards you added Caes will go well with Stumbling and all that, not sure if that was what you kind of thought of when you made this Tungst you need to specify the monster you control. Yes the atk gain only lasts 1 turn, but still you need a limit [/quote] Specify? Is "select 1 monster you control" not specific enough? By limit, do you mean decrease the ATK gained to maybe... half the piercing Battle Damage dealt? This archtype would go perfectly well with a card like Stumbling, but I didn't have it in mind when making it, because they'll have plenty of ways to switch opponent's monster to Defense Position by themselves. Thanks for the comment, as always. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 14, 2011 Report Share Posted September 14, 2011 half halving the piercing would certainly do it Link to comment Share on other sites More sharing options...
Dandelo Posted September 14, 2011 Author Report Share Posted September 14, 2011 Will do. Now if only someone else besides you would comment... not that I don't appreciate it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 14, 2011 Report Share Posted September 14, 2011 how big you plan to make this set? Link to comment Share on other sites More sharing options...
Dandelo Posted September 14, 2011 Author Report Share Posted September 14, 2011 [quote name='ragnarok1945' timestamp='1315996377' post='5514040'] how big you plan to make this set? [/quote] "This set will feature 30 (or possibly more) cards." All info is up at the top, haha. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 15, 2011 Report Share Posted September 15, 2011 yeah well who's to say you won't change your mind later Link to comment Share on other sites More sharing options...
Dandelo Posted September 15, 2011 Author Report Share Posted September 15, 2011 Well, there's about 30 or so images and I hope to use them all. Probably won't update until others start commenting, though. Otherwise, what's the point? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 15, 2011 Report Share Posted September 15, 2011 right, just don't factor out the possibility you may have to wait until hell freezes over for that (we all have schedules) trust me, I have experience on that on ff.net Link to comment Share on other sites More sharing options...
Dandelo Posted September 17, 2011 Author Report Share Posted September 17, 2011 Lawl-bump. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 17, 2011 Report Share Posted September 17, 2011 come on and update, Dandelo. Everyone's waiting Link to comment Share on other sites More sharing options...
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