unbreakerable Posted November 9, 2011 Report Share Posted November 9, 2011 well, I've been thinking about making a Pyrokinetic archtype and here it is, [img]http://img832.imageshack.us/img832/2168/125705f.jpg[/img] Lore: Once per turn: You can pay 500 life points, then place 1 "Kinetic counter" (Max.4) on this card. Once per turn: You can remove all "Kinetic counters" from the field and increase the ATK off all FIRE monsters you control, equal to the number of counters removed x200 [img]http://img252.imageshack.us/img252/475/125705.jpg[/img] Lore: Once per turn: You can move 1 "Kinetic counter" (Max.1) from any card on the field to this card. When a monster you control would be destroyed by battle: You can remove 1 "Kinetic counter" to switch the attack target to this card. [img]http://img220.imageshack.us/img220/475/125705.jpg[/img] Lore: Activate only when you control 2 or more face-up "Pyrokinetic" monsters: Place 1 "Kinetic counter" on all face up monsters. [img]http://img706.imageshack.us/img706/5402/125705x.jpg[/img] Lore: Activate only when a opponents monster attacks one of your monsters: Negate the attack. You can remove "Kinetic counters" from anywhere on the field, decrease the attacking monsters ATK by the number of counters removed x100 well I'll add more cards in the future, fell free to C&C! Link to comment Share on other sites More sharing options...
The Jazz Posted November 9, 2011 Report Share Posted November 9, 2011 It's hard to see where you're going with this archetype with only one card, but it's a good one. I like the idea, the effect, and it doesn't seem overpowered at all (if ANYTHING, it's a bit underpowered). 8.5/10 Link to comment Share on other sites More sharing options...
Tentacruel Posted November 9, 2011 Report Share Posted November 9, 2011 The counters are completely pointless. Link to comment Share on other sites More sharing options...
The Jazz Posted November 9, 2011 Report Share Posted November 9, 2011 [quote name='Tentacruel' timestamp='1320877154' post='5629055'] The counters are completely pointless. [/quote]Maybe when more cards are made they will also use those counters? I don't know. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted November 9, 2011 Report Share Posted November 9, 2011 > Summon this > Pay 7500 LP > 4300 atk > Proceed to troll Link to comment Share on other sites More sharing options...
Tentacruel Posted November 9, 2011 Report Share Posted November 9, 2011 Only one counter can be on the card, so you might as well pay life points to raise attack directly. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted November 9, 2011 Report Share Posted November 9, 2011 [quote name='Tentacruel' timestamp='1320877350' post='5629068'] Only one counter can be on the card, so you might as well pay life points to raise attack directly. [/quote] waitwhat HOW IN THE FJSKL DID I NOT SEE THAT MAX 1 EFFECT?!?!?! Well in that case, card is pretty terrible right now. Link to comment Share on other sites More sharing options...
unbreakerable Posted November 9, 2011 Author Report Share Posted November 9, 2011 [quote name='~ GMK ~' timestamp='1320877432' post='5629075'] waitwhat HOW IN THE FJSKL DID I NOT SEE THAT MAX 1 EFFECT?!?!?! Well in that case, card is pretty terrible right now. [/quote] I'd like to mention here that I'm gonna make more cards for this Archtype (consider this card a preview), and yes jazz there will be more cards that use counters. EDIT: Added Hoka-Ma and a spell and a trap, and I updated Hibana Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 overall it's just Matchstick's counter effect 800 atk gain isn't really too much, but it should work out Pyro Art you can do more than just add counters Link to comment Share on other sites More sharing options...
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