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Ben 10 - Omnitrix Allies


Admiral Tim

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Once per turn, you can remove 1 Omnitrix Counter from this card to select 1 face-up monster your opponent controls. The selected monster is switched to Defense Position and loses 200 ATK. The selected monster cannot change its Battle Position until the End Phase.

The effect is fine, although I don't understand why losing ATK points really will help you. Normally the monster would be destroyed before it got switched to Attack Position. Anyway like I said the effect is fine, but this card's ATK points are not what I imagined. Not to say that this isn't balanced, because it is. Its just that I don't imagine Stinkfly having 2000 ATK points. Otherwise this card is pretty good.

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[quote name='~Renegade~' timestamp='1319583055' post='5600628']
Once per turn, you can remove 1 Omnitrix Counter from this card to select 1 face-up monster your opponent controls. The selected monster is switched to Defense Position and loses 200 ATK. The selected monster cannot change its Battle Position until the End Phase.

The effect is fine, although I don't understand why losing ATK points really will help you. Normally the monster would be destroyed before it got switched to Attack Position. Anyway like I said the effect is fine, but this card's ATK points are not what I imagined. Not to say that this isn't balanced, because it is. Its just that I don't imagine Stinkfly having 2000 ATK points. Otherwise this card is pretty good.
[/quote]

well I was to lazy to make other cards in the set have high attack points so.... anyways i'll post ghostfreak then work on the support.

added ghostfreak

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[quote name='Admiral Tim' timestamp='1319582598' post='5600621']
ok, any comments on stinkfly?
[/quote]

well let's see now
...
Ok, looks good, but I don't see much of a point for the reducing the ATK part seeing as by the time the affected monster can switch back to ATK mode the ATK power will have gone back to normal, that sead it dos make since and I can think of a few [b]rare[/b] scenario's that it might have a perpice

Ghostfreak: I'm not that happy about the fact that there's nofing in the efict relating to his true form (after he brake's free of the Omnitrix), unless you have ouder plan's for Ghostfreak's true form that you'll revel later, in witch case disregard what I sead about him

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[quote name='pfaccioxx' timestamp='1319584838' post='5600690']
well let's see now
...
Ok, looks good, but I don't see much of a point for the reducing the ATK part seeing as by the time the affected monster can switch back to ATK mode the ATK power will have gone back to normal, that sead it dos make since and I can think of a few [b]rare[/b] scenario's that it might have a perpice

Ghostfreak: I'm not that happy about the fact that there's nofing in the efict relating to his true form (after he brake's free of the Omnitrix), unless you have ouder plan's for Ghostfreak's true form that you'll revel later, in witch case disregard what I sead about him
[/quote]

Could you please try and spell things correctly? I can barely read what you post and I can imagine that others are finding it difficult as well.

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[quote name='Admiral Tim' timestamp='1319585661' post='5600722']
ya I might make future ghostfreak. Please rate him though.
[/quote]

very well, but before I do, Did you know Ghostfreak's real name is Zs'Skayr? Wiki article: http://ben10.wikia.com/wiki/Zs%27Skayr
Review: his can't be attacked ability make's perfect scene
but I'm not quite sure how his ouder abilitys relate to ghostfreak exactly

New Idea: Upchuck
He would have a low ATK power but have the ability to 1se per turn "eat" (destroy or banish) 1 spell or trap card on the opponent's feald, doing this also incres's his ATK power by giving him a counter, multiple food counters can be built up to incrce his ATK power, but by declaring an attack upchuck would lose counters dus reducing his ATK power

also I'm not sure if it's posable, but I was thinking the ATK boost would be dependent on the type of card he "eats" with the power boost being like:
Quick play and normal spell's - low boost 100-350?
normal trap's & equip spell's - medom sized boost 400-600?
Continuos Spell's & trap's - big boost 650-800?
counter Trap's 900?

remember your free to use my idea as they are or manipulate them in whatever way you want so long as you don't outright steal them (use them and say you came up with them all on your own)

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[quote name='Admiral Tim' timestamp='1319840388' post='5605045']
I'm making all the fusion aliens. And I'll make some villains and plumbers etc. Then move onto the next aliens. I might include them in this pack but the'll probably be in a separate booster.
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Ok sound's good, I look forwed to em

Idea, HeatJaws: He would be a FIRE fish, with an ATK power simpler to Heatblast, with RipJaw's Direct ATK ability, however at the same time he use's up more counters per turn (3?) due to Heatblast drying out Ripjaw's body witch also = a low DEF

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[quote name='Admiral Tim' timestamp='1319975098' post='5607336']
thanks i'll use that idea
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Yeay, & your welcome
I'd help with the ouder 2 but it's heared as they need to be funcanel or there's no point in making em, but at the same time they souled be flawed as there egsisdince was an accident cosed by Ben damaging the Omnitrix & that's how they are in the show

I can't rely review your 2 latest cards as there linked to ouder currently unreleased cards

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This cards name is also treated as "Vilgax". If this card is Summoned by the effect of "Vilgax" you can increase this card's Level by 1.

Can't really say much on this card until I see the other forms of Vilgax. I do wanna say that the pic is not good. Try and find a different render or brighten up the one you got. But what you should probably do is put the render on a water background. Right now it is too dark and hard to see. But even if you don't do that, crop it so the pic is smaller that way Vilgax takes up more of the picture instead of the void of space.

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This card loses 100 ATK points for every face-up "Omnitrix Ally" and "Plumber" card on the field. If this card would be sent to the Graveyard you can Special Summon from your Hand or Deck a "Vilgax" monster to your side of the field in face-up Attack Position.

This card is not so great. I will start with the pic. It is blurry and unappealing. Even a pic taken from the show would be better. Moving on to the effect. The first effect is fine and makes sense...although maybe put the ATK points to 2000. Now the second effect is confusing too me. Does the card still get sent to the grave after the Special Summon or does it stay on the field? If it is the latter one then this card is extremely OP'ed.

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