GabrielX Posted October 7, 2011 Report Share Posted October 7, 2011 [center][center][img]http://img804.imageshack.us/img804/5228/310119.jpg[/img][/center][/center] [center][center] [/center][/center] [center][center]LORE: (Field Spell Card) While this card is face-up on the field, the effects of all face-up Effect Monsters on the field are negated. When this face-up card is sent from the field to the Graveyard, both players can Special Summon 1 level 2 or lower monster from their Graveyard to their side of the field. [/center][/center] Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 7, 2011 Report Share Posted October 7, 2011 You don't need to put the "While this card is face up on the field part"... the effects are negated effect is really good. I'm debating whether it should have a cost or not for that effect. That makes it a costless skilldrain. But the effect that both players can special summon makes it a little bit more balanced. 8/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 7, 2011 Report Share Posted October 7, 2011 this is just Skill Drain with an extra summoning effect, nothing too new Link to comment Share on other sites More sharing options...
Sander Posted October 7, 2011 Report Share Posted October 7, 2011 [quote name='ragnarok1945' timestamp='1317982617' post='5565627'] this is just Skill Drain with an extra summoning effect, nothing too new [/quote] Oh wow, so anybody who makes a card has to make a card that cannot be even a little similar to a already existing card? OT: Better than Skill Drain, actually, since you do not have to wait a turn to activate it. The SS effect is nice, I suppose. Link to comment Share on other sites More sharing options...
GabrielX Posted October 7, 2011 Author Report Share Posted October 7, 2011 [quote name='googleplex124' timestamp='1317951483' post='5565161'] You don't need to put the "While this card is face up on the field part"... the effects are negated effect is really good. I'm debating whether it should have a cost or not for that effect. That makes it a costless skilldrain. But the effect that both players can special summon makes it a little bit more balanced. 8/10 [/quote] @Googleplex124: Thanks for the rating, i thinked to have a cost too, but i thought that will be weird in a field card, so... [quote name='Power Play' timestamp='1317991691' post='5565755'] Oh wow, so anybody who makes a card has to make a card that cannot be even a little similar to a already existing card? OT: Better than Skill Drain, actually, since you do not have to wait a turn to activate it. The SS effect is nice, I suppose. [/quote] @PowerPlayy: Thanks guy Yeah, it's more quick than Skill Drain, with an extra effect, sometimes i think that's overpowered e.e Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 7, 2011 Report Share Posted October 7, 2011 [quote name='Power Play' timestamp='1317991691' post='5565755'] Oh wow, so anybody who makes a card has to make a card that cannot be even a little similar to a already existing card? OT: Better than Skill Drain, actually, since you do not have to wait a turn to activate it. The SS effect is nice, I suppose. [/quote] Except I didn't say he can't now did I? Link to comment Share on other sites More sharing options...
Sander Posted October 7, 2011 Report Share Posted October 7, 2011 [quote name='ragnarok1945' timestamp='1318018417' post='5566356'] Except I didn't say he can't now did I? [/quote] Except that's what you always mean, even if you do not say it directly. [quote name='ragnarok1945' timestamp='1317982617' post='5565627'] this is just Skill Drain with an extra summoning effect, nothing too new [/quote] The general attitude of this post insists that there must be other effect(s) for this card to be [i]new.[/i] Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted October 8, 2011 Report Share Posted October 8, 2011 This IS the realistic section, which is meant for cards that could actually be printed, and are to be treated that way. Printing a card that does the exact same thing as an already existing card, but has no cost, doesn't take up an actual spell/trap zone, works with stuff like malefics and other cards that require field spells, and supports a generally more flexible play style, isn't very realistic. It [i]should[/i] have a cost or drawback. The "summon the level 2 or lower monster" isn't very usable. Sure, there are a few targetable cards that see a good amount of use in the current game, but they wouldn't run this, nor would this be a reason to run them. Add a 500 lp payment per your standby phase and I'd be game. But this is just a spammable, more easily playable skill drain. Link to comment Share on other sites More sharing options...
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