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Anti-dinosaur... Or maybe not?


Jaime Duferier

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[img]http://img805.imageshack.us/img805/299/244034.jpg[/img]

LORE: Activate only when a Dinosaur-type monster is summoned. Destroy that monster and inflict 500 points of damage to your opponent's Life Points. You cannot activate Spell or Trap cards during your next turn.

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The "You cannot activate
Spell or Trap cards during your
next turn." Isn't necessary, you're just locking yourself. Maybe you destroy the summoned Dinosaur this turn, but next turn, when your opponent summons a dinosaur again and you can't activate spell and trap to negate/destroy them again. IMO just "Activate only when a
Dinosaur-type monster is
summoned. Destroy that
monster and inflict 500 points
of damage to your opponent's
Life Points."
This is not really an anti-dino if it's only destroying and inflicting damage.

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Yeah but it's destroying a Dinosaur card, how much more anti-Dino can you get :P and anyway it might not be, I purposely made it UP'd so if it was a real card it would lower the chances of it being limited, and just think hard enough. This card could be so devastating if you were to have a load of the in your hand and ways of special summoning those Dinosaurs, so you could inflict at least 1500 points of damage if you are using a Dinosaur deck, not to mention cards that could amplify the damage, chain to this card... The list goes on.

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[quote name='Jaime Duferier' timestamp='1320273951' post='5613696']
Yeah but it's destroying a Dinosaur card, how much more anti-Dino can you get :P and anyway it might not be, I purposely made it UP'd so if it was a real card it would lower the chances of it being limited, and just think hard enough. This card could be so devastating if you were to have a load of the in your hand and ways of special summoning those Dinosaurs, so you could inflict at least 1500 points of damage if you are using a Dinosaur deck, not to mention cards that could amplify the damage, chain to this card... The list goes on.
[/quote]
What do you mean chain? The effect says "When a Dinosaur-Type..." Bottomless Trap Hole and Trap Hole is better, since it don't lock you to activate Spell and Trap during your next turn.

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