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-Prototype Archtype- [5/??]


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1, Prototype Cubic Infinite
[img]http://img685.imageshack.us/img685/3339/487823n.jpg[/img]
If this card is sent to the Graveyard as a Synchro Material Monster to Synchro Summon a Machine-Type monster, you can treat this card as a non-Tuner monster. You can banish this card in your Graveyard: Draw 1 card.

2, Prototype Informate Dasher
[img]http://img442.imageshack.us/img442/2036/487823.jpg[/img]
When this card is Special Summoned, you can draw 1 card. This card can attack your opponent directly. If this card is sent from your hand to the Graveyard, you can Special Summon this card.

3, Prototype Soldier
[img]http://img525.imageshack.us/img525/2036/487823.jpg[/img]
When a face-up "Protype" monster you control is destroyed, you can Special Summon this card from your hand. When a spell or Trap Card is activated, you can decrease this card's ATK by 500: Negate the activation and destroy the card.When this card is destroyed, you can add 1 "Prototype" monster from your Deck to your hand, except "Prototype Soldier".

4, Prototype Line Walker
[img]http://img41.imageshack.us/img41/843/487823w.jpg[/img]
You can change the Battle Position of a face-up "Prototype" monster you control: Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster to Synchro Summon a Machine-Type monster, that monster gains 1000 ATK until the End Phase of that turn.

5, Prototype Marine Swordman
[img]http://img847.imageshack.us/img847/1822/487823h.jpg[/img]
While this card is face-up on the field, its Level is also treated as 4. Once per turn, you can negate the Normal Summon of an opponent's monster and return it to your opponent's hand. Once per turn, when your Life Points are increased or decreased by your opponent's card effects, draw 1 card.

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