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GENESIS & REVELATION (first cards)


TheEstateAgent

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WOOO CARDS I am hoping to make more of these cards!
[img]http://img191.imageshack.us/img191/2448/497174.jpg[/img][img]http://img441.imageshack.us/img441/2448/497174.jpg[/img][img]http://img20.imageshack.us/img20/2448/497174.jpg[/img][img]http://img838.imageshack.us/img838/2448/497174.jpg[/img][img]http://img440.imageshack.us/img440/2448/497174.jpg[/img][img]http://img846.imageshack.us/img846/2448/497174.jpg[/img] All Image credit goes to there respectful creators at Deviantart

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These have potential.

That said, there are a couple of things. One is that the way you write your card effects isn't in synch with real yugioh cards, so I suggest taking a look at similar cards and see how they are worded, as well as looking at the OCG help threads around YCM.

Also, Revelation: End is fairly...unrealistic. I see what you tried to do but, the summoning is still a little TOO overcomplicated, it really shouldn't have 8000 attack (only because no Yugioh card has more than 5000 at the moment) and its effect is too plain. Make it powerful through its effect and not its attack power, make it a lot easier to summon (just the revelation tuner and 1 or 2 or more genesis non tuners is fine, if you take down the level) and, well, keep making more support cards :)

But yeah, I can't stress enough, keep looking at real cards, and at the help threads, and playing the actual game will let you get an idea of what effects are too powerful or not powerful enough. Good luck!

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