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I <3 Jam Breeding Machine


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[center]Look up Jam Breeding Machine for Slime Token stats.[/center]

[center][color=#222222]Slime Jar
Level 1
Aqua / DARK
You can Set this card ignoring "Jam Breeding Machine". When this card is flipped face-up: Add 1 “Jam Breeding Machine” from your Deck or Graveyard to your hand. When this card is destroyed after being flipped face-up: Draw 1 card.
ATK: 0 / DEF: 100

Slime Parasite
Level 4
Aqua / WATER
You can summon this card ignoring “Jam Breeding Machine”. If this monster is destroyed by battle: Halve the ATK of the monster that destroyed it. If this card is destroyed by a card effect: Add 1 “Slime” card or “Jam Breeding Machine” from your Deck to your hand.
ATK: 1000 / DEF: 1550[/color]
[center]Slime Magician[/center]
[center]Level 4[/center]
[center]Aqua / DARK[/center]
[center]You can summon this card ignoring "Jam Breeding Machine". Once per turn: Destroy 1 "Slime" monster you control and add 1 "Slime" card from your Deck to your hand. During the End Phase: Destroy 1 "Slime" card you control or destroy this card.[/center]
[center]ATK: 1850 / DEF: 200[/center]
[color=#222222]Slime Lord
Level 5
Aqua / WATER
You can Special Summon this monster by tributing 1 “Slime Token” ignoring “Jam Breeding Machine”. Once per turn: You can target 1 non-Aqua-Type monster on the field or in the Graveyard; Increase the ATK of all “Slime” monsters you control equal to the ATK of the targeted monster until the End Phase.
ATK: 2000 / DEF: 1200[/color]

[color=#222222]Slime DEITY[/color]
[color=#222222]Level 8[/color]
[color=#222222]Aqua / WATER[/color]
[color=#222222]You can Special Summon this monster by tributing all “Slime Tokens” you control ignoring “Jam Breeding Machine”. This card gains ATK equal to the number of “Slime Tokens” tributed x300. This card's summoning cannot be chained to. If this card would be destroyed: You can send 1 “Slime” monster from your Deck to the Graveyard instead. When this card is sent to the Graveyard: Special Summon 3 “Slime Tokens” in face-up attack position.[/color]
[color=#222222]ATK: 2400 / DEF: 2000[/color]

[color=#222222]Slimey Reborn[/color]
[color=#222222]Normal Spell[/color]
[color=#222222]Target 1 monster in either player's Graveyard and Special Summon it, ignoring “Jam Breeding Machine”: Destroy 1 “Slime” monster you control.[/color]

[color=#222222]Slimey Thunder
Quick-Play Spell
Target 1 card your opponent controls: Return it to the top of their Deck. Then destroy 1 “Slime” card you control.[/color][/center]

[center][color=#222222]Slime Breeding Grounds[/color][/center]
[center][color=#222222]Field Spell[/color][/center]
[center][color=#222222]All "Slime" Monsters gain 1000 ATK. If a "Slime" monster is destroyed: Special Summon 1 "Slime Token". Once per turn: You can destroy 1 "Slime" card you control; Destroy 1 non-"Slime" monster on the field.

Slime Breeding Machine
Continuous Trap
This card's name is treated as “Jam Breeding Machine” in the Graveyard. When this card is activated: Special Summon up to 3 “Slime Tokens” in Attack Position. As long as this card is face-up on the field: “Slime Tokens” cannot be affected by your opponent's card effects.[/color]

[color=#222222]Slime Spread[/color]
Counter Trap
Activate only when an opponent's monster declares an attack. Negate the attack and destroy the attacking monster: Special Summon 2 “Slime Tokens” to your side of the field in Attack Position.[/center]

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