Jump to content

Chaos Dragon Mechs


NeoRWBY65

Recommended Posts

Chaos Dragon Mech 1
Level 1
WIND
Fairy/Effect
This card gains the following effects when your life points are above these amounts.
100: This card gains 100 ATK and DEF for each monster you control.
200: Your opponent cannot activate spell cards. The effects of your opponent's spell cards are negated.
300: You can special summon this card from your graveyard during your standby Phase.
400: This card gains 2050 ATK for each monster your opponent controls.
500: Increase your life points by 100 during your end phase.
ATK 0 DEF 0

Link to comment

[quote name='sgrug4' timestamp='1320808434' post='5627721']
OP. When are your LP not above 100-500 -.-
[/quote]
This card's effect require so little life points so that he can be used to protect yourself since the other members cannot activate their effects until you have more life points. It also isn't a very good direct attacker

Link to comment

So, each turn you can force your Opponent into being unable to use Spell cards until at least their Main Phase 2, and even if they try to do that, they must put a monster out with over 2150 ATK at a minimum? And it's Level 1...

This card should be at least Level 7, in all honesty. And even then, the ability to SS itself with easily fillable requirements is laughable.

Link to comment

[quote name='AggroDrago' timestamp='1320813207' post='5627901']
So, each turn you can force your Opponent into being unable to use Spell cards until at least their Main Phase 2, and even if they try to do that, they must put a monster out with over 2150 ATK at a minimum? And it's Level 1...

This card should be at least Level 7, in all honesty. And even then, the ability to SS itself with easily fillable requirements is laughable.
[/quote]

Alright, I will change the amount he gets from your opponent's monsters. Anything else that needs to be weakened?

Link to comment

[quote name='Tigerstar10' timestamp='1320813355' post='5627905']
Alright, I will change the amount he gets from your opponent's monsters. Anything else that needs to be weakened?
[/quote]The one where your Opponent can't use spell cards that doesn't have a decent requirement and the Effect that allows him to be Special Summoned from the graveyard with no decent restrictions.

Link to comment

[quote name='AggroDrago' timestamp='1320813792' post='5627912']
The one where your Opponent can't use spell cards that doesn't have a decent requirement and the Effect that allows him to be Special Summoned from the graveyard with no decent restrictions.
[/quote]
I changed it so that only this card is unaffected by Spell cards, and you have to pay life points to special summon it (which is detrimental to the other members, as they need more life points than this little guy to use their effects)

Link to comment

Don't you get it yet? This card won't be used in whatever archetype you seem to be making it for, it'll be used in every other deck.

Look at Treeborn Frog. It's about the same as this card, except it doesn't have as many effects and is more restricted.

This card won't be played when you have 100 or 200 LP, it will be played, more than likely, when you have 8000.

Link to comment

Second Member
Chaos Dragon Mech 2
Level 1
WIND
Fairy/Effect
This card gains the following effects when your life points are above these amounts.
200: This card gains 200 ATK and DEF for every monster you control
400: Your opponent cannot activate trap cards. The effects of your opponent's trap cards are negated.
600: You can special summon this card from your graveyard during your standby phase.
800: This card gains 2100 ATK for each monster your opponent controls
1000: Increase your life points by 100 during each of your end phases.
ATK 0 DEF 0

Third Member of the group
Chaos Dragon Mech 3
Level 1
WIND
Fairy/Effect
This card gains the following effects when your life points are above these amounts
300: This card gains 300 ATK and DEF for every monster you control.
600: Negate the effects of your opponent's monsters.
900: You can special summon this card from your graveyard during your standby phase.
1200: This card gains 2150 ATK for each monster your opponent controls.
1500: Increase your life points by 100 during each of your end phases.

[quote name='AggroDrago' timestamp='1320814208' post='5627921']
Don't you get it yet? This card won't be used in whatever archetype you seem to be making it for, it'll be used in every other deck.

Look at Treeborn Frog. It's about the same as this card, except it doesn't have as many effects and is more restricted.

This card won't be played when you have 100 or 200 LP, it will be played, more than likely, when you have 8000.
[/quote]

I realize that it can be a staple, but it is better used in a deck based around the members of its archetype. If you suffer a hit so big that others can't use their revival effects, this guy is there to protect you, even though he doesn't have as much muscle as the larger members of the group

Link to comment

[quote name='Tigerstar10' timestamp='1320815649' post='5627924'] I realize that it can be a staple, but it is better used in a deck based around the members of its archetype. If you suffer a hit so big that others can't use their revival effects, this guy is there to protect you, even though he doesn't have as much muscle as the larger members of the group [/quote]It's best used as a continuously used rebirth monster that can be used for Tributing for Monarchs or being used as synchro or Xyz material. He's not a defensive monster, he's offensive. And he stops your Opponent from using spells on your turn such as enemy controller, book of moon, and scapegoat. As well as stopping your Opponent from using spells on their Main Phase 1. This + Terminal World = no Spells at all for your Opponent. It's a completely OPed card.

Link to comment

[quote name='AggroDrago' timestamp='1320819274' post='5628041']
It's best used as a continuously used rebirth monster that can be used for Tributing for Monarchs or being used as synchro or Xyz material. He's not a defensive monster, he's offensive. And he stops your Opponent from using spells on your turn such as enemy controller, book of moon, and scapegoat. As well as stopping your Opponent from using spells on their Main Phase 1. This + Terminal World = no Spells at all for your Opponent. It's a completely OPed card.
[/quote]

It doesn't stop spells. This card is only unaffected by them. True, it can be used as Monarch Tribute. But, would your really use it as tribute for a monarch if your opponent has 3 monsters?

Link to comment

[quote name='Tigerstar10' timestamp='1320845689' post='5628210']
It doesn't stop spells. This card is only unaffected by them. True, it can be used as Monarch Tribute. But, would your really use it as tribute for a monarch if your opponent has 3 monsters?
[/quote]Yes. Yes I would. And I'd use it as synchro material at any point. I'd also use it as tribute fodder for any monster that needs 3 tributes because HEY, there's no limit on how many I can bring from the grave at once. You're arguments are all situational arguments. As a big picture, this card is so gamechanging that it would see an immediate ban if ever released.

And I forgot that you changed the spell effect, but the other one still makes it completely OPed.

Link to comment

Chaos Dragon Mech 4
Level 1
WIND
Fairy/Effect
This card gains the following effects when your life points are above these amounts.
400: This card gains 400 ATK and DEF for each monster you control.
800: Your opponent cannot activate spell cards. The effects of your opponent's spell cards are negated.
1200: You can special summon this card from your graveyard during your standby phase.
1600: This card gains 2200 ATK for each monster your opponent controls.
2000: Increase your life points by 100 during each of your end phases.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...