Master White Posted September 16, 2011 Report Share Posted September 16, 2011 [center][center] [/center][/center] [center][center]Pic not the best, I realize that, just judge everything else please.... [/center][/center] [center][center]Also, this is just a temporary to fill my emptiness of not posting a card for a while, I'm building a unique set and its taking lots of time.... [/center][/center] [center][center]Rate the card below Single, its not in a set....[/center][/center] [center][center] [/center][/center] [center][center][b][i][img]http://img600.imageshack.us/img600/6791/121293g.jpg[/img][/i][/b][/center][/center] [center][center] [/center][/center] [center][center][b]Lore - Max Darkness Effect Fix[/b][/center][/center] [center][center] During each player's Main Phase: Target all face-up monsters controlled by the player who controls the most monsters; Those targets gain 400 ATK. Also, target all face-up monsters controlled by the player who controls the most Spell and Trap Cards: Those targets gain 400 DEF. Also, target all face-up monsters controlled by the player who controls the least amount of cards on the field: Those targets gain 1000 ATK and DEF. [/center][/center] [center][center][b][i][i]Now it don't stop, it just adds on to the already increased, and ATK/DEF updated....[/i][/i][/b][/center][/center] Link to comment Share on other sites More sharing options...
Blake Posted September 16, 2011 Report Share Posted September 16, 2011 It's really meh. It has no practical use as 200 in either stat isn't enough of a change, and it promotes overextension. Either make the 200 PERMANENT increase, and it doles out an increase at the beginning of the Main Phase or up, the gain. Even then, it can help the opponent and ATK/DEF gains don't matter in anything less than 800 amounts, give or take, so, as I said, it's really meh. Link to comment Share on other sites More sharing options...
Master White Posted September 16, 2011 Author Report Share Posted September 16, 2011 Well, yea, I kinda figured that, I need opinions to formulae what is oerpowered and what is underpowered, so I put out random singles to see, but I usually like to get more then 3 people's opinion's before changing, no offense, that's just how I am.... B/c I had it once, took advice, then overpowered, then took advice, undepowered considered by a different person, so you have to mediate between and get in the goal....Hope all understands... Please people, at least 2 more people above level 3 post.....thanks.... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 16, 2011 Report Share Posted September 16, 2011 200 atk and 200 def gain are very little if you're going to do that at least make it a 1000 atk/def gain for 1 turn Link to comment Share on other sites More sharing options...
MibeR Posted September 16, 2011 Report Share Posted September 16, 2011 1000 is going to make a big disadvantage if your opp do the control most monster, emh, IMO 500 will good, because if opp do the control more monsters, you likely still can stop it Link to comment Share on other sites More sharing options...
Blake Posted September 16, 2011 Report Share Posted September 16, 2011 500 is too little. Anything short of 7-900 is too little. And giving opp advantage is bad. Link to comment Share on other sites More sharing options...
Agro Posted September 16, 2011 Report Share Posted September 16, 2011 200 ATK is too small a difference; i might as well play banner of courage, lol. Link to comment Share on other sites More sharing options...
groniack Posted September 16, 2011 Report Share Posted September 16, 2011 I agree with the others. 200 ATK and DEF gain is too little. Make it at least 600 gain. Since it is a continuous spell card it will help your opponent very much. He just activates Lightning Vortrex and then he has more monsters than you on his side of the field. Link to comment Share on other sites More sharing options...
Master White Posted September 16, 2011 Author Report Share Posted September 16, 2011 Thank you all, you've came and helped me in my way for better cards, now I need to quickly edit this, hmm, idea, here, I'll change it.... Edited: Lets see if you like the new change.... Link to comment Share on other sites More sharing options...
Blake Posted September 16, 2011 Report Share Posted September 16, 2011 400 is still an insignificant amount, it still promotes overextension, and it still can help the opponent ._. Link to comment Share on other sites More sharing options...
Master White Posted September 16, 2011 Author Report Share Posted September 16, 2011 @Above: How is this? During each player's Main Phase: Target all face-up monsters controlled by the player who controls the most monsters; Those targets gain 400 ATK. Also, target all face-up monsters controlled by the player who controls the most Spell and Trap Cards: Those targets gain 400 DEF. Also, target all face-up monsters controlled by the player who controls the least amount of cards on the field: Those targets gain 400 ATK and DEF. Link to comment Share on other sites More sharing options...
Varionius Posted September 16, 2011 Report Share Posted September 16, 2011 The last effect is oped, also what happens if the players control the same number of cards? 7/10 Link to comment Share on other sites More sharing options...
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