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My first cards :3 (36/???) - Chimera Pwnage!


Strider Tigerwolf

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Okay...so I decided to make my own cards much like everyone :3 Hope you all enjoy~

[spoiler=Forbidden/Limited/Semi-Limited List][b]Forbidden[/b]:
N/A

[b]Limited:[/b]
Chima-Saur
Chima-Nt

[b]Semi-Limited:[/b]
Chima-Wing
[/spoiler]

[b]FINISHED or POSTPONED PROJECTS:[/b]

[spoiler=Atlantis Revolution! - ASRN - 10 Cards]
[spoiler=Neo Atlantian]
[img]http://img97.imageshack.us/img97/9490/499193j.jpg[/img]
[spoiler=Lore]When this card is Normal Summoned: Add 1 level 4 WATER monster from your Deck to your hand, then discard 1 card. While this card is in the Graveyard: You can banish this card and 1 other WATER monster in your Graveyard to send 1 level 4 or lower WATER monster from your Deck to the Graveyard.[/spoiler][/spoiler]
[spoiler=Samurai Frog]
[img]http://img10.imageshack.us/img10/1209/499193.jpg[/img]
[spoiler=Lore]If you control 1 or more face-up "Frog" monsters: You can Special Summon this card from your hand. While this card is face-up on the field: Your opponent cannot Special Summon monsters from their Extra Deck.
[/spoiler][/spoiler]
[spoiler=Evigishki Demiogre]
[img]http://img818.imageshack.us/img818/1209/499193.jpg[/img]
[spoiler=Lore]Must first be Ritual Summoned with a "Gishki" Ritual Spell Card. Once per turn: You can banish 1 "Gishki" monster from your Graveyard to add 1 "Gishki" monster with a level less than the banished monster from your Deck to your hand.[/spoiler][/spoiler]
[spoiler=Evigishki Acheilus]
[img]http://img26.imageshack.us/img26/1209/499193.jpg[/img]
[spoiler=Lore]Must first be Ritual Summoned with a "Gishki" Ritual Spell Card. Once per turn: You can selected 1 banished "Gishki" monster or Ritual Spell Card and add it to your hand.[/spoiler][/spoiler]
[spoiler=Gishki's Final Arts]
[img]http://img42.imageshack.us/img42/1209/499193.jpg[/img]
[spoiler=Lore]This card is used to Ritual Summon 1 "Gishki" Ritual Monster. You must also banish monsters from your Graveyard whose Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon. If this card is in your Graveyard: You can banish this card to add 1 non-Ritual "Gishki" monster from your Graveyard to your hand.[/spoiler][/spoiler]
[spoiler=Atlantian Shark]
[img]http://img824.imageshack.us/img824/1209/499193.jpg[/img]
[spoiler=Lore]Once per turn: You can discard 1 card to add 1 level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand. This card cannot attack the the same turn you use this effect. If this card is banished: Select 1 random card from your opponent's hand; banish it.[/spoiler][/spoiler]
[spoiler=Atlantian Beast]
[img]http://img822.imageshack.us/img822/1209/499193.jpg[/img]
[spoiler=Lore]Once per turn while this card is banished: You can select 1 Fish, Sea Serpent or Aqua-Type monster you control; banish the selected card and draw 1 card.[/spoiler][/spoiler]
[spoiler=Spawn of Daedalus]
[img]http://img703.imageshack.us/img703/1209/499193.jpg[/img]
[spoiler=Lore]Once per turn: you can decrease or increase this card's level by 1. You can use an Xyz Monster(s) for the Synchro Summon of a WATER Synchro Monster. The Xyz's Monster's Rank is treated as its level for the Synchro Summon.[/spoiler][/spoiler]
[spoiler=Leviathan of Atlantis]
[img]http://img97.imageshack.us/img97/9751/499193g.jpg[/img]
[spoiler=Lore]1 WATER Tuner + 2 or more non-Tuner monsters
Once per turn: You can banish 1 Fish, Sea Serpent or Aqua-Type monster from your Deck or Graveyard. If this card was Summoned using an Xyz Monster(s) it gains the following effect:
• Only once: You can banish cards on the field up to the same number of banished Fish, Sea Serpent and Aqua-Type monster. This effect can be activated during either player's turn.[/spoiler][/spoiler]
[spoiler=Psyar, Terror of the Deep]
[img]http://img810.imageshack.us/img810/1209/499193.jpg[/img]
[spoiler=Lore]Cannot be Normal Summoned or Set. This card can only be Special Summoned while you have 5 or more banished Fish, Sea Serpent or Aqua-Type monsters. This card's ATK and DEF is always equal to the number of banished Fish, Sea Serpent and Aqua-Type monsters. Once per turn: You can banish 1 Fish, Sea Serpent or Aqua-Type monster from your hand or Graveyard to banish 1 card on the field. This card cannot attack the same turn it uses this effect.[/spoiler][/spoiler]
[/spoiler]

