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Koa'ki Meiru Master Spirit
EARTH
Level 4
Fairy/Effect
ATK/1600 DEF/1200

While this card is in your hand: This card's name is treated as "Iron Core of Koa'ki Meiru". You can discard this card to add 1 "Koa'ki Meiru" or "Iron Core" card from your Deck to your hand.

Koa'ki Meiru Phoenix
FIRE
Level 6
Winged Beast/Effect
ATK/2500 DEF/2000

Destroy 1 "Koa'ki Meiru" monster you control; Special Summon this card from your hand. During your End Phases: Destroy this card unless if you send 1 "Iron Core of Koa'ki Meiru" from your hand to your Graveyard or by sending 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard. If this card is destroyed (except by it's own effect) and sent to the Graveyard: Special Summon this card during the End Phase and negate the effects and activations of all of your opponent's cards until your opponent's End Phase.

Koa'ki Meiru Sharpfin
WATER
Level 4
Fish/Effect
ATK/1900 DEF/1700

Destroy this card during your End Phase unless if you send 1 "Iron Core of Koa'ki Meiru" or by revealing 1 Fish-Type monster in your hand. When this card attacks: Draw 1 card. If the card drawn by this effect was an "Iron Core of Koa'ki Meiru"; you can reveal it and draw 1 more card.

Koa'ki Meiru Zephox
WIND
Level 4
Beast/Effect
ATK/1900 DEF/1000

Destroy this card during your End Phases unless if you send 1 "Iron Core of Koa'ki Meiru" or by revealing 1 Beast-Type, Beast-Warrior-Type, or Winged Beast-Type monster in your hand. Once per turn; You can add 1 "Iron Core of Koa'ki Meiru" from your Graveyard to your hand and destroy 1 card your opponent controls.

Koa'ki Meiru Demon Lord
FIRE
Level 8
Fiend/Effect
ATK/3400 DEF/3400

Cannot be Normal Summoned or Set. Cannot be Special Summoned except from your hand by banishing 1 "Iron Core of Koa'ki Meiru" from your Graveyard. You can return 1 of your banished "Koa'ki Meiru" cards to your hand to shuffle 1 card on the field into the owner's Deck. Destroy this card during your End Phases unless if you banish 1 "Koa'ki Meiru" card in your Graveyard.

Iron Island of Koa'ki Meiru
Field Spell Card

"Koa'ki Meiru" monsters cannot be destroyed by their own effects. If either player controls a non-"Koa'ki Meiru" monster: That player(s) must reveal a monster of the same type at the End Phase. If not: Destroy the monster(s)

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Iron Island is actually quite balanced now. It's either reveal a monster of that type in your hand (shouldn't be hard enough to do) or that monster is destroyed (It punishes using up your hand and/or decks that do not focus on one type). If there are multiple monsters of different types, however, those players must do multiple reveals.

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