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Rise of the Machines


Immortal Chaos

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From what I remember you can only run 2 warnings, and I dont really like them cause of the 2000 points where as Bottomless removes them from play for free. And Judgment is good, but again the life point paying. When I tested this deck out, I took a bit of damage so payong 2000 to half of my life doesnt sit well with me.

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[quote name='Miror B.' timestamp='1316016923' post='5514380']
And 2000 lp to ruin your opponent's strategy isn't all that much.[/quote]
Especially if its a Synchro/Fusion/Ritual/[monster with a summoning condition], in which it prevents it from being Reborn'd.
And TC, Paying Life Points to gain advantage over your Opponent is how you most victories are gained.

Oh, and swap the Cyber Phoenixes and 1 Bio-Falcon for 3 Light Hex.

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[quote name='Phantom Warrior' timestamp='1316017675' post='5514403']
Ok, I get the point of it, but even so, Bottomless does the same thing pretty much, no cost, and removes them from play, plus it's all I got currently. Haven't been lucky to pull Warning. Forgot to put this is how my deck looks in rl lol
[/quote]
But if your using it on DN, then load it with cool stuff.

....And I'm still suggesting you max-out on Light Hexs

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