[spoiler=Potent Alchemy - PTAY - Cards: 23]
[spoiler=Chima-Mach]
[img]http://img265.imageshack.us/img265/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn during the Battle Phase: you can select 2 "Chima-" monsters you control. Half the ATK of 1 of the selected monsters and increase the other monster's ATK by the same amount.[/spoiler][/spoiler]
[spoiler=Chima-Wing]
[img]http://img836.imageshack.us/img836/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. When this card is Summoned: add 1 "Chima-" monster from your Deck to your hand. If you control a face-up "Chima-" monster other than this card: you can Special Summon 1 "Chima-" monster from your Deck or Graveyard instead.[/spoiler][/spoiler]
[spoiler=Chima-Fien]
[img]http://img193.imageshack.us/img193/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can banish 1 "Chima-" monster from your hand to draw 1 card.[/spoiler][/spoiler]
[spoiler=Chima-Aq]
[img]http://img265.imageshack.us/img265/412/499193f.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn while this card is banished: you can select 1 face-up monster your opponent controls and 1 face-up "Chima-" monster you control. Both monsters are treated as the same type until the End Phase.[/spoiler][/spoiler]
[spoiler=Chima-Fi]
[img]http://img64.imageshack.us/img64/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. When your opponent activates a card effect that would banish a "Chima-"monster(s) in your field, hand or Graveyard: Special Summon this card and activate that card's effect as this card's effect instead.[/spoiler][/spoiler]
[spoiler=Chima-Thun]
[img]http://img163.imageshack.us/img163/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Only once while this card is face-up on the field: you can Special Summon 1 banished "Chima-" monster in face-up Defense Position.[/spoiler][/spoiler]
[spoiler=Chima-Saur]
[img]http://img560.imageshack.us/img560/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. You can send this card and 1 other face-up "Chima-" monster on your side of the field to the Graveyard: Special Summon 2 "Chima-" monsters from your Deck or Graveyard with different names than the monsters used for this effect.[/spoiler][/spoiler]
[spoiler=Chima-Sect]
[img]http://img818.imageshack.us/img818/2194/499193e.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can banish 1 "Chima-" monster from your hand or Graveyard; Destroy 1 Spell or Trap Card on the field.[/spoiler][/spoiler]
[spoiler=Chima-Caster]
[img]http://img528.imageshack.us/img528/5795/499193n.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn while this card is banished: Select 1 "Chima-" monster you control. Banish it and inflict damage to your opponent equal to half the ATK of the selected monster. During your next Standby Phase: Return that monster to your side of the field in face-up Attack Position.[/spoiler][/spoiler]
[spoiler=Chima-Beas]
[img]http://img64.imageshack.us/img64/5443/499193r.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. This card can only attack while 3 or more "Chima-" monsters are banished. When this card leaves the field: Special Summon 1 "Chima-" monster from your Deck except "Chima-Beas".[/spoiler][/spoiler]
[spoiler=Chima-Nt]
[img]http://img195.imageshack.us/img195/2194/499193e.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can banish 1 monster from your side of the field and select 1 monster your opponent controls with the same type; take control of the selected target.[/spoiler][/spoiler]
[spoiler=Chima-Ro]
[img]http://img641.imageshack.us/img641/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can banish 1 "Chima-" monster in your hand to add 1 Trap Card from your Graveyard to your hand. That card cannot be set this turn.[/spoiler][/spoiler]
[spoiler=Chima-Zomb]
[img]http://img844.imageshack.us/img844/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. You can banish this card to Special Summon 1 "Chima-" monster from your Graveyard.[/spoiler][/spoiler]
[spoiler=Chima-Ck]
[img]http://img8.imageshack.us/img8/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can return Spell and Trap Cards on the field equal to the number of banished "Chima-" monsters you control[/spoiler][/spoiler]
[spoiler=Chima-Drag]
[img]http://img577.imageshack.us/img577/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn: you can banish 1 "Chima-" monster in your hand to add 1 Spell Card from your Graveyard to your hand. That card cannot be activated or set this turn.[/spoiler][/spoiler]
[spoiler=Chima-Fai]
[img]http://img840.imageshack.us/img840/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. While this card is banished: face-up "Chima-" monsters you control gain ATK equal to the number of your banished "Chima-" monsters x 200.[/spoiler][/spoiler]
[spoiler=Chima-Psy]
[img]http://img827.imageshack.us/img827/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn while this card is banished and you control a face-up "Chima-" monster: you can banish 1 monster your opponent controls that has the same type as 1 of your banished "Chima-" monsters.[/spoiler][/spoiler]
[spoiler=Chima-Serp]
[img]http://img850.imageshack.us/img850/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn while this card is banished and you control a face-up "Chima-" monster: you can negate the effect of 1 monster until the End Phase of the turn. This effect can be activated during either player's turn.[/spoiler][/spoiler]
[spoiler=Chima-Warr]
[img]http://img441.imageshack.us/img441/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. If this card is banished by the effect of a "Chima-" monster: send 1 "Chima-" monster from your Deck to the Graveyard, then Special Summon 1 "Chima-" monster from your Deck in face-up Defense Position.[/spoiler][/spoiler]
[spoiler=Chima-Rept]
[img]http://img809.imageshack.us/img809/1209/499193.jpg[/img]
[spoiler=Lore]This card's type is also Beast-Type. When this card battles a monster that shares this card's type(s): banish that monster before damage calculations. Once per turn while this card is banished and you control a face-up "Chima-" monster: you can select 1 card in your opponent's Graveyard; send it to the bottom of their Deck.[/spoiler][/spoiler]
[spoiler=Hybrid Cell Mechanism]
[img]http://img27.imageshack.us/img27/1209/499193.jpg[/img]
[spoiler=Lore]Banish 1 "Chima-" monster from your Graveyard. Until the End Phase of this turn: all monsters on the field are treated as the same type(s) as the banished monster. While this card is in the Graveyard: you can banish this card and 1 "Chima-" monster in your Graveyard to draw 1 card.[/spoiler][/spoiler]
[spoiler=Hybrid Cell Parasite]
[img]http://img443.imageshack.us/img443/1209/499193.jpg[/img]
[spoiler=Lore]Activate while you control a face-up "Chima-" monster. Select 1 monster your opponent controls: that monster's type is treated as Beast-Type. If this card is in your Graveyard: you can banish 1 "Chima-" monster from your Graveyard to add this card to your hand.[/spoiler][/spoiler]
[spoiler=Monstrous Maelstrom]
[img]http://img163.imageshack.us/img163/6031/499193c.jpg[/img]
[spoiler=Lore]Until the End Phase of this turn: "Chima-" monsters you control are unaffected by the effects of your opponent's Spell, Trap or Monster effects. Any monster that declared an attack during the turn this card is activated is banished during the End Phase.[/spoiler][/spoiler]
[/spoiler]

