Nede Posted September 21, 2011 Report Share Posted September 21, 2011 [img]http://img12.imageshack.us/img12/8413/451325.jpg[/img] Lore : Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. When this card battles your opponent's monster, you can activate or Set 1 Quick-Play Spell or Normal Trap from your hand. Rate and Comment please! *Please don't comment "Good Card 9/10" or "Bad Card 7/10". Link to comment Share on other sites More sharing options...
MibeR Posted September 21, 2011 Report Share Posted September 21, 2011 only target Necroshade atm? and Necroshade is bad. What we need to masked hero is LIGHT. yeah Link to comment Share on other sites More sharing options...
Althemia Posted September 21, 2011 Report Share Posted September 21, 2011 [quote name='Syns' timestamp='1316615671' post='5530652'] only target Necroshade atm? and Necroshade is bad. What we need to masked hero is LIGHT. yeah [/quote] [img]http://images4.wikia.nocookie.net/__cb20110814062160/yugioh/images/thumb/a/a7/ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg/300px-ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg[/img] Card's not that good... And I don't even understand the effect. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 21, 2011 Report Share Posted September 21, 2011 ITT: Destiny HEROs aren't HERO monsters :/ My problem is that the way it's worded, normal spells become quick play, and you can just activate Dark Hole and nuke everything. Limiting it to traps makes it meh, but idk how to make this more balanced and still good. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 21, 2011 Report Share Posted September 21, 2011 this doesn't look like a real fusion at all last effect for spell/trap activation from the hand, it's just a stronger form of Makyura the Destructor's effect, nothing more 8/10 Link to comment Share on other sites More sharing options...
Nede Posted September 21, 2011 Author Report Share Posted September 21, 2011 [quote name='Alisa Illinichina Amiella' timestamp='1316615829' post='5530654'] [img]http://images4.wikia.nocookie.net/__cb20110814062160/yugioh/images/thumb/a/a7/ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg/300px-ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg[/img] Card's not that good... And I don't even understand the effect.[/quote] It's effect is only ATK gaining for each E HERO in your Graveyard I think.[quote name='ragnarok1945' timestamp='1316640945' post='5531317']this doesn't look like a real fusion at all last effect for spell/trap activation from the hand, it's just a stronger form of Makyura the Destructor's effect, nothing more 8/10[/quote] What do you mean by that? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 21, 2011 Report Share Posted September 21, 2011 well I know Mask Change lets you summon from the Extra Deck, but still, this monster doesn't have any other monsters used for its summon Link to comment Share on other sites More sharing options...
Nede Posted September 21, 2011 Author Report Share Posted September 21, 2011 You mean 2 or more fusion's materials ? Mask Change only need 1 monster to tribute and then, Special Summon "Masked HERO" with the same attribute,As the tributed monster Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 21, 2011 Report Share Posted September 21, 2011 [quote name='Hell Heat' timestamp='1316641023' post='5531318'] It's effect is only ATK gaining for each E HERO in your Graveyard I think. [/quote] She was talking about your card. [quote name='ragnarok1945' timestamp='1316641090' post='5531321'] well I know Mask Change lets you summon from the Extra Deck, but still, this monster doesn't have any other monsters used for its summon [/quote] Look up other Masked Heroes cuz they don't have fusion materials either. Link to comment Share on other sites More sharing options...
Nede Posted September 21, 2011 Author Report Share Posted September 21, 2011 @Alisa : Oh Sorry, I think your talking about that card. @Mirror B : Thanks for reminding me... Btw, is it already good the way it is? Link to comment Share on other sites More sharing options...
Time Psyduck Posted September 21, 2011 Report Share Posted September 21, 2011 Card is nice - it gives Destiny/Evil Heroes a Mask Change target, and helps avoid spell/trap destruction. Being able to use normal spells from you hand could be way too powerful though. Maybe limit it to quick-play spells, so it's only cards that could be activated in the battle phase that can be used. [quote name='ragnarok1945' timestamp='1316641090' post='5531321'] well I know Mask Change lets you summon from the Extra Deck, but still, this monster doesn't have any other monsters used for its summon [/quote] The materials for Masked HERO summons are listed on the Mask Change card, not the Fusion Monster. Link to comment Share on other sites More sharing options...
