Resident Fascist Posted October 29, 2011 Report Share Posted October 29, 2011 While checking through my old cards I found these... [img]http://img821.imageshack.us/img821/7660/207626.jpg[/img] [quote]1 D.D. Tuner Monster + 1 Or More Non-Tuner Monsters When this card is Synchro Summoned, Special Summon 1 "D.D." Monster From your Hand. When this card is destroyed(Either by battle or card effect) Select 2 Banished "D.D." Monsters and Special Summon them. They cannot be used as Synchro Material Monsters. Once per turn, you can Banish 1 "D.D." Monster in your hand to Banish 1 Card on the field. If you activate this effect, this card cannot attack this turn.[/quote] [img]http://img268.imageshack.us/img268/7660/207626.jpg[/img] [quote]When this card is Summoned, Select 3 Cards in your Opponent's Graveyard and banish them. This card gains 200 ATK for each card Banished by this effect. While this card is face-up on the field, any cards sent to the Graveyard are removed from play instead. When this card is destroyed, Banish 1 "D.D." Monster from your Deck.[/quote] [img]http://img249.imageshack.us/img249/7660/207626.jpg[/img] [img]http://img440.imageshack.us/img440/7660/207626.jpg[/img] [quote]When this card is normal summoned, Banish 1 "D.D." Monster in your deck. Once per turn, you can Banish 1 Card in your hand to select 1 of your Banished "D.D." Monsters, and Special Summon it. That Monster cannot be used for a Synchro Summon, except for the Synchro Summon of a "D.D." Monster.[/quote] [img]http://img220.imageshack.us/img220/7660/207626.jpg[/img] [quote]When this card is Normal Summoned, Special Summon 1 Banished Monster in face-up attack Position. This card is Banished when it is removed from the field. When this card is Banished, add 1 "D.D." Monster from your deck to your hand. During your end phase, Special Summon this Banished card. When you activate this effect, this card cannot be Banished(Send it to the Graveyard instead).[/quote] Note: These where Pre-Xyz so they might need a rebalance. seems no-one cares. bump. Link to comment Share on other sites More sharing options...
Mlaxeson Posted October 29, 2011 Report Share Posted October 29, 2011 I love these cards! The effect of D.D. Time-Space Controller seems very OP though. Banish 3 of your opponents cards to get a 4 star monster with 2100 ATK, then any cards sent to the graveyard are banished (which helps you a lot and will be a killer on the opponent) and the only drawback you have to this effect is that when is it destroyed you have to banish one of your D.D. monsters from your deck (which again helps you). You will need to add some pretty heavy costing or limitations to make that card balanced. The other cards seem balanced and I like the pics! 8.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 30, 2011 Report Share Posted October 30, 2011 good for Time controller, has a little Dark Magician of Chaos effect in there for Searcher though, why make the below 1500 atk limit? Link to comment Share on other sites More sharing options...
Resident Fascist Posted October 30, 2011 Author Report Share Posted October 30, 2011 [quote name='ragnarok1945' timestamp='1319940353' post='5607050'] for Searcher though, why make the below 1500 atk limit? [/quote] Idk, It seemed like good balancing at the Time. Link to comment Share on other sites More sharing options...
Resident Fascist Posted October 30, 2011 Author Report Share Posted October 30, 2011 New stuff: [img]http://img850.imageshack.us/img850/7660/207626.jpg[/img] [img]http://img46.imageshack.us/img46/7660/207626.jpg[/img] [img]http://img341.imageshack.us/img341/3826/207626g.jpg[/img] [img]http://img689.imageshack.us/img689/7660/207626.jpg[/img] [quote]This card cannot be banished from the Graveyard. If this card attacks or is attacked; Special summon 1 Non-Tuner Banished "D.D." Monster. If you activate this effect, this card cannot be used as a Synchro or Xyz Material Monster until the end of the turn.[/quote] [img]http://img534.imageshack.us/img534/8137/207626d.jpg[/img] [quote]If you control a Face-up "D.D." Monster and this card is in your Graveyard, you can Tribute that "D.D." Monster and Special Summon this card. You can tribute this card to destroy 1 Monster on the field.[/quote] [img]http://img694.imageshack.us/img694/6164/207626h.jpg[/img] [quote]Cannot be normal summoned or set. Can only be special summoned when you have 5 "D.D." Monsters in your Banished Zone with Different names. Once per turn, you can pay 1000 Lifepoints to banish all cards on the field. During your end phase, special summon this Banished Card. This card is treated as a "D.D." Monster while in your Deck, Hand, Graveyard or Banished zone.[/quote] [img]http://img12.imageshack.us/img12/7660/207626.jpg[/img] [quote]1 "D.D." Tuner Monster+ 1 or more "D.D." Monsters Once per turn, you can banish 2 cards on the field. If you use this effect, this card cannot attack directly this turn. When this card is destroyed by battle, select 3 cards in your Opponent's Graveyard and banish them. This card is treated as a "D.D." Monster while in your Deck, Hand, Graveyard or Banished Zone.[/quote] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 30, 2011 Report Share Posted October 30, 2011 for Ruler of Different Dimension and Warmaster of Different Dimension, given the last effect, why not just put DD in their name anyway? Link to comment Share on other sites More sharing options...
