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Holding-Hands Majin [ANIME]


Blake

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[center][img]http://images2.wikia.nocookie.net/__cb20100721110124/yugioh/images/thumb/b/be/Holding-HandsMajin-JP-Anime-5D.png/300px-Holding-HandsMajin-JP-Anime-5D.png[/img]

[b]You can only control 1 "Holding-Hands Majin". Your opponent cannot select other face-up monsters you control as an attack target. While this card is in face-up Defense Position, it gains DEF equal to the total DEF of every other face-up monster you control.[/b]

So good in Turbo Duels on DMG, especially paired up with Gate Blocker/Gate blocker #2. Except, they ruled Gate blocker doesn't work on Speed world 2, and they got rid of Turbo Duels ofr the most part >>;

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[quote name='No.34 電算機獣テラ・バイト' timestamp='1317144366' post='5543822']
been meaning to try this out on TF6...seems like it could be pretty trollsy...although im not sure if they eidted the effect of Scrum force at all...
[/quote]
IDK, but the deck goes like this on DMG
Dark Simorgh
Defender's Mind
This
Gate Blockers
Assorted Tuners, prefereably DARK and WIND
Battle Mania

Was pretty consistent, actually

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