Jump to content

Trap Monsters are hilarious at stalling


Bringerofcake

Recommended Posts

[quote name='Darkplant - PAIN' timestamp='1316238973' post='5519952']
...Never thought of THAT before. Gotta say the idea's hella amazing.

I don't really see the reason for Heavy, how does it work for you?
[/quote]

Heavy's not bad in this sort of deck, actually. The deck needs answers to trap negation cards, and Heavy is about the best card the deck has for that.

Link to comment
Share on other sites

[quote name='AggroDrago' timestamp='1316240579' post='5519966']+2 Malevolent Catastrophe to ruin the deck! Graveyard of the Super Ancient Organisms is an AWESOME card.[/quote]

Malevolent isn't that bad for the deck. Even though it seems that it should completely ruin the deck, remember that you attack with Xyz monsters, rather than Trap monsters. Usually when you go for an attack, the S/T card zone is empty.

And yes. Everyone loved GotSAO.

Link to comment
Share on other sites

[quote name='AggroDrago' timestamp='1316242968' post='5520004'] In this deck? I'm gonna go out on a limb and say a lot. (Dark hole has no effect)[/quote]

I'm just thinking that only torrential and MST would really affect them, as they would all special summon themsleves during the opponent's End Phase, and all immediately turn into Xyz monsters during the 1st Main Phase. Also, I'm unsure on a ruling. If your opponent uses Solemn on a Contunuous Trap while Imperial Customs is on the field, the Trap would still be negated and destroyed, correct?

Link to comment
Share on other sites

[quote name='Darkplant - PAIN' timestamp='1316238973' post='5519952']
...Never thought of THAT before. Gotta say the idea's hella amazing.

I don't really see the reason for Heavy, how does it work for you?
[/quote]
Heavy is actually a recent addition, and I've only played it in one game. It's good once you've used up your backrow stuff for Xyz/Uria. However, I'm mulling dropping it for a 3rd MST.
[quote name='AggroDrago' timestamp='1316241000' post='5519973']
Wait, can u really use Trap Monsters for Xyz?

If so, I AM RUNNING THIS DECK AT LOCALS
[/quote]

Yup. Amazing, no?
[quote name='NumberCruncher' timestamp='1316242539' post='5520001']
How often has Imperial Customs helped protect a Trap?
[/quote]
Often enough.
[quote name='NumberCruncher' timestamp='1316243222' post='5520005']

I'm just thinking that only torrential and MST would really affect them, as they would all special summon themsleves during the opponent's End Phase, and all immediately turn into Xyz monsters during the 1st Main Phase. Also, I'm unsure on a ruling. If your opponent uses Solemn on a Contunuous Trap while Imperial Customs is on the field, the Trap would still be negated and destroyed, correct?
[/quote]
@First line: The deck oftentimes doesn't need to Xyz spam that much, if only because Custom + Trap Monster = ridiculous wall. And people only really run 3-4 cards that can hurt the custom lock (Heavy/2-3 MST) and even then Fake Traps are usually drawn/recovered by Mask before then.
@Second line: That's something for the Q&A topic.

Link to comment
Share on other sites

[quote name='NumberCruncher' timestamp='1316243614' post='5520013']

If [i]that's[/i] correct, then yeah, I can see the utility in running this card.
[/quote]

[img]http://images4.wikia.nocookie.net/__cb20090818013634/yugioh/images/thumb/5/5d/ImperialCustomANPR-EN-C-1E.jpg/254px-ImperialCustomANPR-EN-C-1E.jpg[/img]
Check for urself

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...