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[CCW] :: Soul in the Ante & Infinity Time Capsule


Thar

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Not sure if I'm allowed to do this, but here are my submissions for the other two weekly challenges.
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[center][center][i][b]When you play this card, flip a coin. If Heads, pay 2000 Life Points. If Tails, banish your hand. During each your Standby Phases, roll a 6-sided die. If the result is even; *Banish your hand. *Pay 1000 Life Points. If the result is odd, flip a coin. If Heads, select 1 of your banished monsters and Special Summon it; destroy it During your End Phase. If Tails, gain 500 Life Points for each of your banished monsters; skip your next Draw Phase.[/b][/i][/center][/center]
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[center][center][i][b]"Satellite Cannon" + "Magic Cylinder"[/b][/i][/center][/center]
[center][center][i][b]Cannot be Special Summoned except by Fusion Summon. If "Magic Cylinder" was activated the turn this card was Fusion Summoned, put 3 "Time" counters on this card. Each time a Spell or Trap card is negated, put a "Time" counter on this card. This card gains 100 ATK and DEF for each "Time" counter on it. During your Standby Phase, if this card has 10 or more "Time" counters on it, destroy it; *Shuffle your Graveyard into your Deck; draw 2 cards. *Gain 3000 Life Points.[/b][/i][/center][/center]
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