Resident Fascist Posted October 30, 2011 Author Report Share Posted October 30, 2011 [quote name='ragnarok1945' timestamp='1320005134' post='5608105'] for Ruler of Different Dimension and Warmaster of Different Dimension, given the last effect, why not just put DD in their name anyway? [/quote] Because they're the highest rank of the D.D. Monsters. These might be in a Fanfic if I ever write one. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 2, 2011 Report Share Posted November 2, 2011 These cards are way too consistent. Lets see here: [b]D.D. Timer Recaller[/b] - When Summoned, Specials "D.D.s" from hand. When destroyed, Special's 2 banished "D.D."s. Then it can banish 1 "D.D." from hand to banish 1 card. This card...is pretty abusable. With the release of Xyzs, this girl would probably be limited because you always have field presence with her. She summons, summons, and while she's up, she can banish stuff to generate quick +s for you. "D.D. Scout Plane" + this card = 1 banished Mirror Force/Red-Nova/etc and a D.D. Scout Plane as soon as you end. [b]Time-Space Controller[/b] - OPed. It's WAY to consistent and almost always a 2100 beater. The second banish effect is good, but the first one makes it ridiculously abusable by anything. Basically, this is another form of "Ryko". Fix, fix, fix! Or BAN BAN BAN! [b]Searcher[/b] - Instant XYZ or Synchro. Not a bad thing. Actually, this card is good as is. [b]Returner[/b] - Sets up instant recycle...but it can also lead to the following combo: 1st Returner is Normed, banish 2nd Returner. Banish "D.D." fro hand, Special Returner. Banish again, Special that other banished D.D. from hand. (If the last card is D.D. Scout Plane, you've generated a +3 field presence with no draw backs.) While D.D. Scout waits Patiently, you can Xyz pretty easy into something like number 16, number 39, number 10, etc. Quite abusable. Maybe a fix is in order? [b]Synchroniser[/b] - To abusable. It'll generate +1s instantly. You immediately get fodder (+1 in hand) for the now INSTANT Time Recaller, banish, and set up for ore +s. They are...unbelivably consistent with each other, which isn't a bad thing, but it is bad when you start generating an unfair game play. [b]Ninja [/b]- Easy requirements, powerful ATK, and has a destruction effect. Generates +s with Scout Plane and with Synchronizer and destroys cards too easy even though they are face-up. [b]Huntsman[/b] - OPed!!!!!!!!!! Easier form of T.G. Hyper Librarian!!!!! THERE WAS A REASON HE WAS LIMITED!!!!! [b]Angel[/b] - Instant beater, and far ore opposing than Cyber Dragon. This girl seems...a little over the power line. [b]Horseknight[/b] - Horse knight is decent, but his ATK is too great. Just because he can't be used as an Xyz or Synchro, doesn't mean the other can't be. Not only that, but this guy gives way too much power to Returner. [b]Valkyrie[/b] - -1 for a +1. -1 for a -1. She actually seems pretty good, but her ATK gives her an edge on most monsters. Maybe 1800 is a better number. [b]Ruler[/b] - A Beater that's non-Synchro. not bad, and I like the conditions. A rival to the power of JD. Me like! [b]Warmaster[/b] - *facepalm* Better Gungir...+ D.D. crow x 3. Where is this not Oped? And the fact that it's treated as a "D.D." monster makes it even worse since you can successfully Synchro this girl, and then abuse and reuse her effect with Returner. *facepalm* Not only that, but the ATK!!! Scrap Archfiend is the highest ATK level 7 Synchro available! FIX FIX FIX!!! Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 3, 2011 Author Report Share Posted November 3, 2011 [quote name='Lupin Canis Timberwolf' timestamp='1320239548' post='5612753'] These cards are way too consistent. Lets see here: [b]D.D. Timer Recaller[/b] - When Summoned, Specials "D.D.s" from hand. When destroyed, Special's 2 banished "D.D."s. Then it can banish 1 "D.D." from hand to banish 1 card. This card...is pretty abusable. With the release of Xyzs, this girl would probably be limited because you always have field presence with her. She summons, summons, and while she's up, she can banish stuff to generate quick +s for you. "D.D. Scout Plane" + this card = 1 banished Mirror Force/Red-Nova/etc and a D.D. Scout Plane as soon as you end. [b]It's the boss monster. Boss monsters are traditionally like that.[/b] [b]Time-Space Controller[/b] - OPed. It's WAY to consistent and almost always a 2100 beater. The second banish effect is good, but the first one makes it ridiculously abusable by anything. Basically, this is another form of "Ryko". Fix, fix, fix! Or BAN BAN BAN! [b]itt: Relying on your opponent to play 3 cards before you drop this turn 1 is broken. Ever heard of Rescue Rabbit and it's Retarded Shenanigans?