CommanderVolt Posted October 5, 2011 Report Share Posted October 5, 2011 My god, another card by me in the realistic card's section...how rare. Anyway. Today i bring you Moonflow Strider [center][center][img]http://oi52.tinypic.com/2kq4aw.jpg[/img][/center][/center] [center][center] [/center][/center] [center][center]Moonflow Strider - LIGHT/SpellCaster[/center][/center] [center][center]1100 ATK/2200 DEF[/center][/center] [center][center][Card Lore][/center][/center] [center][center]Once per turn, when your opponent Summons a Monster(s) you can detatch one Xyz Material from this card and Banish those Monster(s) When this card is removed from the field or has no Xyz Materials, return the monsters banished by this effect to the field face-down during the end phase of this turn. [/center][/center] [center][center] [/center][/center] [left][left]Comments? Questions? OCG Fixxings? Thanks in advanced and i hope you like it. [/left][/left] [left][left] [/left][/left] [left][left][size="1"]Note: I use a card-maker which hasn't been updated since the Exceed Change to Xyz. Please bare with me.[/size][/left][/left] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 5, 2011 Report Share Posted October 5, 2011 eh, a little too easy to get the monsters back to the field useful, but too easily countered Link to comment Share on other sites More sharing options...
Ren✧ Posted October 6, 2011 Report Share Posted October 6, 2011 Same as Rag, also wanted to point out that you put '3x Level 2 Monsters' but I think it just supposed to say 3 Level 2 Monsters. Also 1 not one...unless they changed that when they changed the OCG. Anyway end phase should be capitalized (End Phase). It really isn't too bad of a card, but maybe add in that once per turn if this card would be removed from the field by an opponent's effect it is not. 7/10 Link to comment Share on other sites More sharing options...
CommanderVolt Posted October 6, 2011 Author Report Share Posted October 6, 2011 So it's underwhelming? In terms of meta, yes, it definitely is, but i figured if the effects to keep the monsters banished was permanent it might be too powerful. Link to comment Share on other sites More sharing options...
Ren✧ Posted October 6, 2011 Report Share Posted October 6, 2011 [quote name='No.34 電算機獣テラ・バイト' timestamp='1317871990' post='5563520'] So it's underwhelming? In terms of meta, yes, it definitely is, but i figured if the effects to keep the monsters banished was permanent it might be too powerful. [/quote] Yes underwhelming, and yes permanent I think is too powerful, but maybe, like I said before, add an effect that will help keep it on the field longer. Link to comment Share on other sites More sharing options...
bilaterus Posted October 6, 2011 Report Share Posted October 6, 2011 I think this is pretty good. Balance is the complication here... its got an OPT clause, it returns the monsters when its removed, and its stats look fair, so its ok to me. But, i don't know how easy this is to summon because I don't really run a deck that would summon it. I do like the concept, and the OCG that renegade suggested sound good. Link to comment Share on other sites More sharing options...
Varionius Posted October 6, 2011 Report Share Posted October 6, 2011 Nice, the return effect really balances it out. 9/10 Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 6, 2011 Report Share Posted October 6, 2011 Eh...get rid of the no materials bit and stick to it leaving the field. Forcing them face-down is fine since not many monsters this card hits would want to be face-down anyway. Link to comment Share on other sites More sharing options...
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