unbreakerable Posted November 3, 2011 Report Share Posted November 3, 2011 hello, it's been a while since I've posted any cards, so I made a ninja card. (my first as a matter of fact) here it is [img]http://img521.imageshack.us/img521/475/125705.jpg[/img] Lore: Once per turn: if this card would be be destroyed by battle, it is not, then place 1 "charm counter" (Max. 4) on this card. Once per turn: you can select 1 monster your opponent controls, remove "charm counters" equal to the Level of the selected monster and take control of that monster until the End Phase. well, that's it, fell free to c&c! Link to comment Share on other sites More sharing options...
Glogatha Posted November 3, 2011 Report Share Posted November 3, 2011 [s]decent, but you could easily put her in defense position and start taking monsters[/s] [s]all i have is make it so it can't be destroyed in attack position, but as is its very good[/s] 7/10 i guess i feel it might be deemed as OP'd but until then its very good Link to comment Share on other sites More sharing options...
dylan11932 Posted November 3, 2011 Report Share Posted November 3, 2011 The fact that a level 3 monster can posess such an effect seems unruly at best. However, your card otherwise seems balanced and fairly playable in a deck- but alas, my deck does not welcome warrior archetypes easily. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 3, 2011 Report Share Posted November 3, 2011 sorry that's OPed this is just a recycling effect of Change of Heart, and we all know how broken that is Link to comment Share on other sites More sharing options...
unbreakerable Posted November 4, 2011 Author Report Share Posted November 4, 2011 updated card, thank you for the comments! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 4, 2011 Report Share Posted November 4, 2011 ok that makes it a little better even so, you may want to have a max number of counters this card can hold Link to comment Share on other sites More sharing options...
unbreakerable Posted November 4, 2011 Author Report Share Posted November 4, 2011 updated again, thanks ragnarok Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 4, 2011 Report Share Posted November 4, 2011 makes sense now I'll give this 9.1/10 for it Link to comment Share on other sites More sharing options...
dylan11932 Posted November 4, 2011 Report Share Posted November 4, 2011 I usually don't rate cards- as there are too many individual features to judge fairly. I will say though, that the card is now usable- and would prove a nice addition to a custome deck. Good job. Link to comment Share on other sites More sharing options...
Lexadin Posted November 4, 2011 Report Share Posted November 4, 2011 The img is nice. The name has a small error though, each word should be capitalised. So "seductive shinobi" --> "Seductive Shinobi". It's a minor detail though. The effect is pretty nice. Just place it in DEF then wait till you have 4 Counters steal your opp's mon and Synch/Xyz Summon for profit. Expecially with "The Dark Door" or some other method of saving it for the rest of the turn. Perhaps "Level Limit Area - B"? The OCG however is outdated, let me update it for you. [i]Once per turn: if this card would be be destroyed by battle, it is not, then place 1 "charm counter" (Max. 4) on this card. Once per turn: you can select 1 monster your opponent controls, remove "charm counters" equal to the Level of the selected monster and take control of that monster until the End Phase.[/i] This should be fine. Overal I'd say it's an ok card that has some potential. A 7/10 Link to comment Share on other sites More sharing options...
unbreakerable Posted November 4, 2011 Author Report Share Posted November 4, 2011 Updated once again, thanks for the OCG fix Lexadin Link to comment Share on other sites More sharing options...
Sander Posted November 4, 2011 Report Share Posted November 4, 2011 Whatever the hell this cards version was before, it was way better than this. This at the moment, is just a weak staller that will be dealt with when your opponent has the nerve to control more than 2 monsters. Seriously not worth it. Link to comment Share on other sites More sharing options...
Worm Victory Posted November 4, 2011 Report Share Posted November 4, 2011 I feel that "charm counter" should be "Charm Counter"...Idk if this is correct OCG but it'd look better IMO And also It should be Once per turn, blahblahblah | Not Once per turn: blahblahblah Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 4, 2011 Report Share Posted November 4, 2011 [quote name='Dread689' timestamp='1320442707' post='5617324'] And also It should be Once per turn, blahblahblah | Not Once per turn: blahblahblah [/quote] New OCG :I Though yea, first effect shouldn't have colons cuz it wouldn't start a chain. I'll show my OCG here: [quote name='suko nara' timestamp='1320346658' post='5614906'] Lore: Once per turn[b], [/b]if this card would be be destroyed by battle, [b]place 1 Charm Counter on this card instead (Max. 4).[/b] Once per turn: [b]Y[/b]ou can select 1 monster your opponent controls[b]; R[/b]emove [b]Charm Counters[/b] equal to the [b]l[/b]evel of the selected monster and take control of that monster until the End Phase. [/quote] Original version was fine, don't see the problem with being able to take control of a monster after your opponent attacks a monster that can't be destroyed by battle. It would get it's effect once that that would be it. Link to comment Share on other sites More sharing options...
Sander Posted November 4, 2011 Report Share Posted November 4, 2011 [quote name='Dread689' timestamp='1320442707' post='5617324'] And also It should be Once per turn, blahblahblah | Not Once per turn: blahblahblah [/quote] New card grammar introduced by Konami. Meaning "Once per turn[b]:[/b]" is correct. EDIT: I would smack you so hard Miror, if you weren't a ninja. But yeah, whatever the effect was before was better than this. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 4, 2011 Report Share Posted November 4, 2011 [quote name='Æther Royce' timestamp='1320443266' post='5617358'] EDIT: I would smack you so hard Miror, if you weren't a ninja. But yeah, whatever the effect was before was better than this. [/quote] [img]http://cdn2.holytaco.com/wp-content/uploads/2011/05/Ninjas.jpg[/img] And fyi, original effect was the whole counter thing, only not once per turn and you removed 1 counter to take control of 1 monster. Maybe lvl 4 or lower is fine, but this change was blegh. Link to comment Share on other sites More sharing options...
unbreakerable Posted November 4, 2011 Author Report Share Posted November 4, 2011 wow, i am unable to think any more.............. (brain is overloading) Link to comment Share on other sites More sharing options...
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