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Blaze Warrior and Blaze Synchron

Lunar Origins

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They bring mass death to everything.

[quote]"Blaze Synchron" + 1 or more non-tuner monsters
Cards cannot be chained to the Summoning of this card. When this card is Synchro Summoned: Banish this card. During your opponent's next End Phase, if this card was banished by its own effect: Special Summon this banished card; Banish all other cards on the field.[/quote]

[quote]When a card you control is banished: You can Special Summon this card (from your hand). When this card is used in the Synchro Summon of a "Blaze" monster: Banish 1 card on the field.[/quote]

[quote]Pay 1000 Life Points: Draw 2 cards, then banish 1 monster you control.[/quote]

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well for B-Draw it's a little like Pot of Greed, and many would do much to draw even 1, so this is very good

for Blaze Warrior, the nuking effect isn't exactly hard to get out, and the total nuking effect isn't exactly hard either

compared to Gandora the Dragon of destruction, the cost is lower, though that one potentially could have higher atk

though practically I still see this one having the higher atk, so it might be too much

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Well, although he does banish simply EVERYTHING on the field, I think the ability to give your opponent enough time to get ready for it is simply enough. I mean, they basically have their entire next turn to prepare for the mass nuke, unlike Black Rose (who is far easier to get out). And, for the Synchron, my favorite combo would have to exist with the Fortune Ladies.... which brings me to B-Draw, or Banish Draw. I made that specifically for them, but it seems like it'd have too many uses in other decks XD


I just wanted Quickdraw to be able to mass nuke :(

Anyways, what I've said probably sounds stupid. Thank you for the comments.


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"From Radiant Stars and Blazing Galaxies, may your descent leave an unstoppble inferno in it's wake! Synchro Summon! End in Flames! Bureizu Woriā!"

So on the turn you summon it, you cant use it and it's summon cant be stopped. But when it comes back it can be Warning'd because it special summons it's self back to the field instead of "returning." But then it does banish all other cards on the field, bypassing quite a bit of stuff. And then you drop Leviair and get w/e the hell you need. Lol j/k

Card looks pretty solid but can leave you open if its the only play you made. Nice work

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