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Myr Battlesphere


CDDRodrigo

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Oh Guys Look what I found

Creatures_24
4 [url="http://magiccards.info/som/en/33.html"]Grand Architect[/url]
4 [url="http://magiccards.info/pch/en/13.html"]Sarcomite Myr[/url]
4 [url="http://magiccards.info/ddf/en/48.html"]Master of Etherium[/url]
3 [url="http://www.magiccards.info/autocard.php?card=Myr%20Battlesphere"]Myr Battlesphere[/url]
3 [url="http://magiccards.info/nph/en/42.html"]Phyrexian Metamorph[/url]
2 [url="http://magiccards.info/arc/en/7.html"]Master Transmuter[/url]
2 [url="http://magiccards.info/nph/en/159.html"]Spellskite[/url]

Spells_9
4 [url="http://magiccards.info/m12/en/73.html"]Ponder[/url]
3 [url="http://www.magiccards.info/autocard.php?card=Oblivion%20Ring"]Oblivion Ring[/url]
2 [url="http://magiccards.info/cmd/en/25.html"]Path to Exile[/url]

Planewalkers 3
2 [url="http://magiccards.info/som/en/135.html"]Venser, the Sojourner[/url]
1 [url="http://magiccards.info/m11/en/58.html"]Jace Beleren[/url]

Lands_24
6 [url="http://www.magiccards.info/autocard.php?card=Plains"]Plains[/url]
8 Island
8 UW lands

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I love Myr, this card is obviously trump card in my Myr deck. Four Sol Rings and two Trinket Mages add crazy mana accel so getting it out isn't really a problem. I used to use the infinite mana combo with Galvanaizer and Palladium, but I found that by the time I had it on the field I didn't have any way to use it...

Myr Turbine is also a great way to pull this out, and for effectively zero mana :lol:

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