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Best build for the best deck this format


Zauls

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Monsters: 14
3x T.G. Rush Rhino
3x T.G. Warwolf
2x T.G. Striker
3x Reborn Tengu
1x Thunder King Rai-oh
1x Glow-Up Bulb
1x Effect Veiler

Spells: 11
3x Pot of Duality
2x Mystical Space Typhoon
1x Pot of Avarice
1x Enemy Controller
1x Book of Moon
1x Dark Hole
1x Monster Reborn
1x Heavy Storm

Traps: 15
3x Horn of the Phantom Beast
2x Solemn Warning
2x TG1 - EM1
2x Skill Drain
2x Call of the Haunted
1x Starlight Road
1x Solemn Judgment
1x Torrential Tribute
1x TGX3 - DX2

Extra Deck: 15
1x Armory Arm
1x Ally of Justice Catastor
1x Naturia Beast
1x T.G. Wonder Magician
1x T.G. Power Gladiator
1x T.G. Hyper Librarian
1x Brionac, Dragon of the Ice Barrier
1x Naturia Barkion
1x Gaia Knight, the Force of the Earth
1x Black Rose Dragon
1x Scrap Archfiend
2x Stardust Dragon
1x Scrap Dragon
1x Trishula, Dragon of the Ice Barrier

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Starlight road is very lack luster in that it will only be beneficial to you if the conditions are: you overextend (signals that you have it), you drew starlight road opening hand and your opponent drew Heavy/Dark Hole/Torrential Tribute, and you were given the opening hand. You would be a lot better off running call of the haunted, which also maintains field advantage, as well as gaining advantage, and working in multiple situations.

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[quote name='Chaosinfiniti' timestamp='1316195548' post='5518597']
Starlight road is very lack luster in that it will only be beneficial to you if the conditions are: you overextend (signals that you have it), you drew starlight road opening hand and your opponent drew Heavy/Dark Hole/Torrential Tribute, and you were given the opening hand. You would be a lot better off running call of the haunted, which also maintains field advantage, as well as gaining advantage, and working in multiple situations.
[/quote]
Yeah, cause 2 cards is overextending. Starlight road is great this format, especially with 3 JD

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Glow-Up is here because Naturia Beast + Horn is amazing. It also makes Level 8's easier. Dark Bribe is a -1, and this deck hates -1s. 2 Striker is because I never needed 3 and I'm playing Glow-Up Bulb. TGX3 is actually incredible. Set it, opponent MSTs it, chain it. Net +2. Call of the Haunted I was thinking about, and I may test -1 Starlight -1 CED +2 Call. It would be good to get a T.G. search after an MST/Heavy.

OK I've tested and both Rai-Oh and Call have got me game once, so I'll make those changes.

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[quote name='byakk' timestamp='1316271234' post='5520361']
The deck doesn't give a s*** about the -1 from Bribe because that's the only time it loses advantage like ever.
[/quote]

I still prefer Starlight to Bribe. You run them to stop virtually the same threats but Starlight is a +1 and Bribe is a -1.

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