Nede Posted September 21, 2011 Author Report Share Posted September 21, 2011 [quote name='Time Psyduck' timestamp='1316644442' post='5531467']Card is nice - it gives Destiny/Evil Heroes a Mask Change target, and helps avoid spell/trap destruction. Being able to use normal spells from you hand could be way too powerful though. Maybe limit it to quick-play spells, so it's only cards that could be activated in the battle phase that can be used. The materials for Masked HERO summons are listed on the Mask Change card, not the Fusion Monster.[/quote] Ok, Any Spell to Quick Spell, how about the Trap? Link to comment Share on other sites More sharing options...
Time Psyduck Posted September 21, 2011 Report Share Posted September 21, 2011 It probably shouldn't be counter traps, because they have specific activation conditions, and not many could really be applied to a battle, and the spell speed difference could cause issues. Given that, it's best off being limited to normal traps, rather than continuous traps, since the latter are more likely to be abusable on your turn. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 21, 2011 Report Share Posted September 21, 2011 I'd think all traps would be fine, even continuous, since you could've just set them the turn before anyway. And btw, even with the wording the traps still have to meet the correct timing, so you can't just go and Torrential the crap out of everybody (see Jetroid) Link to comment Share on other sites More sharing options...
.Rai Posted September 21, 2011 Report Share Posted September 21, 2011 [quote]ast effect for spell/trap activation from the hand, it's just a stronger form of Makyura the Destructor's effect, nothing more[/quote] :/ What do you mean, nothing more? There's a reason why Makyura the Destructor is broken and banned. This is just as broken. It effectively makes Duality costless, makes Sarco quicker, makes tons of various spells totally broken, etc. Link to comment Share on other sites More sharing options...
Nede Posted September 22, 2011 Author Report Share Posted September 22, 2011 Ok how about Quick Play Spell and Counter Trap?Or how about Quick Play Spell and Normal Trap? Link to comment Share on other sites More sharing options...
KdogPrime Posted September 23, 2011 Report Share Posted September 23, 2011 Sigh, Rag fails. Masked Heroes don't have any fusion material monsters. The OCG is fine, except it should just say "When this card battles", which is a lot less awkward than "Attacks or is attacked". Rag did have a point about the effect, it's just Makyura the Destructor's effect with a little Dust Tornado thrown in. Pic is a little dark and lacking detail, but still neat. Link to comment Share on other sites More sharing options...
Nede Posted September 23, 2011 Author Report Share Posted September 23, 2011 I'll fix the OCG later, thanks for the fix KdogPrime. Anyone else? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 23, 2011 Report Share Posted September 23, 2011 Guys. This is not Makyura the Destructor. Makyura lets you use Traps when it's destroyed, tributed or milled, and is possible to use it during your turn for massive OTK potential. This is much more comparable to Jetroid. Link to comment Share on other sites More sharing options...
Nede Posted September 23, 2011 Author Report Share Posted September 23, 2011 So, Is this card still broken or already balanced? Link to comment Share on other sites More sharing options...
KdogPrime Posted September 24, 2011 Report Share Posted September 24, 2011 [quote name='Miror B.' timestamp='1316793723' post='5534731'] Guys. This is not Makyura the Destructor. Makyura lets you use Traps when it's destroyed, tributed or milled, and is possible to use it during your turn for massive OTK potential. This is much more comparable to Jetroid. [/quote] Ok, so it's not EXACTLY like Makyura, it's sort of fusion between all three, Makyura, Dust Tornado and Jetroid. I think it's fine the way it is. Make the OCG changes and you are set. Link to comment Share on other sites More sharing options...
Nede Posted September 25, 2011 Author Report Share Posted September 25, 2011 Bump. Link to comment Share on other sites More sharing options...
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