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Doombringer set (added 2 new cards) PLZ any mod, could you move it to realistic card?


SebastiaanZ

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This set is a new set with a new subtype, the Doombringers. Highlevel monsters can only be summoned by removing two or more monsters from play.

 

Credit goes to the following artists on Deviantart for the images: Fray3d, Leevitron, ningyee7, Morbidia Morthel, Lost-Exile, bucz and gecky.

 

They are shown on the card at the place where the rarity normally is displayed. The cards where I provided the pictures myself, are displayed with the normal raritie-displaying.

 

AoD.jpgMtD.jpg

DD.jpgnaamloos-1.jpg

DDQ.jpgCoD.jpg

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Guest Supreme Gamesmaster

Doombringer? Curious choice of words... I seem to recall using it for my first contest. O.o

 

Anyway, these cards are pretty darn good. I would recommend changing "remove from the game" to "remove from play" and "Summoned" to "Normal or Special Summoned." It's nitpicky things like that that shape OCG.

 

Example:

Angel of Death

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 DARK monsters from your hand, Deck or Graveyard from play. Once per turn, when your opponent activates a card effect, send 1 card on the field to its controller's Graveyard.

 

The cards are balanced overall. I recommend changing the summoning conditions for Angel of Death, Death Dragon, and Dark Demon Lord so that you can't remove from the Deck. Oh, and remove the Doombringer modifier from the Normal monsters, otherwise it loses its meaning.

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