TwinSeed Posted November 13, 2011 Report Share Posted November 13, 2011 [img]http://img526.imageshack.us/img526/9575/487173.jpg[/img] When this card is Normal Summoned: add 1 Level 4 or lower Plant-Type monster from your Graveyard to your hand. All turn-terminated Continuous Spell or Trap Cards you control gain an extra turn. If this card battles with a DARK or LIGHT monster: draw 1 card before the Damage Step. Considering the second effect's never been done before, I'm assuming that my OCG is pretty perfect. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 13, 2011 Report Share Posted November 13, 2011 I don't exactly understand what you mean by turn-terminated explain that first, and then I'll rate it Link to comment Share on other sites More sharing options...
TwinSeed Posted November 13, 2011 Author Report Share Posted November 13, 2011 For example, Swords of Revealing Light lasts for 3 turns, then is destroyed; this card would give it an extra turn. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 13, 2011 Report Share Posted November 13, 2011 well I'm unsure just how much that extra turn would do most spells/traps don't write out a number of turns, they either stay permanently until forced off or something I guess I'm going to need an example of what you can pull off with this Link to comment Share on other sites More sharing options...
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