[/b] [b]Searcher[/b] - Instant XYZ or Synchro. Not a bad thing. Actually, this card is good as is. [b]Returner[/b] - Sets up instant recycle...but it can also lead to the following combo: 1st Returner is Normed, banish 2nd Returner. Banish "D.D." fro hand, Special Returner. Banish again, Special that other banished D.D. from hand. (If the last card is D.D. Scout Plane, you've generated a +3 field presence with no draw backs.) While D.D. Scout waits Patiently, you can Xyz pretty easy into something like number 16, number 39, number 10, etc. Quite abusable. Maybe a fix is in order? [b]I said these where Pre-Xyz. I will balance them, if people actually care enough.[/b] [b]Synchroniser[/b] - To abusable. It'll generate +1s instantly. You immediately get fodder (+1 in hand) for the now INSTANT Time Recaller, banish, and set up for ore +s. They are...unbelivably consistent with each other, which isn't a bad thing, but it is bad when you start generating an unfair game play. [b]... They need a good tuner. Why make terrible support?[/b] [b]Ninja [/b]- Easy requirements, powerful ATK, and has a destruction effect. Generates +s with Scout Plane and with Synchronizer and destroys cards too easy even though they are face-up. [b]It'll die before It can destroy 2 cards in today's meta. Stop freaking out.[/b] [b]Huntsman[/b] - OPed!!!!!!!!!! Easier form of T.G. Hyper Librarian!!!!! THERE WAS A REASON HE WAS LIMITED!!!!! [b]Do you know why Librarian was limited? Because fish decks could easily spam out potentially up to 6 synchros a turn, and wern't stopped by a single warning. This IS stopped by a single warning or bottomless. And Librarian's condition is easier to fufill in any Synchro Deck.[/b] [b]Angel[/b] - Instant beater, and far ore opposing than Cyber Dragon. This girl seems...a little over the power line. [b]Overpowered? Pfft. Go play against a Meta deck today. You need stuff like this to even have half a chance.[/b] [b]Horseknight[/b] - Horse knight is decent, but his ATK is too great. Just because he can't be used as an Xyz or Synchro, doesn't mean the other can't be. Not only that, but this guy gives way too much power to Returner. [b]So 1900 on a Lv4 is too much, even though it'll STILL die in 1 turn?[/b] [b]Oh, Returner will probably die in the turn between you having both of them on the field, too.[/b] [b]Valkyrie[/b] - -1 for a +1. -1 for a -1. She actually seems pretty good, but her ATK gives her an edge on most monsters. Maybe 1800 is a better number. [b]What? Is everything with over 1800ATK overpowered to you?[/b] [b]Ruler[/b] - A Beater that's non-Synchro. not bad, and I like the conditions. A rival to the power of JD. Me like! [b]Warmaster[/b] - *facepalm* Better Gungir...+ D.D. crow x 3. Where is this not Oped? And the fact that it's treated as a "D.D." monster makes it even worse since you can successfully Synchro this girl, and then abuse and reuse her effect with Returner. *facepalm* Not only that, but the ATK!!! Scrap Archfiend is the highest ATK level 7 Synchro available! FIX FIX FIX!!! [b]So, what you're saying is Level 7s should get nothing good except Black Rose and Dark Highlander. lolgic![/b] [/quote] New Card: [img]http://img835.imageshack.us/img835/7660/207626.jpg[/img] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 3, 2011 Report Share Posted November 3, 2011 plain but it works now all you need are some custom XYZ DD monsters and Teleport will work just fine Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 4, 2011 Author Report Share Posted November 4, 2011 [quote name='ragnarok1945' timestamp='1320362185' post='5615603'] plain but it works now all you need are some custom XYZ DD monsters and Teleport will work just fine [/quote] working on them... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 4, 2011 Report Share Posted November 4, 2011 good to hear, just let us know when you get it completed Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 5, 2011 Author Report Share Posted November 5, 2011 [IMG]http://img28.imageshack.us/img28/5507/yugiohcustomcard1.png[/IMG]bump/ Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 5, 2011 Report Share Posted November 5, 2011 nothing too new but at least it works for any card for you and your opponent, so that's a boon It's a very good start, will want to see more custom XYZ Link to comment Share on other sites More sharing options...