[b]Current PROJECT![/b]
[spoiler=Duel Terminal - Old Legacies -- DTOL -- Cards: 3]
[spoiler=Potion of the Ice Barrier]
[img]http://img59.imageshack.us/img59/7739/499193s.jpg[/img]
[spoiler=Lore]If this card is in your Graveyard: you can discard 1 "Ice Barrier" card from your hand to add this card to your hand. While this card is face-up on the field and you control a face-up "Ice Barrier" monster: your opponent cannot Special Summon level 5 or higher monsters. While this card is face-up on the field and you control 3 or more face-up "Ice Barrier monsters: the effects of your opponent's monsters are negated.[/spoiler][/spoiler]
[spoiler=Tomb of the Ice Barrier]
[img]http://img11.imageshack.us/img11/1209/499193.jpg[/img]
[spoiler=Lore]Banish 1 "Ice Barrier" card from your hand and Graveyard: Draw 3 cards.[/spoiler][/spoiler]
[spoiler=Tome Frost of the Ice Barrier]
[img]http://img253.imageshack.us/img253/5443/499193r.jpg[/img]
[spoiler=Lore]Select 1 banished "Ice Barrier" monster you control: Special Summon it. If 3 or more "Ice Barrier" monsters you control are banished after this card resolves: add this card to your hand instead of sending it to the Graveyard. You can only activate 1 "Tome Frost of the Ice Barrier" per turn.[/spoiler][/spoiler]
[/spoiler]

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I set it up in such a way where these cards STILL fit with Gishki theme.

Lets say you have Acheilus, Vision, Shadow, X card, X card, X card

1.) Pitch Shadow for Final Arts.
2.) Pitch Vision for any Ritual.
3.) Final Arts, banish Shadow for Acheilus.
4.) Banish Arts: Add Vision to hand.
5.) Acheilus eff: Add Final Arts to hand
6.) Pitch Vision again for another ritual, mainly than new Leviathan, or Demiogre.
7.) Final Arts: Banish Vision for Second Ritual.

Now you have 2 rituals and a banished/graveyard set up.

Actually...I've been testing these cards on D.N. with proxies with a friend. O_o The deck is quite consistent....

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