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De- monsters


yugitom

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'De-' monsters, part 1. The point of these monsters is that they can act oppositely. Like, De-vil Gunman, he has the power of a level 8 monster, but he's level 3, but I've made it so that he has specific summoning conditions. Also, De-Dark Theif, he discards the whole of the opponents hand, but the owner of Dark Theif will take damage for the opponents loss. I hope to make the spell and trap cards for these monsters soon, please recommend this to all your firends and family and comment if you see any faults. Thank you and see you later!

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De-Dark Swordsman and De-Dark thief are probably the only broken cards of this set. Dark Thief moreso than Swordsman, because forcing your opponent to discard all cards from his / her hand, just because it was destroyed?

Don't get me wrong though, Dark Swordsman is probably a little bit too good, as well.

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inb4darkworld and fableds balance thief

because they don't :I

And swordsman is basically a one for one in monster form. Searches out too many good things.

De-Fence and the level 2 synchro are pitiful. Only 1 good target for De-Fence and the synchro has no real effect in the first place.

M Dark Fairy could get by being a level 4.

Man Beast could be good probably.

And now I get to the card that breaks De-fence and your lvl 2 guy. Ram it into a 3k monster and get a free monster, or just kill a stronger monster. And it's STILL meh.

W Dark Fairy relies too much on the opponent to be useful a lot

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[quote name='ragnarok1945' timestamp='1317983306' post='5565639']
W-Wariror is a bit weak for just cannot be destroyed by card effects[/quote]

W-Warrior will not even stay on the field long enough for it to be destroyed by battle, so it has card effect immunity. IE Torrential Tribute etc. Funny how you cannot connect the dots Rag, it's like you're not even trying.

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