Bobbyman46 Posted October 24, 2011 Report Share Posted October 24, 2011 [img]http://img585.imageshack.us/img585/8452/55767s.jpg[/img] Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle: Gain 1000 Life Points. When this card is removed from the field: Draw 1 card; Elemental HERO Steam Healer" from your Graveyard, ignoring all summoning conditions. Hope you guys like it! Please Comment! Link to comment Share on other sites More sharing options...
Cherz Posted October 24, 2011 Report Share Posted October 24, 2011 i see. this card is usful. an ocg fix. This card can only be summoned by fusion summon. Link to comment Share on other sites More sharing options...
Althemia Posted October 24, 2011 Report Share Posted October 24, 2011 Make the drawing a cost for SSing Steam Healer. Then it'll be good. ^^ Link to comment Share on other sites More sharing options...
.Rai Posted October 24, 2011 Report Share Posted October 24, 2011 [quote name='Nu-13' timestamp='1319499283' post='5598732'] Make the drawing a cost for SSing Steam Healer. Then it'll be good. ^^ [/quote] This. Then it's amazing. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 24, 2011 Author Report Share Posted October 24, 2011 I made the changes and there is no OCG error. I checked Steam Healer on the Wikia where it was from LCGX and that is what it says on fusions.Ok so never mind about the changes. Thats just ridiculous. It would be uber broken Link to comment Share on other sites More sharing options...
Althemia Posted October 24, 2011 Report Share Posted October 24, 2011 Why would it be uber broken? Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 24, 2011 Author Report Share Posted October 24, 2011 Ok so i fixed it again and made drawing the cost...again. Link to comment Share on other sites More sharing options...
Althemia Posted October 24, 2011 Report Share Posted October 24, 2011 [quote name='googleplex124' timestamp='1319500285' post='5598776'] Ok so i fixed it again and made drawing the cost...again. [/quote] There we go. Now it's actually worth playing. ^^ Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 25, 2011 Author Report Share Posted October 25, 2011 Hooray! Its usable! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 25, 2011 Report Share Posted October 25, 2011 1000 LP gain isn't really too much problem is summoning Steam Healer is too simple because you can remove the fusion off the field in ANY way, which makes it a bit too flexible Link to comment Share on other sites More sharing options...
Sander Posted October 25, 2011 Report Share Posted October 25, 2011 [quote name='ragnarok1945' timestamp='1319528826' post='5599542'] 1000 LP gain isn't really too much problem is summoning Steam Healer is too simple because you can remove the fusion off the field in ANY way, which makes it a bit too flexible [/quote] It makes this card, and Steam Healer, playable, which is good. So yeah, this is not [i]"too flexible"[/i], like you put it. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 25, 2011 Author Report Share Posted October 25, 2011 That is why I created the card. Bump it up Link to comment Share on other sites More sharing options...
{Galvantula} Posted October 25, 2011 Report Share Posted October 25, 2011 Awesome card. In all honesty, it's probably my favourite created HERO card that I have actually looked at on YCM. Link to comment Share on other sites More sharing options...
Kocrow17 Posted October 26, 2011 Report Share Posted October 26, 2011 Steam Healer is a Water/Warrior, but becomes an Earth/Spellcaster when combined with a Machine? The attribute doesn't matter as much, but I think Warrior or Machine would be more fitting. Steam Healer can be summoned by Instant Fusion, which is a nice way to get this guy out. But I think players would be more likely to use a fusion substitute such as King of the Swamp + a machine-type monster to make it. Thus, if Steam Healer is not in their graveyard, it makes the last effect simply "draw 1 card". Also, Steam Healer cannot be Special Summoned in any way except by Fusion Summon, so you'd have to include a line that specifically states "Special Summon 1 "Steam Healer" from your graveyard, ignoring all summoning conditions." But there is yet a third problem: If this new E-Hero Fusion was summoned via Miracle Fusion, then Steam Healer is no longer in the Graveyard. The idea is good, but it still works against the E-Hero's a tiny bit. I would go something more like this: [i]"This card cannot be Special Summoned except by Fusion Summon[b](1)[/b]. When this card destroys a monster by battle or successfully attacks your opponent directly, you gain 1000 Life Points. If this card is removed from the field by a card your opponent controls, Special Summon 1 "Elemental Hero" monster from your Graveyard and draw 1 card." [/i] [b](1)[/b] Or however it's written now... Hope this helps! ^^ Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 26, 2011 Author Report Share Posted October 26, 2011 Lol whoops. the card I made before this was a Spellcaster and I guess i forgot to change it lol. But I think I want to keep it as it is to make Steam Healer more playable. Link to comment Share on other sites More sharing options...
Kocrow17 Posted October 26, 2011 Report Share Posted October 26, 2011 Then I suggest still changing that last line to "Special Summon 1 "Elemental HERO Steam Healer" from your Graveyard, [b]ignoring all summoning conditions[/b]." Because Steam Healer can only be Special Summoned by Fusion Summon otherwise. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted October 26, 2011 Author Report Share Posted October 26, 2011 Oh ok. I'll change that. Thanks Link to comment Share on other sites More sharing options...
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