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[CCW] Phoenix Sunbird


MibeR

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[center][center][URL=http://imageshack.us/photo/my-images/638/phoenixsunbird.png/][IMG]http://img638.imageshack.us/img638/1188/phoenixsunbird.png[/IMG][/URL][/center][/center]
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[center][center][i]Pay 400 Life Points during each of your Standby Phases: All face-up Level 4 or lower monsters with 1500 or less ATK cannot declare an attack. Once per turn: You can banish 1 Normal Trap Card in your Graveyard; inflict 1000 damage to your opponent. You can banish 1 Spell Card in your Graveyard: Increase the ATK of this card by 400 points, until your next Stanby Phase.[/i][/center][/center]
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[center][center][i]CnC, and thoughts?[/i]

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It can remove any amount of spells, and spells are generally dead, so that's not bad. Plus, it sticks around until your standby phase, though you should really be pushing for game when you use its effect. the trap effect is a quick smack to the opponent, but you shouldn't run that many normal traps, only 2-3, unless the deck is specific. First effect is pretty much Grandmole be gone which is nice. And being UFO Turtle searchable is fun =3

Card is, actually, pretty good in a casual sense. I think it's fine as is, actually, sans the paying 400 LP.

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[quote name='AggroDrago' timestamp='1315897152' post='5511824']Number Cruncher's next name change: BunchaCruncher. OT: this card needs to be more related to Fenix, and needs to have 200 DEF. Yes, those are my opinions on making it unfair.[/quote]

No on all three accounts, except maybe the last for lulz. But I thinks it's good as it is now. Decently balanced burn card. What's not to like?

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[quote name='=LucasKootStudios=' timestamp='1316240925' post='5519971']
[color=#ff0000][b]Awesome card!:--)[/b][/color]
[/quote]
Cause that's helpful.

Did you make changes to this card since the last time I looked at it? I feel like it's effect is more directed. It's effect is obvious, but is it meant to stop yourself from attacking, or you AND your opponent?

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