Resident Fascist Posted November 6, 2011 Author Report Share Posted November 6, 2011 [quote name='ragnarok1945' timestamp='1320527057' post='5619673'] nothing too new but at least it works for any card for you and your opponent, so that's a boon It's a very good start, will want to see more custom XYZ [/quote] Making another one tommorow... Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted November 6, 2011 Report Share Posted November 6, 2011 Regarding my comment post: Yes, I've played Rescue Rabbit and it's shennanigans, I've played against the current meta, and tbh, YES! Most of these cards work too well! I understand the boss monster, which is why I wasn't saying anything because I KNOW that boss monsters are generally like that in the first place. Time-Space (I've already seen, and played these rescue rabbit shennanigans) and I'm just saying that banishing 3, +200 for each, is way to abusable. This card is (I state again) splashable just like Ryko. It's a powerful asset against many things, and regardless of the fact that it would get bottomlessed, you still give your opponent a -3 on their grave which is a "WTF?!?!?!". AND If you can't stop it, you now are dealing with a 2100 beater (I KNOW there are stronger, but how it gains the ATK boost is still a shennanigan in itself) running amok. Synchronizer "SHOULD" be a good support card, but not to the point where you gain +s here, here, and here. It should be good, without being too good. Junk Synchro itself only generates the instant synchro, but it's what that instant synchro DOES that makes the Synchros themselves powerful. That's why Junk Synchron hasn't been touched (as well as Quickdraw) because they dont generate the +s themselves so much as the Synchro monsters do. This card is the other way around. It generates the +s by itself and then more when combined with the proper support. HOWEVER it does this WAY TOO EASILY. That's what I'm getting at. Ninja - Of course he's gonna go bye bye after he's been in turn 1 on the field. That still doesn't mean he can't make the plays happen for your during your next turn. He sets up everything nicely. Huntsman - Of course that's why Libarian was limited, because of the Synchro Spam/Trishula Loops that were done. FishTK, I know it very well. This card does the same thing in a different mannor. 1.) Not a Synchro 2.) Level 4 so easy to summon 3.) 1500 ATK/ Searchable via Sangan (and Flying Kamikiri...but that things not worth running unless you're playing an interesting D.D. Dark Simorgh Deck) 4.) Banishing D.D. monsters will usually happen every single turn. This guy makes them even better by letting you draw into cards such as Gold Sarc, Dark Core, DAD, Chaos Sorcerer, etc! There is PLENTY of generic/splashable banish support! This guy makes them way too fast! Angel - I did say that it was "over the power line" and not overpowered, didn't I? There's a difference. Horseknight - 1900 Beaters are not to be taken lightly. Neos Alius is powerful (and has support). Thunder King Rai-oh is another example. Doom Kaliber Knight, another example. HOWEVER! Those guys are usually -1 for -1. Thunder destroys himself to negate a summon. Neos Alius usally is paired up with Gemini Spark for a +1 draw, -2 for -1 on field which turns to a +0. Horseknight? Nope. He's a +1 everytime he attacks AND he has a 1900 ATK solid to start with! Sure, HE can't be used for a Synchro/Xyz Summon, but that doesn't stop the monster summoned. Valkyrie - She's a beater as well. Her effect is good, but her attack makes her far more menacing than most 1900 ATK monsters. Warmaster - WRONG! They should be good, but not to the point where they are broken! Banishes 2 cards for free without any costs isn't OPed? Doing it every turn? And when it's destroyed, it banishes another 3? And it's also a target for mass recycle with D.D. Returner? Add the fact that it's 2800 ATK and you have a monster with -3 AT minimum for your opponent. It does alot for being 1 monster. Now for your newest cards: [b]D,D, Teleport[/b] - Very nice support. Good for Xyz, and a balanced cost for the return. [b]D.D. Cybergenetical Dragon[/b] - I like this one. a 1 for 1 like Scrap Dragon, easy to get with D.D.s, and generates +s, but at a moderate rate. THIS is the kind of card design I like to see. Can it be abused? Yes, but far less likely and it does give your opponent at the very least a chance. The longer it stays, the worse it is for him, and the better it is for you. I like these last 2 cards, alot. *thumbs-up* Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.