TheEstateAgent Posted October 5, 2011 Report Share Posted October 5, 2011 WOOO CARDS I am hoping to make more of these cards! [img]http://img191.imageshack.us/img191/2448/497174.jpg[/img][img]http://img441.imageshack.us/img441/2448/497174.jpg[/img][img]http://img20.imageshack.us/img20/2448/497174.jpg[/img][img]http://img838.imageshack.us/img838/2448/497174.jpg[/img][img]http://img440.imageshack.us/img440/2448/497174.jpg[/img][img]http://img846.imageshack.us/img846/2448/497174.jpg[/img] All Image credit goes to there respectful creators at Deviantart Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 5, 2011 Report Share Posted October 5, 2011 Myraid is too bland, needs another effect Same goes with End Iornmonger's effect is a modified form of Makyura the Destructor to an extent, nothing too new Link to comment Share on other sites More sharing options...
TheEstateAgent Posted October 6, 2011 Author Report Share Posted October 6, 2011 Thanks for the feedback. They are still a work in progress so stuff can and will change. I was worried about end being too OP & Myraid will have an effect when it is used for a synchro summon. Link to comment Share on other sites More sharing options...
bilaterus Posted October 6, 2011 Report Share Posted October 6, 2011 These have potential. That said, there are a couple of things. One is that the way you write your card effects isn't in synch with real yugioh cards, so I suggest taking a look at similar cards and see how they are worded, as well as looking at the OCG help threads around YCM. Also, Revelation: End is fairly...unrealistic. I see what you tried to do but, the summoning is still a little TOO overcomplicated, it really shouldn't have 8000 attack (only because no Yugioh card has more than 5000 at the moment) and its effect is too plain. Make it powerful through its effect and not its attack power, make it a lot easier to summon (just the revelation tuner and 1 or 2 or more genesis non tuners is fine, if you take down the level) and, well, keep making more support cards But yeah, I can't stress enough, keep looking at real cards, and at the help threads, and playing the actual game will let you get an idea of what effects are too powerful or not powerful enough. Good luck! Link to comment Share on other sites More sharing options...
superandre34 Posted October 6, 2011 Report Share Posted October 6, 2011 well, revelation end is to hard to summon, so not much use. AND if u get it out, effect veiler, dprison, and other effects thatd dont destroy can wreck its rampage Link to comment Share on other sites More sharing options...
bilaterus Posted October 6, 2011 Report Share Posted October 6, 2011 Exactly, so if you make the changes I suggested earlier, it'd be a lot more fun to play, more realistic and more powerful Link to comment Share on other sites More sharing options...
Nede Posted October 6, 2011 Report Share Posted October 6, 2011 Revelation : End, weak IMO. So hard to summon, but easy to destroy it, with Bottomless Trap Hole, Black Hole, Sakuretsu Armor/Dimensional Prison, etc. Link to comment Share on other sites More sharing options...
TheEstateAgent Posted October 6, 2011 Author Report Share Posted October 6, 2011 Thanks for all the help many things are set to change! I play every day at school( I use a watt/Sycnrho warrior deck) Im thinking end won't be able to be removed from the feild 1st turn & other things for him Link to comment Share on other sites More sharing options...
Nede Posted October 6, 2011 Report Share Posted October 6, 2011 Sorry, I'm wrong, it can't be destroyed by Bottomless Trap Hole. IMO give more effect, like "This card is unaffected by the effect of Spell, Trap, monster's effect." And lower the ATK. Link to comment Share on other sites More sharing options...
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